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341. Shotgun is OP! - in General Discussions [original thread]
What is level IV assault armor anyway? You do realize that all dropsuits in a particular class, have the same # of HP regardless of level. On top of that, shotguns get a damage bonus at <3m. & if it was a headshot, then armor is negated.
- by DTOracle - at 2012.12.08 20:44:00
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342. Active Scanners - in General Discussions [original thread]
Also, though it has increased range, you still need to be relatively close for it to be effective. It's best use is to alert blueberries of the enemies position.
- by DTOracle - at 2012.12.08 00:04:00
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343. Active Scanners - in General Discussions [original thread]
It depends on so many variables, that unless you have lvl 5 scanners & profile analyst, expect it to only work on newer players. As most vets have a low enough dropsuit profile to go undetected. I have all the related skills at advanced lvls, ...
- by DTOracle - at 2012.12.07 21:57:00
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344. Question about mic usage - in General Discussions [original thread]
The UVT is only needed for public chat channels. You DO NOT need a UVT to use squad or corp chat channels. You simply need to enable voice chat in the game options, then enable chat in your corp channel. You will automatically be put in squad chat...
- by DTOracle - at 2012.12.06 17:39:00
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345. Agent is a BOT - in General Discussions [original thread]
Umbat Boki wrote: Nstomper wrote: Yagihige wrote: It's a possibility but if so, it probably would mean the new build would come before the event. But it can also be that they put a dev playing as the agent. New build after the event is ...
- by DTOracle - at 2012.12.06 14:59:00
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346. quafe agent event - in General Discussions [original thread]
Umbat Boki wrote: CCP Cmdr Wang wrote: Everyone who participates will get 25 BPCs of the special edition Quafe dropsuit. I'm curious if you need a client side patch to make new dropsuit model available. If yes, then we know the date for ...
- by DTOracle - at 2012.12.06 14:38:00
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347. why unreal engine? why not killzone or crytek engine? - in General Discussions [original thread]
Because it originally was going for a multiplatform release, at least on consoles. & the UR engine is pretty scalable, so i'd imagine the jump to next gen consoles not taking so much time. Higher res textures, increased map size/player count, ...
- by DTOracle - at 2012.12.04 15:45:00
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348. Scout Summary This Build - in General Discussions [original thread]
Fivetimes Infinity wrote: Once hit detection is fixed scouts are going to be in for a rude awakening. You guys don't know how many deaths you avoid because shots that hit you don't get registered as a hit due to some flaw in the game. The sam...
- by DTOracle - at 2012.12.02 18:35:00
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349. Scout Summary This Build - in General Discussions [original thread]
Sha Kharn Clone wrote: How many scout suits did I see in the tourny ? None..well maybe one or two that dropped uplinks real quick before changing out to a useful suit. I consider myself capable in a scout suit and if I'm honest I still love t...
- by DTOracle - at 2012.12.02 18:26:00
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350. new users - in General Discussions [original thread]
I agree that the game needs a better tutorial system. but as for veteran players owning noobs, can you name one competitive multiplayer game when this doesn't happen?
- by DTOracle - at 2012.12.02 00:43:00
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351. Duvolle Spec Shotgun - in General Discussions [original thread]
fahrenheitM wrote: the only problem I have with shotguns is that they seemlingly fire with a silencer at times... if there's a guy behind me shooting a shotgun (and missing), i should be able to hear it clearly and say "oh ****, a shotgun is be...
- by DTOracle - at 2012.11.26 21:43:00
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352. How many people ??? - in General Discussions [original thread]
OP, you need to stop trolling this forum & go play BLOPS2 since it's so great. Why does everyone want every shooter to be the same? It makes no sense. If you like how a certain FPS plays, then play it. If you don't, then don't. It's so simple,...
- by DTOracle - at 2012.11.18 13:35:00
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353. Breach shotgun - in General Discussions [original thread]
Reout Karaal wrote: Drommy Hood wrote: Does anyone use it? Never tried it to be honest but the 2 shot clip sounds like a pain. Basically just wondering what the kill range is like on it as the description promises a closer grouping over ran...
- by DTOracle - at 2012.11.18 13:23:00
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354. IM TIRED OF THIS CRAP - in General Discussions [original thread]
Belial Farceus wrote: daniel philp wrote: Belial Farceus wrote: so are you ready for a reset aden? because this glitchy crap is not cutting the mustard these days. besides, they usually update every month and it's been a month and 15 days...
- by DTOracle - at 2012.11.17 23:26:00
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355. HEY CCP HOW MUCH TIME YOU NEED TO FIX THE DAMN HIT DETECTION - in General Discussions [original thread]
Mavado V Noriega wrote: KAGEHOSHI Horned Wolf wrote: Filthy creature of all caps, and no punctuation. You disgust me. If you have a problem you actually want fixed, post constructive feedback instead of whatever this is, and next time do it ...
- by DTOracle - at 2012.11.16 23:19:00
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356. to anyone who uses the "Toxin" ICD-9 - in General Discussions [original thread]
SoTa PoP wrote: It's militia, so no? But if you mean is it more useful then other free crap you get - hell yes. That submachine gun has saved me countless times. It is the same as a standard SMG, not militia. Plus you never have to restock. S...
- by DTOracle - at 2012.11.15 01:00:00
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357. Flux grenades - in General Discussions [original thread]
Wrong, Flux grenades have a much larger blast radius than Locus grenades. They are also extremely effective at clearing objectives of remote explosives & drop uplinks. As well as causing many players to take cover when they see their shields d...
- by DTOracle - at 2012.11.13 14:28:00
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358. I haven't played for AT LEAST 6 Months. - in General Discussions [original thread]
that guyy wrote: So I played..wow. Just..words can't comprehend the things this game needs. Gunplay is bad, graphics haven't improved. But I guess what would I expect from CCP who got duped into making a PS3 exclusive by SOE so they could have ...
- by DTOracle - at 2012.11.06 23:01:00
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359. Erm.....Aurum pricing mistake? - in General Discussions [original thread]
Novas Prime wrote: Nope. Just checked that. Total amount to be added to WALLETT funds? -ú84.99. On one other note. I am SURE that CCP said this game wasn't going to be pay to win. But with augmentations like skill bonuses for set periods, the ...
- by DTOracle - at 2012.10.31 03:39:00
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360. Update on Strafing - in General Discussions [original thread]
Tmills6 wrote: Disagree, if a scout manages to get in close enough to a heavy then he should be able to out strafe him. A scout has about 200 hp, if a heavy can track him at ultra close range, what's the point in using a scout. Secondly, what'...
- by DTOracle - at 2012.10.22 17:20:00
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