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61. Turret Mod - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: I'm not sure what you're saying; do you mean a module that adds another turret, or a module that replaces a turret with a chunk of armor? I would like to remove the small turrets and put two on the top turret, now ...
- by DarkShadowFox - at 2012.12.12 00:08:00
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62. Flux grenades - in Feedback/Requests [original thread]
Fluffeh Ingle wrote: As a Caldari HAV pilot I would like to say they already do more then enough as is. Nothing should be able to one shot over 4k of shields. uh.... 4k inst enough my friend... your gonna need like 11k of shields... barely ...
- by DarkShadowFox - at 2012.12.11 18:16:00
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63. *please move this to off topic so I can redo it there* thanks DarkShadowFox - in Feedback/Requests [original thread]
Elijah Sol' Dzusaki wrote: Is this a feedback or a Request to CCP? uh I forgot where I was...
- by DarkShadowFox - at 2012.12.11 05:25:00
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64. *please move this to off topic so I can redo it there* thanks DarkShadowFox - in Feedback/Requests [original thread]
*censored by DarkShadowFox until it is moved to the off topic thread*
- by DarkShadowFox - at 2012.12.11 05:20:00
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65. Contest: Create Your Own Aurum Item - in Feedback/Requests [original thread]
are you gonna hate me if I link a furry in a scifi battle suit? ._.
- by DarkShadowFox - at 2012.12.11 05:18:00
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66. [REQ] Vehicle Locks - in Feedback/Requests [original thread]
Fluffeh Ingle wrote: You think Lav jacking is bad? Try having some chump hop behind the wheel of a Million ISK HAV that you have had to drop over amillion skill points in to using the turrets, modules, and even being able to call in the darn th...
- by DarkShadowFox - at 2012.12.10 23:58:00
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67. Looking To Setup Dust514's Biggest HAV Battle Ever - in Feedback/Requests [original thread]
Yup, You Read that right, it would be coordinated and all HAV's would be spec'd to be in the same class, so all armor vs armor all Shields Vs Shields. Blasters Vs Blasters Railgun's Vs Railguns Missiles Vs Missiles LAV Race?
- by DarkShadowFox - at 2012.12.09 04:09:00
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68. Dust: Not enough RPG elements? Or not enough FPS? - in Feedback/Requests [original thread]
[quote=1CLIP 1KILL] There needs to be more mayhem! I want to see giblets flying everywhere after someone gets hit w/a rocket, and roasted skeletal remains.[/quote this is a T game remember, the blood splatter is enough, T is anywhere from ages 13...
- by DarkShadowFox - at 2012.12.08 21:30:00
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69. [Request] Wider variety of racial ouposts (building complexes) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: No one else cares? I do its just still wayy to early.
- by DarkShadowFox - at 2012.12.08 21:25:00
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70. [REQ] Vehicle Locks - in Feedback/Requests [original thread]
Stinker Butt wrote: I can't choose who is on the team, but I should be able to choose who drives a vehicle that costs isk. I'd also love a self destruct module for when a teammate steals my lav - that would be so amazing! but I'll settle for ...
- by DarkShadowFox - at 2012.12.08 20:27:00
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71. Turning Down Rof for all assault rifles - in Feedback/Requests [original thread]
yup there it needs to be turned down i said it, they are not fine the way they are and the way CCP is going to tweak them isnt gonna work I can feel it already.
- by DarkShadowFox - at 2012.12.07 21:31:00
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72. (Feed Back) mass Driver - in Feedback/Requests [original thread]
CaptBuckle wrote: Also, wish we had something like the M203 40mm 'nade launcher to attach to the ARs. Going further, it would be fun to be able to pop smoke or flashbangs, as well. CODs for that.
- by DarkShadowFox - at 2012.12.07 21:18:00
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73. (Request) Converting your ISK to Aur - in Feedback/Requests [original thread]
Now it sounds silly, but it would help alot of players out who would like to buy aur items but dont have the real life currency to afford them. there would be some type of like exhange rate, 1 aur for like 4million as to make it balanced or some...
- by DarkShadowFox - at 2012.12.07 21:13:00
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74. Make all items be able to be bought with AUR or ISK - in Feedback/Requests [original thread]
theres a good solution, so there is no elitism with the Aur guns. that way everyone can afford them, make everything be able to be bought with ISK or aur. thats not pay to win. or how about we just remove all aur payments completely, or make a...
- by DarkShadowFox - at 2012.12.07 21:10:00
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75. (Request) Changing Corp Names After They Have Been Made - in Feedback/Requests [original thread]
Kain Spero wrote: StealthReborn wrote: I second this. I accidentally put my corp in capital letters and I had actually wanted it in small letters. Spelling mistakes and typos can be taken up with the GMs at the support email. You need t...
- by DarkShadowFox - at 2012.12.07 21:00:00
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76. Targeting sights sniper - in Feedback/Requests [original thread]
Finn Kempers wrote: I like the actual dot sight, its very precise. We just need higher or variable zoom to get longer ranges. I agree though the hit detection is bad. Sometimes I notice that I hit (it shows a blue field on the person I hit mean...
- by DarkShadowFox - at 2012.12.07 20:51:00
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77. List of Weapons That Should be Cut - in Feedback/Requests [original thread]
OH OH OH can we cut ReGnUm?
- by DarkShadowFox - at 2012.12.07 20:50:00
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78. Shotgun VS. Heavy - in Feedback/Requests [original thread]
Razrien Arkshatter wrote: THUNDERGROOVE wrote: Not really, heavies are just like any class except AR. If you wanna be good with it you gotta pay ISK for a decent suit and weapon ....but thats the thing. They're completley different from an...
- by DarkShadowFox - at 2012.12.07 20:48:00
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79. Damage Mods for tank turrets. - in Feedback/Requests [original thread]
Vermaak Doe wrote: This system Effs armor tanks, it's fine how it is yup I can agree with you on something for once, armor tanks already get the s*it end of the stick.
- by DarkShadowFox - at 2012.12.07 20:46:00
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80. (Request) Fixing Forge Guns. - in Feedback/Requests [original thread]
Khal V'Rani wrote: Shijima Kuraimaru wrote: Yeah. I don't see a kinetic slug three to four time the size of a .50 caliber round, traveling at 7000+ meters per second, only making it 50 meters. Applying realistic physics, It should have an e...
- by DarkShadowFox - at 2012.12.07 17:51:00
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