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1481. Remove Forge Guns ... NOW - in Feedback/Requests [original thread]
Xaviah Reaper wrote: No bloody hand held gun should do 3k damage and fire in rapid succession at the speed of the assault forge guns and have such a huge firing range. A GEK AR with just proficiency does 2812.5 damage. to unload that clip r...
- by D legendary hero - at 2013.08.25 21:19:00
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1482. Get Ready to Troll... - in Feedback/Requests [original thread]
Also, snipers can not be countered by any means. nothing can hit a sniper at 599m other than other snipers. nothing can out dps an AR from 5 meters to 75 meters. so if oyu want to talk about non-counterable, then nerf snipers and ARs too. Cald...
- by D legendary hero - at 2013.08.25 21:01:00
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1483. Get Ready to Troll... - in Feedback/Requests [original thread]
Frogun does NOT equal OP. AR is OP. ask and ill prove it. with MATH
- by D legendary hero - at 2013.08.25 20:56:00
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1484. Remove Forge Guns ... NOW - in Feedback/Requests [original thread]
Xaviah Reaper wrote: No bloody hand held gun should do 3k damage and fire in rapid succession at the speed of the assault forge guns and have such a huge firing range. either make the forge guns 300k isk each, or f***ing smash them with a nerf...
- by D legendary hero - at 2013.08.25 20:52:00
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1485. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: D legendary hero wrote: Cross Atu wrote: D legendary hero wrote: if you increase the hit box sizes, then tanking with a minmintar suit will be pointless. The minmintar race shield tanks more than armor because thi...
- by D legendary hero - at 2013.08.25 20:48:00
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1486. Heavies. The new FOTM? Or perfectly balanced. - in General Discussions [original thread]
Purona wrote: Patrick57 wrote: Ok then, besides movement speed, tell me one disadvantage to being a heavy. cant jump large hit box no meaningful skills on dropsuit that increases the power of being a heavy no equipment slots low sprint d...
- by D legendary hero - at 2013.08.25 17:22:00
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1487. Heavies. The new FOTM? Or perfectly balanced. - in General Discussions [original thread]
Patrick57 wrote: Heavies are already sort of OP. really the only disadvantage to them is their slow movement speed. Other than that, they have an immensely powerful gun with 2000 RPM, and have tons of HP. this "immensely powerful gun" has l...
- by D legendary hero - at 2013.08.25 17:14:00
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1488. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Cross Atu wrote: D legendary hero wrote: if you increase the hit box sizes, then tanking with a minmintar suit will be pointless. The minmintar race shield tanks more than armor because this can help them to keep their movement speed hi...
- by D legendary hero - at 2013.08.25 16:29:00
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1489. Get Ready to Troll... - in Feedback/Requests [original thread]
how could forguns ever be OP? there are so many ways to counter them. and they are only effective in certain situations. For example, OP you spoke of the Forgunner on the roof. If he has to be on a roof with it for it to work, then its actually...
- by D legendary hero - at 2013.08.25 06:55:00
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1490. Get Ready to Troll... - in Feedback/Requests [original thread]
Exionous wrote: Thurak1 wrote: Given all th disadvanteges a forge gun user has i think its very silly to call them OP. Lets list the disadvantages of a forge gunner. at best 1.5 seconds between shots 1 shot is only likely to take out 1 pers...
- by D legendary hero - at 2013.08.25 06:48:00
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1491. Heavies. The new FOTM? Or perfectly balanced. - in General Discussions [original thread]
N1ck Comeau wrote: So i am a heavy player and will try to be as least biased as possible. Turn speed changes. They needed to happen. Heavies are already the slowest and biggest target in the game, why should i be insta done for because it t...
- by D legendary hero - at 2013.08.25 06:35:00
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1492. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Cross Atu wrote: PS ~ D legendary hero, looks like that addresses our discussion before and moves me even more adamantly into thinking the Heavy frame needs some love to give it proper utility. What is your take on how having a hit box increase...
- by D legendary hero - at 2013.08.25 06:31:00
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1493. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: joe29140 wrote: I know that you're saying that armor will still make you slower as compared to shields and I agree. I know you're saying that over alll shields are less on pg and cpu and i agree. You forgot one important var...
- by D legendary hero - at 2013.08.25 03:48:00
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1494. The AV collection for DEV use of 1.5 - in General Discussions [original thread]
Breakin Stuff wrote: Maybe you should ask CCP to buff vehicles back to chromosome stats instead of making threads about how OP AV is. AV is there to blow your toys up. Quit campaigning to make them impotent. dude when 1 one guy with AV can ...
- by D legendary hero - at 2013.08.24 16:26:00
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1495. dropship flares. We need a defense - in General Discussions [original thread]
8213 wrote: D legendary hero wrote: Dropships should have some sort of flares we can deploy to help defend us from swarms. forguns are always hard hitting but our movement can save use from them. however swarms are too good at taking down ro...
- by D legendary hero - at 2013.08.24 14:52:00
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1496. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
TheGoebel wrote: D legendary hero wrote: BL4CKST4R wrote: D legendary hero wrote: fear anger hate Yissss, let it your hate make your more powerful. Seriously, this issue is better but not resolved. The armor tank still require...
- by D legendary hero - at 2013.08.24 14:49:00
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1497. dropship flares. We need a defense - in General Discussions [original thread]
this benefits everyone from your assault guy to your heavy to you scout sniper. having your dropship not instantanous become the target of everything on the map and spend half the match running from missles, will enable it to be able to perform 1...
- by D legendary hero - at 2013.08.24 14:45:00
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1498. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
BL4CKST4R wrote: D legendary hero wrote: the problem with using the blanket term 'defending' (this is totally related to armor vs shield), is that the ONLY difference between an attacker and a defender is that the 'defender' is already there...
- by D legendary hero - at 2013.08.24 14:35:00
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1499. CCP are you going to allow players to shoot from dropships interior? - in General Discussions [original thread]
Jason Pearson wrote: omfg you can open doors on the Dropship! King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here! gbghg wrote: CCP Rejavik CCP Shanghia S...
- by D legendary hero - at 2013.08.24 14:30:00
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1500. diversity in a wonderful game is dying. how can we fix it? - in Feedback/Requests [original thread]
I dnt care how long it takes them. my list of priorities are as follows: 1. to attract players to using weapons and suits other than ARs and assaults 2. to increase variation and diversity in the game. remember these are slight buffs to make th...
- by D legendary hero - at 2013.08.24 14:28:00
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