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41. Best matchmaker evar!!!!! - in General Discussions [original thread]
richiesutie 2 wrote: DJINN leukoplast wrote: Clearly tanks are underpowered... They just require hellish teamwork. So how was the AV from the other team? I mean Duna had to be tanking, so three tankers against 11+ enemies. Did an...
- by DJINN leukoplast - at 2013.10.06 09:29:00
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42. Best matchmaker evar!!!!! - in General Discussions [original thread]
Clearly tanks are underpowered...
- by DJINN leukoplast - at 2013.10.06 09:23:00
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43. Anyone else play this game solo? - in General Discussions [original thread]
I prefer solo play.
- by DJINN leukoplast - at 2013.10.06 05:04:00
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44. How do you get insane amouts of isk? - in General Discussions [original thread]
Mejt wrote: Just by PC or what (eve?) you got hundreds of millions isk. Then you have unlimited amout of your favy protobear. So what do you do? Play a lot of ambush wearing proto (for survivability and flexibility) and try not to die.
- by DJINN leukoplast - at 2013.10.05 22:19:00
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45. When 1.5 hits - in General Discussions [original thread]
pegasis prime wrote: I woukd tell you cod is that way pÇïpÇïpÇïpÇïpÇïpÇï but in your case the biomassing chamber is that way pÇèpÇèpÇèpÇèpÇèpÇèpÇèpÇè go use it and do tge world a favour.. World of Tanks says Hi. It is F2P, unlike COD and ...
- by DJINN leukoplast - at 2013.10.05 11:40:00
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46. AV damage awards - in General Discussions [original thread]
Arkena Wyrnspire wrote: DJINN leukoplast wrote: Screw the farming cap, if somebody wants to farm WP in this manner, then more power to them as it really wouldn't be too fruitful and somewhat difficult to pull off consistently (this can alrea...
- by DJINN leukoplast - at 2013.10.05 10:29:00
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47. When 1.5 hits - in General Discussions [original thread]
Spkr4theDead wrote: DJINN leukoplast wrote: Excellent, less tanks on the field = Better anti-infantry gameplay for everybody. No sure why you think threatening to "spec out of vehicles" is something anybody cares about. I was half and h...
- by DJINN leukoplast - at 2013.10.05 10:20:00
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48. AV damage awards - in General Discussions [original thread]
Screw the farming cap, if somebody wants to farm WP in this manner, then more power to them as it really wouldn't be too fruitful and somewhat difficult to pull off consistently (this can already happen with revive WP, yet it is extremely rare). ...
- by DJINN leukoplast - at 2013.10.05 10:09:00
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49. When 1.5 hits - in General Discussions [original thread]
Excellent, less tanks on the field = Better anti-infantry gameplay for everybody. No sure why you think threatening to "spec out of vehicles" is something anybody cares about.
- by DJINN leukoplast - at 2013.10.05 08:28:00
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50. So these innactive rewards... - in General Discussions [original thread]
BPC's, not sure why anybody cares at all for these kinds of rewards. Seriously, unless they are giving out heap loads of officer gear, why give a ****? I can buy this stuff (or buy an equivalent) for extremely cheap ISK. Are players really so po...
- by DJINN leukoplast - at 2013.10.05 08:22:00
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51. Radical idea for vehicle balance: All vehicle kills should be "ASSISTED KI... - in General Discussions [original thread]
EDIT: Oops misread, nevermind. Although I still think AV players should get more points for vehicle kills and shooting vehicles.
- by DJINN leukoplast - at 2013.10.04 23:36:00
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52. Funny question .. How many Controllers have died as a result of this game ? :P - in General Discussions [original thread]
I've absolutely torn apart controllers in the past in other online games, and I mean literally ripping it in half with my barehands then stepping on the remains several times until very little is identifiable... however now once I realize I have t...
- by DJINN leukoplast - at 2013.10.04 07:50:00
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53. I figured out what This fool has planned - in General Discussions [original thread]
Considering that proto, and to a lesser extent ADV, AV is the only viable way to control vehicles like tanks and DS's, no. lol, STD AV vs STD tanks If this was the case, tankers would get their wish and be invincible. No good tank and pilot ar...
- by DJINN leukoplast - at 2013.10.03 22:05:00
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54. 8,712,750 - in General Discussions [original thread]
Number of sales GTA 5 made in the first week for the PS3?
- by DJINN leukoplast - at 2013.10.02 22:13:00
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55. The only issue in Tank vs AV Balance is the Tanker Mentality - in General Discussions [original thread]
Void Echo wrote: ReGnYuM wrote: Void Echo wrote: ReGnYuM wrote: Void Echo wrote: indeed we understand our class has counters in game but its not right for only 1 equipment to ruin the entire game for a whole squad of tankers or more...
- by DJINN leukoplast - at 2013.10.02 22:09:00
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56. CCP dont make the tankers leave in 1.6, bring back Sagaris and Suryas - in General Discussions [original thread]
Tankers don't need their proto tanks back, as they can already easily take on and shrug off proto AV with STD tanks. AV players would need one step above officer AV to even have a chance to compete with proto tanks. Tanks should be re-labeled ...
- by DJINN leukoplast - at 2013.10.01 21:19:00
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57. What do you hate most about the game? - in General Discussions [original thread]
What do I hate most? Playing solo, even though that is what I prefer. Why? 6-man squads dominating teams with no, or few, pre-formed squads. Of the extremely rare matches where both teams are pretty much 100% random, the game is very fun an...
- by DJINN leukoplast - at 2013.10.01 05:27:00
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58. Does the forge gun need splash damage at all? - in General Discussions [original thread]
We don't need another primary AV weapon that is worthless vs infantry. It's bad enough we have to use a fat slow heavy to use it, but the fact that it is also useful against infantry is the perfect combo. You know, kinda like how tanks are good at...
- by DJINN leukoplast - at 2013.10.01 03:04:00
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59. Skirmish and Domination virtually unplayable at the moment - in General Discussions [original thread]
All the dominating squads moved to Ambush to make easy ISK. Would be nice to see ambush as a squad-free mode, while skirmish and domination allow squads (since that is where they should be anyway).
- by DJINN leukoplast - at 2013.09.30 23:28:00
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60. 200m Scanning distance - in General Discussions [original thread]
Doc Noah wrote: Was I talking about dampeners? You should be, as that is the best way to avoid getting scanned. Skilling to enhanced dampeners and slapping two on a medium class suit will reduce your profile to around 25dB, which means you...
- by DJINN leukoplast - at 2013.09.29 23:45:00
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