Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
2261. Role of an HMG Heavy? - in General Discussions [original thread]
Colonel Killar wrote: Benari Kalidima wrote: I always get mowed down by heavies with really high k/d ratios. I don't understand what people are talking about, other than when talking about range, which is anyway being changed for all weapons...
- by D legendary hero - at 2013.06.20 03:03:00
|
2262. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
Reimus Klinsman wrote: So what you want to do is make the HMG deal equal damage as the AR and have the same range? Why would anyone want an AR then? the AR is more versitle than the HMG thats why you would use it. the AR is more accuracte,...
- by D legendary hero - at 2013.06.20 03:02:00
|
2263. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
Skipper Jones wrote: Increasing the DMG to that of a submachine gun seems fair. Increasing the movement speed of heavies seems needed. Increasing the range seems fair. But I can see CCP giving the HMG too much range... again ^^this i c...
- by D legendary hero - at 2013.06.20 02:45:00
|
2264. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
ChromeBreaker wrote: your losing it bro First you want an OP super gattling gun of doom (COD *cough*) And superman level hp bonuses... Now your saying an AR is better at being a shotgun than a shotgun and an AR can out range/dmg a sniper......
- by D legendary hero - at 2013.06.20 02:42:00
|
2265. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
CCP FoxFour wrote: Parson Atreides wrote: Is this a complete list of 1.2 features from TrueGrit or can we expect more (like a reason to play Faction Warfare, for example)? This is a complete list for Uprising 1.2 from Team True Grit. Othe...
- by D legendary hero - at 2013.06.20 02:39:00
|
2266. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
CCP Mintchip wrote: There are a lot of changes coming up in Uprising 1.2. To introduce the first group of these changes, CCP Foxfour has this new dev blog to discuss everything Team True Grit has developed. You can use this thread to discuss...
- by D legendary hero - at 2013.06.20 02:35:00
|
2267. Slaughter Rule - in Feedback/Requests [original thread]
1+ bump
- by D legendary hero - at 2013.06.19 11:36:00
|
2268. Murder taxiing is forced upon any lav specialist - in Feedback/Requests [original thread]
ZDub 303 wrote: Very easy fix.. You can't drive vehicles unless you have the skill to purchase them, and you cant operate turrets unless you have turret operation. Atm skills are just "spend millions of SP to buy" not "Spend millions of SP to...
- by D legendary hero - at 2013.06.19 11:30:00
|
2269. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
because when people write in all caps they must be telling the truth.... they took out the time to put it in all caps.
- by D legendary hero - at 2013.06.19 11:15:00
|
2270. POCO'S - CCP DO IT NOW !!!!! - in General Discussions [original thread]
bump
- by D legendary hero - at 2013.06.19 11:14:00
|
2271. Recoil Automatic AR's please? Pretty Please? With a cherry on top - in Feedback/Requests [original thread]
bump
- by D legendary hero - at 2013.06.19 11:14:00
|
2272. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
^^this skill could be applied to galientes too to help them fight sheild tankers. but all heavies must have it. out battle field life expectancy is low
- by D legendary hero - at 2013.06.19 11:12:00
|
2273. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
Skipper Jones wrote: Of course the AR can do it better, It's the standard 'No skill required' gun I personally use the Assault Scrambler Rifle. Sure, It may take longer to kill someone statistically, but I usually win the firefights i have wit...
- by D legendary hero - at 2013.06.19 11:03:00
|
2274. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
the heavy suit and HMG still need a buff desperately. and the damage is still to low. even though i recommend it do the same as an AR of the same category and the same range. ill settle for SMG damage per shot, with the same range as a full auto ...
- by D legendary hero - at 2013.06.19 10:49:00
|
2275. Role of an HMG Heavy? - in General Discussions [original thread]
^^this. the heavy suit and HMG still need a buff desperately. and the damage is still to low. even though i recommend it do the same as an AR of the same category and the same range. ill settle for SMG damage per shot, with the same range as a fu...
- by D legendary hero - at 2013.06.19 10:44:00
|
2276. Role of an HMG Heavy? - in General Discussions [original thread]
logi bros, always are welcome. but the heavy shouldnt need to be right on a logi or instantly die. if that were the case, they should make it easier to be heavy by keeping it the same but drastically reducing skill costs, because this is an awfull...
- by D legendary hero - at 2013.06.19 09:13:00
|
2277. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
Skipper Jones wrote: Assault are the Basic weapon now. yeah, a basica weapon should not be completely superior to a weapon that requires millions of skill points to start being effective. ever. Quote: ' The HMG is great for CQC it's just...
- by D legendary hero - at 2013.06.19 09:06:00
|
2278. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
Skipper Jones wrote: So to balance an OP weapon you just make another one OP? OK If the AR has more DPS then just increase the ROF for the HMG. ok, so burn through twice as much ammo, to get the same effect as a weapon with 1/4 the fire rat...
- by D legendary hero - at 2013.06.19 09:00:00
|
2279. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
ok, well what about an increase to dispersion, and recoil. the damage fall off is already pretty intense. people say the HMG is beast in CQC, but with the slow movement and turn speed, i have no problem taking out heavies with my freaking milita...
- by D legendary hero - at 2013.06.19 08:45:00
|
2280. STOP ASKING FOR MORE NERFS - in Feedback/Requests [original thread]
i have all my SP in heavy suits and HMGs and they are really bad right now for a number of reasons i posted on different threads. my thing is this: i dnt ask for nerfs to stuff. I only want buffs to my stuff to make it competitive. but peopl...
- by D legendary hero - at 2013.06.19 08:37:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |