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81. Hey Assaults - in General Discussions [original thread]
I never have a suit without at least a K-2 nanohive (unless I am a heavy). On my main I run proto hives because I can carry 4 and have 3 active at once while only taking up one slot. I am mainly a solo player, and having to rely on the blueber...
- by DJINN leukoplast - at 2013.09.21 22:40:00
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82. [Suggest A Planet Name] ..NFP won the Dust 514 Prime League EU Tournament - in General Discussions [original thread]
Urectum
- by DJINN leukoplast - at 2013.09.21 04:25:00
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83. GTA V $800 mil in 24 hr. - in General Discussions [original thread]
Iron Wolf Saber wrote: Development was about 170 million My goodness. It's insane how far gaming has come, especially when a games development alone costs 170 million It does show, that's for sure. But ****, that's a LOT of money for...
- by DJINN leukoplast - at 2013.09.20 09:45:00
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84. rellationship between tankers and their team - in General Discussions [original thread]
If only more tankers refused to work with their blueberries, then we would have a lot less tanks in pubs. Sounds kinda fun though, I may just slap on some free militia suit on an alt I don;t care about, go find the nearest tank, and refuse to le...
- by DJINN leukoplast - at 2013.09.20 02:50:00
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85. Swarm Launchers vs. Forgeguns - in General Discussions [original thread]
I have found that proto swarms can decimate tanks fairly easily (haven't really had a chance to shoot any decent tankers though, mostly just sica and somas), and swarms are pretty terrible vs dropships. Even if I am landing full hits, I have unloa...
- by DJINN leukoplast - at 2013.09.20 02:44:00
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86. GTA V $800 mil in 24 hr. - in General Discussions [original thread]
Zero Harpuia wrote: It's nice that they made alot, great job for Rockstar... it might even cover the exorbitantly insane cost of making a 'AAA' title... but the first day's gross means nothing. I guarantee you that in a month, over half of thes...
- by DJINN leukoplast - at 2013.09.19 23:18:00
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87. Forge Guns are Broken - in General Discussions [original thread]
Funkmaster Whale wrote: Two dominations, back to back: Round One : Stat Sheet Scoreboard Round Two : Stat Sheet Scoreboard So I decided to spec into Forge Guns about two weeks ago and lo and behold the results. I've had better reco...
- by DJINN leukoplast - at 2013.09.19 21:22:00
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88. FoTM has nothing on SoAT 3000 - in General Discussions [original thread]
- First who gets the reference gets 10 million ISK, no joke. For the first time in the 16 or so days since the introduction of the daily bonus, I have actually missed my bonus on both my main and alt due to the indirect exposure to SoAT 3000. ...
- by DJINN leukoplast - at 2013.09.19 11:40:00
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89. Spam of the LR - in General Discussions [original thread]
I use the LR on occasion on my alt (ADV LR) and unless it has changed in the last week or so, the range on it actually sucks pretty bad. AR's seem to have better reach and more effectiveness at that distance than he LR does, and the LR is complete...
- by DJINN leukoplast - at 2013.09.19 04:21:00
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90. Sniper Rifles - in General Discussions [original thread]
I am actually surprised how effective snipers are now. Getting two-shot by tacticals, and OHK'ed by charge snipers with over 600 HP on my suit.
- by DJINN leukoplast - at 2013.09.18 05:59:00
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91. message to prototype user - in General Discussions [original thread]
I have the ISK, so why would I want to run a lower-end suit? Also if I get killed, that means whoever killed me just got a serious raise on their end-of-game ISK payout. I like to think of it of being generous and charitable, as I sometimes have...
- by DJINN leukoplast - at 2013.09.18 05:07:00
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92. New Equipment Idea: ECM Scrambler - in General Discussions [original thread]
The active scanner is indeed a must-have now, and after getting extremely annoyed at the "You have been scanned" every 2 seconds which you never know if the enemy you are around is in the squad who performed the scan, I decided to invest a little ...
- by DJINN leukoplast - at 2013.09.17 23:24:00
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93. Assault Rifles Are officialy the master race now - in General Discussions [original thread]
I was using the proto AScR last night rocking two complex damage mods, and that thing tears people up at a surprising rate. However it's really only useful for close-up shots, as it kicks like a mule and makes longer distance shots very impractica...
- by DJINN leukoplast - at 2013.09.17 21:18:00
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94. who has there gun at proficiency level 5 - in General Discussions [original thread]
I just take mine to level 3 if I am really dedicated to the weapon, the extra damage is useful, but really not noticeable. Some people like to take things to level 5 to really get that miniscule edge it gives them, but really it isn't needed. ...
- by DJINN leukoplast - at 2013.09.17 04:46:00
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95. Ultimate matchmaking fail. - in General Discussions [original thread]
As we all know by now, once you get past a certain point in the warbarge, MM will cease adding players for the entire match. I joined into a match and encountered this, and keep in mind there was still a good minuet+ left when I joined. Yet it...
- by DJINN leukoplast - at 2013.09.16 08:56:00
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96. Tankers, here's an interesting scenario to consider. - in General Discussions [original thread]
Spkr4theDead wrote: DJINN leukoplast wrote: Spkr4theDead wrote: You admit to spending the vast majority of your time in ambush. You've also said you run solo. Both of your problems are right there. So you're saying the only viable way...
- by DJINN leukoplast - at 2013.09.16 07:39:00
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97. Tankers, here's an interesting scenario to consider. - in General Discussions [original thread]
daishi mk03 wrote: This scenario is wrong on so many levels. Add the following things to your parallel universe - tanks cost close to 0 ISK - tanks can hide in hills and shoot invisible, target seeking rockets on those two infantry guys - infa...
- by DJINN leukoplast - at 2013.09.16 07:36:00
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98. Tankers, here's an interesting scenario to consider. - in General Discussions [original thread]
Void Echo wrote: DJINN leukoplast wrote: Void Echo wrote: DJINN leukoplast wrote: I find it is difficult to explain to tankers what infantry goes through when dealing with tanks. we find it difficult to explain to infantry what pi...
- by DJINN leukoplast - at 2013.09.16 07:31:00
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99. Tankers, here's an interesting scenario to consider. - in General Discussions [original thread]
Spkr4theDead wrote: You admit to spending the vast majority of your time in ambush. You've also said you run solo. Both of your problems are right there. So you're saying the only viable way for me to counter tanks is squads and skirmish? O...
- by DJINN leukoplast - at 2013.09.16 07:27:00
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100. Tankers, here's an interesting scenario to consider. - in General Discussions [original thread]
Void Echo wrote: DJINN leukoplast wrote: I find it is difficult to explain to tankers what infantry goes through when dealing with tanks. we find it difficult to explain to infantry what pilots go though when dealing with you guys.... w...
- by DJINN leukoplast - at 2013.09.16 07:23:00
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