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161. there is no real aim assist... - in General Discussions [original thread]
This thread needs to be kept alive for as long as possible. As it is pure win. Those crying aimbot are simply clueless and/or are kb/m users afraid their unfair advantage is now closer to being fair. CCP, don't you dare nerf the aim-assist. I...
- by DJINN leukoplast - at 2013.09.05 11:13:00
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162. I think we broke Malcanis' Law. - in General Discussions [original thread]
Lurchasaurus wrote: DJINN leukoplast wrote: Iron Wolf Saber wrote: Malcanis who is one of the current residents of the Council of Stellar Management authored this law. The Law States. "Any feature intended to assist new players into the...
- by DJINN leukoplast - at 2013.09.05 09:56:00
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163. I think we broke Malcanis' Law. - in General Discussions [original thread]
Iron Wolf Saber wrote: Malcanis who is one of the current residents of the Council of Stellar Management authored this law. The Law States. "Any feature intended to assist new players into the game shall greatly benefit the veteran players fa...
- by DJINN leukoplast - at 2013.09.05 08:27:00
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164. Do we not lose suits if we spawn into reds and die in 1.4? - in General Discussions [original thread]
Leovarian L Lavitz wrote: If you don't bleed-out at the end of the match you can keep your suit. Also, if it is a bug, it might be related to the one where dying in a vehicle counts as two deaths. x.x Hmm, well I did quit the match after dy...
- by DJINN leukoplast - at 2013.09.05 07:53:00
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165. Do we not lose suits if we spawn into reds and die in 1.4? - in General Discussions [original thread]
I was just in a ambush match, and as all of us have encountered at some point, I spawned into the group of reds and got slaughtered in a split second (200k ISK well spent, lol). I died a second time during the match, losing a total of 2 of the sa...
- by DJINN leukoplast - at 2013.09.05 07:49:00
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166. people who are skilled at dust do not enjoy the game anymore - in General Discussions [original thread]
Only the Dust community would want to nerf aiming I really hope CCP ignores all this QQ about the aim-assist. Today is my one-year mark from when I started playing, and I can without a doubt say that the aiming is the best it ever has been. Whe...
- by DJINN leukoplast - at 2013.09.05 05:24:00
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167. Aimbot? Or Bitter Vets & KBM Users Mad over an Even Playing Field? - in General Discussions [original thread]
I absolutely love the new aiming and aim-assist, makes the game fun again. Hope CCP doesn't change a thing, as aiming feels very good right now.
- by DJINN leukoplast - at 2013.09.04 22:41:00
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168. What Shields and Armor - in General Discussions [original thread]
You run a heavy? Cause heavy's are Swiss cheese to AR's. Regardless of your HP, AR's eat you for breakfast. Played on my main tonight with a Duvolle AR and no dmg mods, getting kills on heavies was extremely easy. Heck, getting kills on any re...
- by DJINN leukoplast - at 2013.09.04 12:47:00
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169. Aim Assist + Assault Forge Gun = - in General Discussions [original thread]
I actually played some matches on my main account for the first time in 1-2 months since the new build. Sadly I didn't get a chance to use my alt (I only logged into it at the last second to get the daily bonus before DT). And my alt is the one wi...
- by DJINN leukoplast - at 2013.09.04 12:19:00
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170. Are you overreacting too much over a simple patch? - in General Discussions [original thread]
CCP Mintchip wrote: There were a few colorful posts, and some people saying we've maliciously did this. Hahaha, but for the most part I think people genuinely came to the forums to let us know about the issues they were having. The scary thing ...
- by DJINN leukoplast - at 2013.09.04 12:05:00
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171. TANK petition for 1.5 KEEP infinite ammo - in General Discussions [original thread]
Finite ammo for tanks (and hopefully for all vehicles) is one of the best changes CCP has theorized yet with this game. If only vehicle scrubs had to restock ammo like us infantry players have to, then the game might just change for the better....
- by DJINN leukoplast - at 2013.09.04 11:45:00
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172. Nice effort with recent update (update to the 1.4 update) - in General Discussions [original thread]
Lurchasaurus wrote: DJINN leukoplast wrote: Lurchasaurus wrote: DJINN leukoplast wrote: Oh and it wouldn't hurt to keep the tank scrubs away from ambush. The most fun matches I have had thus far in this build were from infantry vs inf...
- by DJINN leukoplast - at 2013.09.04 10:19:00
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173. Timer after Vehicle recall - in General Discussions [original thread]
Recall timer should be the same as the tank being dropped off by a RDV. ie, have an RDV come and pick it up, and carry it off. This way the tanker has to choose whether the RDV pick-up area is safe from AV or not.
- by DJINN leukoplast - at 2013.09.04 10:17:00
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174. Nice effort with recent update (update to the 1.4 update) - in General Discussions [original thread]
Lurchasaurus wrote: DJINN leukoplast wrote: Oh and it wouldn't hurt to keep the tank scrubs away from ambush. The most fun matches I have had thus far in this build were from infantry vs infantry. But as soon as a tank entered the scene, ev...
- by DJINN leukoplast - at 2013.09.04 10:12:00
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175. Nice effort with recent update (update to the 1.4 update) - in General Discussions [original thread]
dustwaffle wrote: DJINN leukoplast wrote: Yup, no difference. Still getting into modes that I didn't choose 9 times out of 10, and still ending up in mostly empty matches for entire rounds when I do end up in the mode I want. [Generic ranti...
- by DJINN leukoplast - at 2013.09.04 10:06:00
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176. Nice effort with recent update (update to the 1.4 update) - in General Discussions [original thread]
BTW, I have been having much more fun, even in these empty matches, than I have for months. The lack of team intel and the fixes to aiming is pure win (plus many other changes that are great). You turkeys are close, just fix the MM so matches ar...
- by DJINN leukoplast - at 2013.09.04 10:03:00
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177. Nice effort with recent update (update to the 1.4 update) - in General Discussions [original thread]
Yup, no difference. Still getting into modes that I didn't choose 9 times out of 10, and still ending up in mostly empty matches for entire rounds when I do end up in the mode I want. This is D+¬j+á vu all over again from other FPS games that fail...
- by DJINN leukoplast - at 2013.09.04 09:50:00
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178. ?? Another patch... already? 1.41? - in General Discussions [original thread]
Monkey MAC wrote: Lurchasaurus wrote: CCP Logibro wrote: Update 2013-09-04:Good news everyone! A fix has been staged for deployment today that should fix issues with partly filled battles, abnormally long queues, not matching into selecte...
- by DJINN leukoplast - at 2013.09.04 08:44:00
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179. ?? Another patch... already? 1.41? - in General Discussions [original thread]
Lurchasaurus wrote: CCP Logibro wrote: Update 2013-09-04:Good news everyone! A fix has been staged for deployment today that should fix issues with partly filled battles, abnormally long queues, not matching into selected game types and impr...
- by DJINN leukoplast - at 2013.09.04 08:36:00
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180. ?? Another patch... already? 1.41? - in General Discussions [original thread]
Had to quit my game to restart since I kept getting multiple glitches with Matchmaking (long story short). And now I get prompted to download a 3.09 patch @ 31 MB? That was quick, so what changed?
- by DJINN leukoplast - at 2013.09.04 08:32:00
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