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101. List of Weapons That Should be Cut - in Feedback/Requests [original thread]
Codewish/broadside HMG : They are the definition of pay to win. except, its pay, to have halved pg/cpu upgrades. [/quote] I will agree with this, hence why everyone uses them.
- by DarkShadowFox - at 2012.12.07 04:06:00
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102. (Feed Back) mass Driver - in Feedback/Requests [original thread]
Vermaak Doe wrote: Skill them up, they're relatively cheap for proto weaponry no point when you really cant get close enough, I'll spec next build when everything wipes.
- by DarkShadowFox - at 2012.12.07 04:04:00
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103. (Feed Back) mass Driver - in Feedback/Requests [original thread]
Vermaak Doe wrote: So you cut out the thought process if sneaking up on an enemy and use a nade launcher. Nice noob tube bro I just used them takes too long to charge.
- by DarkShadowFox - at 2012.12.07 03:49:00
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104. List of Weapons That Should be Cut - in Feedback/Requests [original thread]
proto forge guns.
- by DarkShadowFox - at 2012.12.07 03:41:00
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105. (Feed Back) mass Driver - in Feedback/Requests [original thread]
Vermaak Doe wrote: Nope Nova knives are nope knives and crap because you have to get up close, pointless weapons.
- by DarkShadowFox - at 2012.12.07 03:38:00
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106. (Feed Back) mass Driver - in Feedback/Requests [original thread]
most fun gun in the game.
- by DarkShadowFox - at 2012.12.07 03:23:00
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107. Missiles: a simple solution - in Feedback/Requests [original thread]
Octavian Vetiver wrote: Beforcial wrote: EnglishSnake wrote: Give me a cargohold so i can put ammo in it But before that can i lock my HAV up and kick out useless blue dots who may hop in it so they dont waste my ammo I second that. ...
- by DarkShadowFox - at 2012.12.06 22:17:00
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108. (Request) New Race Idea.. - in Feedback/Requests [original thread]
Octavian Vetiver wrote: DarkShadowFox wrote: Maken Tosch wrote: PS: I played Eve since 2007. I know what i'm talking about in regards to how the player base would react. eve is eve, this is once again not eve, set in the same universe...
- by DarkShadowFox - at 2012.12.06 22:12:00
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109. (Request) New Race Idea.. - in Feedback/Requests [original thread]
Maken Tosch wrote: PS: I played Eve since 2007. I know what i'm talking about in regards to how the player base would react. eve is eve, this is once again not eve, set in the same universe but not eve.
- by DarkShadowFox - at 2012.12.06 21:57:00
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110. (Request) New Race Idea.. - in Feedback/Requests [original thread]
Vermaak Doe wrote: So you put your fetish up for a community of grown men to see and expect it not to be laughed at? HA! Like I said before, if you post it for everyone to see they can post their opinions. I doubt any real writer would publish ...
- by DarkShadowFox - at 2012.12.06 21:42:00
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111. (Request) New Race Idea.. - in Feedback/Requests [original thread]
Vermaak Doe wrote: If it sounds like a whiner and acts like one too... sounds like someone STILL cant grasp the concept of a new race.
- by DarkShadowFox - at 2012.12.06 21:34:00
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112. Narcotic Boosters - in Feedback/Requests [original thread]
hey lets do drugs in a teen game!
- by DarkShadowFox - at 2012.12.06 21:14:00
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113. (Request) New Race Idea.. - in Feedback/Requests [original thread]
Maken Tosch wrote: Vermaak Doe wrote: DarkShadowFox wrote: Necrodermis wrote: Maken Tosch wrote: I remember running an NPC mission in Eve Online which I was tasked with finding and destroying a lab in space that housed genetically ...
- by DarkShadowFox - at 2012.12.06 21:11:00
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114. (Request) New Race Idea.. - in Feedback/Requests [original thread]
Maken Tosch wrote: Vermaak Doe wrote: DarkShadowFox wrote: Necrodermis wrote: Maken Tosch wrote: I remember running an NPC mission in Eve Online which I was tasked with finding and destroying a lab in space that housed genetically ...
- by DarkShadowFox - at 2012.12.06 21:06:00
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115. Turret skills. Feed back. - in Feedback/Requests [original thread]
Caeli SineDeo wrote: Turret skills being damage oriented. I feel this is a bad thing currently and would not mind if they went to different skill sets AKA For Hybrids Large Operations should give the hybrid turrets a faster cool down rate 5...
- by DarkShadowFox - at 2012.12.06 20:38:00
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116. AR rebalancing suggestions - in Feedback/Requests [original thread]
Free Beers wrote: Game play is more important than physics or reality or whatever. I do agree that a bit of recoil is needed. CCP has already ruined the breach because of feedback like this. They always over nerf/change things. I fully expect ...
- by DarkShadowFox - at 2012.12.06 20:37:00
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117. (Request) New Race Idea.. - in Feedback/Requests [original thread]
Necrodermis wrote: Maken Tosch wrote: I remember running an NPC mission in Eve Online which I was tasked with finding and destroying a lab in space that housed genetically modified animals. They were basically rabid rabbits of some sort and...
- by DarkShadowFox - at 2012.12.06 20:33:00
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118. Snow Map? - in Feedback/Requests [original thread]
Vexen Krios wrote: Firedog32 The Boss wrote: Is it a possibility of getting a snow map in dust 514? People have different opinions on graphics, most people think the more realistic the graphics are the better, not my opinion, my thought on g...
- by DarkShadowFox - at 2012.12.06 20:09:00
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119. (Request) New Race Idea.. - in Feedback/Requests [original thread]
Vallud Eadesso wrote: DarkShadowFox wrote: TD;DR Its a new race idea... so read it. alright.. im gonna go sleep.... I think it might be good to see new races in New Eden but they'd be human offshoots like the Joves and Takhmal. An anthr...
- by DarkShadowFox - at 2012.12.06 20:05:00
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120. (Request) New Race Idea.. - in Feedback/Requests [original thread]
Garrett Blacknova wrote: It's possible, technically, that there could be a genetically altered group of humans who show up looking like animal/human hybrids at some point in the future, but for now, they don't exist in New Eden, and I don't th...
- by DarkShadowFox - at 2012.12.06 16:01:00
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