Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
2401. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
bump
- by D legendary hero - at 2013.06.14 05:44:00
|
2402. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Lance 2ballzStrong wrote: SoTa PoP wrote: Lance 2ballzStrong wrote: Alldin Kan wrote: There's people still discussing something that no longer needs tweaks? i think people can discuss whatever they want... You just want your t...
- by D legendary hero - at 2013.06.13 08:46:00
|
2403. [Feedback/Request] Strafing - in Feedback/Requests [original thread]
im not disagreeing with you, im just clearifying the OP. strafing itself is fine, bbut the 2-step invincibility dodge where ppl straf back and forth within the same 2 meters and with their high shield caldari tanking @$$e$ take zero damage takes...
- by D legendary hero - at 2013.06.13 08:43:00
|
2404. [Feedback/Request] Strafing - in Feedback/Requests [original thread]
Master Jaraiya wrote: No, but they shouldn't be able to 1 or 2 step strafe back and forth directly in my 2000 RPM line of fire without taking any damage whatsoever. Furthermore, I keep saying I never have this problem until ppl start the back ...
- by D legendary hero - at 2013.06.13 08:38:00
|
2405. [Feedback/Request] Strafing - in Feedback/Requests [original thread]
Master Jaraiya wrote: Maybe the strafing back and forth is aggravating the already bad hit detection, but I only notice it then because in other scenarios I have already learned to auto-compensate for the bad hit detection. I do not think this...
- by D legendary hero - at 2013.06.13 07:03:00
|
2406. [Feedback/Request] Strafing - in Feedback/Requests [original thread]
Master Jaraiya wrote: I'm telling you it is not me! It is not lag! It is not any of the issues Wolfica suggested it may be! Unidirectional strafing gives me absolutely no problem. I NEVER have a problem killing until someone starts the side...
- by D legendary hero - at 2013.06.13 06:55:00
|
2407. [Feedback/Request] Strafing - in Feedback/Requests [original thread]
Master Jaraiya wrote: Enough with the fanboi crap! CCP are not little children and neither am I! You are only defending this broken mechanic because you probably exploit it yourself. Do you honestly think I am stupid? I rarely have any prob...
- by D legendary hero - at 2013.06.13 06:51:00
|
2408. [Feedback/Request] Strafing - in Feedback/Requests [original thread]
Master Jaraiya wrote: It's bad. Period. The only purpose it serves is to ruin hit detection! I just finished a match where I began firing on a Gallente Assault with my HMG at Approx. 15 - 20 m. He immediately began his 2 stepin side to side ...
- by D legendary hero - at 2013.06.13 06:41:00
|
2409. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
^^indeed.
- by D legendary hero - at 2013.06.13 06:33:00
|
2410. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
yeah all my points are in heavy suits. but the dren stuff is different. the HMG needs some fixes. when i speak off buffs im taking about slight buffs, that a heavy would notice immediately but most players wouldnt really notice (they die alittle m...
- by D legendary hero - at 2013.06.13 03:25:00
|
2411. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
look. anyone who knows me, knows that in any match type i can use a heavy and go 20+k and 4-d. I am a professional heavy. but, for the aforementioned reasons, the suit and the weapon pail in comparison to the very thing HMGs are supposed to be a b...
- by D legendary hero - at 2013.06.12 22:14:00
|
2412. SHOTGUNS NEED A NERF - in Feedback/Requests [original thread]
Z3R0 GR4VITY wrote: Shotguns are currently really hard to get a good shot on someone. The shotguns spread does not spread out circularly like one would think. If you're closeup with a shotgun and you're a fraction off from the target that you w...
- by D legendary hero - at 2013.06.12 21:50:00
|
2413. SHOTGUNS NEED A NERF - in Feedback/Requests [original thread]
Commander Crispy wrote: THey are way to overpower.need to be brought down with other weapons.no way they should be kill someone so fast.please nerf the shotguns in this game. you must use AR. STFU. ~~sincerely common sense
- by D legendary hero - at 2013.06.12 21:46:00
|
2414. [Feedback] Examining/adjusting the low-value secondary weapon skills (with MATH!) - in Feedback/Requests [original thread]
bump 1+ ^^this = yes
- by D legendary hero - at 2013.06.12 21:44:00
|
2415. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Alldin Kan wrote: There's people still discussing something that no longer needs tweaks? it needs far more than a tweak
- by D legendary hero - at 2013.06.12 21:41:00
|
2416. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
it doesnt need tweaks, i needs to either be fixed or removed from the game altogether and have SP refunded, because i could really use the SP back. i live longer and get just as many if not more kills with my scrambler pistol than i do with the ...
- by D legendary hero - at 2013.06.12 21:40:00
|
2417. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
^^this
- by D legendary hero - at 2013.06.12 18:32:00
|
2418. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
most of the people commenting dnt want heavies to get a buff, because then the heavy would actually have a purpose in the game. the HMG is garbage right now. it seems as though it was balanced against the SMG because the SMG does more damage with...
- by D legendary hero - at 2013.06.12 18:21:00
|
2419. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
i wasnt all over the place, i actually countered your arguement starting in the real world physics part you mentioned, and then went to the game proving in a logical manner that both your arguements are invalid. ARs dnt do everything in real life...
- by D legendary hero - at 2013.06.12 17:50:00
|
2420. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
^^ i did not imply a base 45%+ the max depending on the suit, would higher based on that suits base speed. since sentinel is the slowest, it would get the highest percentage resistance. probably around 45%-. that way it would take two clips from ...
- by D legendary hero - at 2013.06.12 17:46:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |