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2041. Sticky:GÿåThis Week In Dust 514Gÿå #1 -- 7/5 - 7/11 - in General Discussions [original thread]
CCP Mintchip wrote: Doyle Reese wrote: Great post and all, but... CCP Mintchip wrote: ... Dev Posts CCP Cognac explaining some of the future vision for map sockets. Questions were raised about the future of the maps in Dust 514, C...
- by D legendary hero - at 2013.07.12 01:22:00
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2042. [BUG] corporation creation - in Technical Support/Bugs [original thread]
Thank you for the quick fixes as well. i appreciate your repaid response and informative posts. [b] as a final note: i was able to make the corporation today. before i was using ISK that was transfered to my account. today i earned the 1.6 milli...
- by D legendary hero - at 2013.07.12 01:20:00
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2043. ohk melee'd falling out of mcc - in Technical Support/Bugs [original thread]
dude that is crazy
- by D legendary hero - at 2013.07.11 17:27:00
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2044. [BUG] corporation creation - in Technical Support/Bugs [original thread]
coool imma try that now
- by D legendary hero - at 2013.07.11 17:25:00
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2045. [BUG] corporation creation - in Technical Support/Bugs [original thread]
CCP Cognac wrote: Hi, The way this works is when you try to create a corporation money gets taken aside while the corporation creation is in progress. If the creation of the corporation fails that money gets repaid. I have checked the accoun...
- by D legendary hero - at 2013.07.11 17:09:00
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2046. [BUG] corporation creation - in Technical Support/Bugs [original thread]
Brush Master wrote: D legendary hero wrote: when creating a corporation if your ticker is taken (if it actually was or wasnt idk), the game will give you two chance to change it, after the 3rd attempt to creat an original ticker, the game wi...
- by D legendary hero - at 2013.07.11 17:07:00
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2047. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
BL4CKST4R wrote: Aizen Intiki wrote: damage, not radius. Applying damage requires skill, applying damage through a radius does not. There is a difference between getting a bullseye with a dart and getting a bullseye with a shotgun. th...
- by D legendary hero - at 2013.07.11 07:50:00
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2048. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
RINON114 wrote: You may be interested in this. I recently made an idea for nanofibre plates that would increase speed, lower armour and give hp regen. The idea fleshes out a little in the latest post. These modules would fit in the high s...
- by D legendary hero - at 2013.07.11 07:40:00
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2049. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
Aizen Intiki wrote: All I see is a totally logical and valid concern. this is a pressing issue and i too would like to see it resolved. Peace, Aizen i concur.
- by D legendary hero - at 2013.07.11 04:42:00
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2050. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
alternate suggestion decrease rate of fire to 1000, decrease dispersion, increase damage to 38 per shot for standard, 41.5 for advance, and 44 for proto. the dps will be 633, 691, and 733 respectively which are slightly better than the current ...
- by D legendary hero - at 2013.07.11 02:19:00
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2051. [Request] Laser Rifle - in Feedback/Requests [original thread]
i never used laser rifles. but i will sign because im tired of seeing ARs on the kill feed
- by D legendary hero - at 2013.07.11 02:18:00
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2052. heavy problems - in Feedback/Requests [original thread]
CLONE117 wrote: i think the missed shots r do to the targeted other running and jumping around.. becauase the std hmg will obliterate a person thats standing still... this is why i think the HMG should operate like a breach AR instead. Low...
- by D legendary hero - at 2013.07.11 02:11:00
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2053. Armor plates, ferroscale plates, armor reps and reactive plates need their value... - in General Discussions [original thread]
Booby Tuesdays wrote: Was messing around with fits the other day and I discovered either a glitch or a perk to ferroscale plates. Using my minmitar logi fit and my dragonfly scout fit I noticed something strange. I put a basic armor plate on bo...
- by D legendary hero - at 2013.07.10 22:27:00
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2054. Armor plates, ferroscale plates, armor reps and reactive plates need their value... - in General Discussions [original thread]
Killar-12 wrote: Michael Cratar wrote: D legendary hero wrote: you for get 1 thing. everything does close to double damage to armor. even doubling the numbers on all armor modules wouldn't make it balanced. if you have 2 complex armor re...
- by D legendary hero - at 2013.07.10 22:26:00
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2055. 1.3 is that all? - in General Discussions [original thread]
Beren Hurin wrote: Where is this sandbox you speak of? All i ever see is 16 vs 16 where is the 128 vs 128 i want to play in that sandbox. Why 128 v 128? What does that add? How is that better? When 4 people are shooting at you now you die n...
- by D legendary hero - at 2013.07.10 22:23:00
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2056. 1.3 is that all? - in General Discussions [original thread]
Beren Hurin wrote: My guess the speed with which this recent change is happening means that this is more in the timeline for PC that will be occuring for 1.3. I wouldn't be suprised if more space is opening up, given the longer distances that c...
- by D legendary hero - at 2013.07.10 22:18:00
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2057. HEAVY SUITS AND HMGs ARE STILL UNDERPOWERED! - in Feedback/Requests [original thread]
CLONE117 wrote: u use over 200round of an hmg just to kill a single player... i was suggesting a slower rof to fix it.. but heavy suit is too weak for its true roles.. it needs a buff in base hp.. since meduim suits can get that amount of...
- by D legendary hero - at 2013.07.10 20:11:00
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2058. Armor plates, ferroscale plates, armor reps and reactive plates need their value... - in General Discussions [original thread]
Michael Cratar wrote: D legendary hero wrote: you for get 1 thing. everything does close to double damage to armor. even doubling the numbers on all armor modules wouldn't make it balanced. if you have 2 complex armor repairs thats only 20 ...
- by D legendary hero - at 2013.07.10 20:08:00
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2059. [SOLUTION] how CCP can help new players - in Feedback/Requests [original thread]
yeah, this ^^
- by D legendary hero - at 2013.07.10 18:32:00
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2060. HEAVY SUITS AND HMGs ARE STILL UNDERPOWERED! - in Feedback/Requests [original thread]
wrote: sorry but HMGs hit hard enough... heavy suits are buffed enough.... turning slow balances their incredible power. on my alt which I just started I run heavies... a bp eon heavy suit with basic HMG and I murder mercs with it. they ar...
- by D legendary hero - at 2013.07.10 18:31:00
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