Pages: [1] 2 3 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Exmaple Core
Ancient Exiles
1421
|
Posted - 2013.10.01 02:53:00 -
[1] - Quote
Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once! |
Master Jaraiya
Ultramarine Corp
1012
|
Posted - 2013.10.01 02:54:00 -
[2] - Quote
It's not an AV weapon
It is an anti material weapon
It is designed to destroy anything.
HTFU! |
KING CHECKMATE
TEAM SATISFACTION
1443
|
Posted - 2013.10.01 02:55:00 -
[3] - Quote
Exmaple Core wrote:Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once!
NAh you would still get Fluxed+MD.
IMO Splash is not needed.I only hit directly.Even infantry.
I use Kaalakiota FG 1 Cx Dam Mod + Prof 4. |
DUST Fiend
OSG Planetary Operations Covert Intervention
6540
|
Posted - 2013.10.01 02:55:00 -
[4] - Quote
It should have a knockback effect instead of splash damage |
Master Jaraiya
Ultramarine Corp
1012
|
Posted - 2013.10.01 02:58:00 -
[5] - Quote
Exmaple Core wrote: to 4 splash hits Why are you hanging around for that?
Get the hell out the way! Are you trying to get killed so you can QQ?
Do you hang around in the same spot while getting spammed by MD splash damage? |
Exmaple Core
Ancient Exiles
1421
|
Posted - 2013.10.01 02:58:00 -
[6] - Quote
Master Jaraiya wrote:It's not an AV weapon
It is an anti material weapon
It is designed to destroy anything.
HTFU! Real life < Lore < balance.
Its cool that real life is less important than lore, nothing wrong with that we can deal, but its not cool that Lore is screwing up the balance of the game. Why are you cool with an unbalanced game? If you want lore to be in control of everything go play D&D |
Exmaple Core
Ancient Exiles
1422
|
Posted - 2013.10.01 03:00:00 -
[7] - Quote
Master Jaraiya wrote:Exmaple Core wrote: 2 to 4 splash hits Why are you hanging around for that? Get the hell out the way! Are you trying to get killed so you can QQ? Do you hang around in the same spot while getting spammed by MD splash damage? lol you obviously dont forge, i have respect for you dispite your insults. Their elivated on places you can not shoot them. Some times there is no cover to hang around in instead. your so offfended x) i hurt your feelings? |
Nocturnal Soul
Immortal Retribution
709
|
Posted - 2013.10.01 03:01:00 -
[8] - Quote
yea a splash of .2 and to make it a true AV give it a little kick back. |
Exmaple Core
Ancient Exiles
1422
|
Posted - 2013.10.01 03:01:00 -
[9] - Quote
DUST Fiend wrote:It should have a knockback effect instead of splash damage thats a really cool idea but it would make hacking objectives literally impossible. kinda wanna approve it for the troll |
DUST Fiend
OSG Planetary Operations Covert Intervention
6544
|
Posted - 2013.10.01 03:02:00 -
[10] - Quote
Exmaple Core wrote:DUST Fiend wrote:It should have a knockback effect instead of splash damage thats a really cool idea but it would make hacking objectives literally impossible. kinda wanna approve it for the troll Well it's already pretty tough. Make heavies immune to the knockback, as anything else would likely already die to the splash anyways. |
|
KING CHECKMATE
TEAM SATISFACTION
1446
|
Posted - 2013.10.01 03:02:00 -
[11] - Quote
Exmaple Core wrote:Master Jaraiya wrote:It's not an AV weapon
It is an anti material weapon
It is designed to destroy anything.
HTFU! Real life < Lore < balance. Its cool that real life is less important than lore, nothing wrong with that we can deal, but its not cool that Lore is screwing up the balance of the game. Why are you cool with an unbalanced game? If you want lore to be in control of everything go play D&D
IMO FG should have Reduced effectivness vs Infantry. removing Splash damage and giving it a ''piercing'' effect (Hit stuff in a straight line.even through multiple red dots/vehicles) would be a lot better.
Then Change damage values between Regular FG and Assault (so that the regular has more DM than the assault but is slower)
And then we are talking.... |
Exmaple Core
Ancient Exiles
1422
|
Posted - 2013.10.01 03:02:00 -
[12] - Quote
KING CHECKMATE wrote:Exmaple Core wrote:Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once! NAh you would still get Fluxed+MD.
IMO Splash is not needed.I only hit directly.Even infantry.I use Kaalakiota FG 1 Cx Dam Mod + Prof 4. lolol ppl still do MD/flux? i barely see that weapon anymore. Sooooo happy |
Master Jaraiya
Ultramarine Corp
1016
|
Posted - 2013.10.01 03:03:00 -
[13] - Quote
Exmaple Core wrote:Master Jaraiya wrote:It's not an AV weapon
It is an anti material weapon
It is designed to destroy anything.
HTFU! Real life < Lore < balance. Its cool that real life is less important than lore, nothing wrong with that we can deal, but its not cool that Lore is screwing up the balance of the game. Why are you cool with an unbalanced game? If you want lore to be in control of everything go play D&D The only thing effecting the balance of the FG is that nobody wants to get a damn MLT FG and 1 shot the PROTO FG sniper on top of the damn tower.
Don't even try to say "wah you don't know where he is shooting from" That BS I do it all the damn time. I'm a counter Tower FG Sniper - FG Sniper. I also take out regular tiny snipers on top of towers from the ground with my AFG. It very possible.
"WahhhhHHHH he has uplinks he will respawn" Kill his ass again!
Stop being lazy! HTFU! |
DJINN leukoplast
Hellstorm Inc League of Infamy
1350
|
Posted - 2013.10.01 03:04:00 -
[14] - Quote
We don't need another primary AV weapon that is worthless vs infantry. It's bad enough we have to use a fat slow heavy to use it, but the fact that it is also useful against infantry is the perfect combo. You know, kinda like how tanks are good at both AV and anti-infantry.
I personally think that all weapons should double as AV. |
Exmaple Core
Ancient Exiles
1422
|
Posted - 2013.10.01 03:04:00 -
[15] - Quote
KING CHECKMATE wrote:Exmaple Core wrote:Master Jaraiya wrote:It's not an AV weapon
It is an anti material weapon
It is designed to destroy anything.
HTFU! Real life < Lore < balance. Its cool that real life is less important than lore, nothing wrong with that we can deal, but its not cool that Lore is screwing up the balance of the game. Why are you cool with an unbalanced game? If you want lore to be in control of everything go play D&D IMO FG should have Reduced effectivness vs Infantry. removing Splash damage and giving it a ''piercing'' effect (Hit stuff in a straight line.even through multiple red dots/vehicles) would be a lot better. Then Change damage values between Regular FG and Assault (so that the regular has more DM than the assault but is slower) And then we are talking.... that would be great, id like it. The only promblem is how inconsistent it is, itd be really good for balance but i kinda think you should be OHKed if directly hit. They do 2500+ damage lol |
KING CHECKMATE
TEAM SATISFACTION
1446
|
Posted - 2013.10.01 03:04:00 -
[16] - Quote
Exmaple Core wrote:KING CHECKMATE wrote:Exmaple Core wrote:Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once! NAh you would still get Fluxed+MD.
IMO Splash is not needed.I only hit directly.Even infantry.I use Kaalakiota FG 1 Cx Dam Mod + Prof 4. lolol ppl still do MD/flux? i barely see that weapon anymore. Sooooo happy
Yup. 2 days ago, some some broski with a 1000 HP+ Cal logi on a roof with flux and assault MD. Annoying as freakn hell.
|
Exmaple Core
Ancient Exiles
1422
|
Posted - 2013.10.01 03:05:00 -
[17] - Quote
DJINN leukoplast wrote:We don't need another primary AV weapon that is worthless vs infantry. It's bad enough we have to use a fat slow heavy to use it, but the fact that it is also useful against infantry is the perfect combo. You know, kinda like how tanks are good at both AV and anti-infantry.
I personally think that all weapons should double as AV.
OMG IM CONVINCED YOUR A MORON. You really DO want AV ARs. gawsh just go away. You want AV ARs and pistols, and your totally cool with the FG being the "perfect combo". theres a reason perfect weapons do not exist, because tards like you think its balanced. "Its the perfect weapon, it kills literally everyone and everything, it buys me dinner every night and loves me. It is balanced" |
Master Jaraiya
Ultramarine Corp
1016
|
Posted - 2013.10.01 03:05:00 -
[18] - Quote
Exmaple Core wrote:Master Jaraiya wrote:Exmaple Core wrote: 2 to 4 splash hits Why are you hanging around for that? Get the hell out the way! Are you trying to get killed so you can QQ? Do you hang around in the same spot while getting spammed by MD splash damage? lol you obviously dont forge, i have respect for you dispite your insults. Their elivated on places you can not shoot them. Some times there is no cover to hang around in instead. your so offfended x) i hurt your feelings? Yea, I do FG!
I do it on the ground!
You crying about tower campers is gonna ruin my ground game!
Your real issue is with tower campers! It's ok! Just let it out!
Honestly, nerfing the FG because of Tower Campers will ruin the weapon for those of us who actually stay on the ground and don't resort to scrub tactics. |
KING CHECKMATE
TEAM SATISFACTION
1446
|
Posted - 2013.10.01 03:07:00 -
[19] - Quote
Exmaple Core wrote: that would be great, id like it. The only promblem is how inconsistent it is, itd be really good for balance but i kinda think you should be OHKed if directly hit. They do 2500+ damage lol
Well i did not talk about a nerf to damage. just a splash damage reduction/removal so that scrubs stop abusing the weapon (and then you would see a lot less Fgs) But a piering effect giving it (in the hand of a skilled player) the ability to nail 2+ enemies if they are in a striaght line. Also reserving the FG's ability to scare Vehicles away effectivley.
The Assault FG and Regular FG damage swap is regarding the fact every other assault version is less powerful than the regular one,but faster. |
GVGMODE
WorstPlayersEver
61
|
Posted - 2013.10.01 03:10:00 -
[20] - Quote
Not really (splash not needed), the only thing they need is slower charge rate and lower damage than my huge Rail Gun. |
|
Exmaple Core
Ancient Exiles
1423
|
Posted - 2013.10.01 03:11:00 -
[21] - Quote
Master Jaraiya wrote:Exmaple Core wrote:Master Jaraiya wrote:It's not an AV weapon
It is an anti material weapon
It is designed to destroy anything.
HTFU! Real life < Lore < balance. Its cool that real life is less important than lore, nothing wrong with that we can deal, but its not cool that Lore is screwing up the balance of the game. Why are you cool with an unbalanced game? If you want lore to be in control of everything go play D&D The only thing effecting the balance of the FG is that nobody wants to get a damn MLT FG and 1 shot the PROTO FG sniper on top of the damn tower. Don't even try to say "wah you don't know where he is shooting from" That BS I do it all the damn time. I'm a counter Tower FG Sniper - FG Sniper. I also take out regular tiny snipers on top of towers from the ground with my AFG. It very possible. "WahhhhHHHH he has uplinks he will respawn" Kill his ass again! Stop being lazy! HTFU! Heres your defence in a nutshell: "So, who cares the forge gun is imbalanced, just kill him!" dude seriously. my brain. just admit it shouldent have splash, if your a sniper with your forge and can get a direct hit than its perfectly fine for you to blow a dropsuit away with an AV weapon. Its really easy to get direct hits with them anyway, not even complaining about that |
Exmaple Core
Ancient Exiles
1423
|
Posted - 2013.10.01 03:16:00 -
[22] - Quote
Master Jaraiya wrote:Exmaple Core wrote:Master Jaraiya wrote:Exmaple Core wrote: 2 to 4 splash hits Why are you hanging around for that? Get the hell out the way! Are you trying to get killed so you can QQ? Do you hang around in the same spot while getting spammed by MD splash damage? lol you obviously dont forge, i have respect for you dispite your insults. Their elivated on places you can not shoot them. Some times there is no cover to hang around in instead. your so offfended x) i hurt your feelings? Yea, I do FG! I do it on the ground! You crying about tower campers is gonna ruin my ground game! Your real issue is with tower campers! It's ok! Just let it out! Honestly, nerfing the FG because of Tower Campers will ruin the weapon for those of us who actually stay on the ground and don't resort to scrub tactics. It is an AV weapon, not intended to kill infaintry. Just say you dont need splash to kill tanks, say it. Its all about direct damage. The weapon should only be doing direct damage, the splash is turning it into a super weapon that can kill everything, everyone and camp objectives at the same time. Thats not balanced and you know it. You know its not balanced, you may be cool enough to put your self in harms way on the ground when you do it but the vast majority of ppl treat it as an exploit. You and the couple dozen of other ppl with balls enough to go ground does not make up for the hundreds abusing this |
Master Jaraiya
Ultramarine Corp
1017
|
Posted - 2013.10.01 03:18:00 -
[23] - Quote
Exmaple Core wrote:
Stop being lazy! HTFU!
Heres your defence in a nutshell: "So, who cares the forge gun is imbalanced, just kill him!" dude seriously. my brain. just admit it shouldent have splash, if your a sniper with your forge and can get a direct hit than its perfectly fine for you to blow a dropsuit away with an AV weapon. Its really easy to get direct hits with them anyway, not even complaining about that[/quote] Yea, you're complaining about splash damage from a Tower Forge Gunner.
If I can evade a Tower Forge Gunner in my Fully Tanked 3 Comp plate Proto heavy Suit there isn't a suit in the game that cannot do the same. Stop crying and get the hell out the way!
There is absolutely no reason to nerf the FG!
It's not a damn AV weapon! It is designed to kill infantry, destroy vehicles, and destroy installations! |
Exmaple Core
Ancient Exiles
1423
|
Posted - 2013.10.01 03:27:00 -
[24] - Quote
Master Jaraiya wrote:Exmaple Core wrote:
Heres your defence in a nutshell: "So, who cares the forge gun is imbalanced, just kill him!" dude seriously. my brain. just admit it shouldent have splash, if your a sniper with your forge and can get a direct hit than its perfectly fine for you to blow a dropsuit away with an AV weapon. Its really easy to get direct hits with them anyway, not even complaining about that
Yea, you're complaining about splash damage from a Tower Forge Gunner. If I can evade a Tower Forge Gunner in my Fully Tanked 3 Comp plate Proto heavy Suit there isn't a suit in the game that cannot do the same. Stop crying and get the hell out the way! There is absolutely no reason to nerf the FG! It's not a damn AV weapon! It is designed to kill infantry, destroy vehicles, and destroy installations!
your argument is again flawed. He has a forge gun on top of a tower, if the person with the forge is any intelligent he will destroy your dropship every time you try. There is also no "out of the way" when hes on a tower, he sees the entire map? Including the objectives, it ruins games! Never mind what it is designed for, its not balanced. Its too effective at well, everything. It can be as effective as it needs to be for AV, its true purpose, but its doing everything. Thats not cool, Jaraiya. Its not really a nerf, it can still kill infantry with some effort (btw, most of my FG freinds say their kills on infaintry are mostly direct hits) and wont change its ability to kill instilations and vehicals. I promise itd be okay without splash!! The only thing that will change is you needing more effort to forge snipe infaintry and you can no longer camp the objective panel. Those are positive improvements and will do alot to balance the weapon. You can not say it is balanced with everything it does. Its more all purpose than an AR is now |
SgtDoughnut
Red Star Jr. EoN.
234
|
Posted - 2013.10.01 03:30:00 -
[25] - Quote
AV designed weapons should have 0 splash, by that method it is up to CCP to decide if the Forge gun is AV or AI, you cannot have weapons that are amazing at both, or you will wind up with what we have now, 1 guy locking down entire areas due to simple point and click interface. |
castba
Penguin's March
141
|
Posted - 2013.10.01 03:31:00 -
[26] - Quote
KING CHECKMATE wrote:Exmaple Core wrote: that would be great, id like it. The only promblem is how inconsistent it is, itd be really good for balance but i kinda think you should be OHKed if directly hit. They do 2500+ damage lol
Well i did not talk about a nerf to damage. just a splash damage reduction/removal so that scrubs stop abusing the weapon (and then you would see a lot less Fgs ) But a piercing effect giving it (in the hand of a skilled player) the ability to nail 2+ enemies if they are in a striaght line. There by, still effective vs Infantry , only a higher level of skilled is needed. Also reserving the FG's ability to scare/Destroy Vehicles away effectivley. The Assault FG and Regular FG damage swap is regarding the fact every other assault version is less powerful than the regular one,but faster. Love this idea except for the last statement. Reason being that the basic FG is much, much, much easier to use at ground level than my aFG, thus if you remove splash/drop it to 7-10%, but increase the damage of the easy use variant, how are you balancing the weapon? DPS is not really relevant when comparing the three variations of FG to a ground FGer. |
Exmaple Core
Ancient Exiles
1423
|
Posted - 2013.10.01 03:32:00 -
[27] - Quote
SgtDoughnut wrote:AV designed weapons should have 0 splash, by that method it is up to CCP to decide if the Forge gun is AV or AI, you cannot have weapons that are amazing at both, or you will wind up with what we have now, 1 guy locking down entire areas due to simple point and click interface. Exactly. The biggest problem is how he can hold down the objective panel when the battle is objective based |
Master Jaraiya
Ultramarine Corp
1021
|
Posted - 2013.10.01 03:36:00 -
[28] - Quote
Exmaple Core wrote:Master Jaraiya wrote:Exmaple Core wrote:
Heres your defence in a nutshell: "So, who cares the forge gun is imbalanced, just kill him!" dude seriously. my brain. just admit it shouldent have splash, if your a sniper with your forge and can get a direct hit than its perfectly fine for you to blow a dropsuit away with an AV weapon. Its really easy to get direct hits with them anyway, not even complaining about that
Yea, you're complaining about splash damage from a Tower Forge Gunner. If I can evade a Tower Forge Gunner in my Fully Tanked 3 Comp plate Proto heavy Suit there isn't a suit in the game that cannot do the same. Stop crying and get the hell out the way! There is absolutely no reason to nerf the FG! It's not a damn AV weapon! It is designed to kill infantry, destroy vehicles, and destroy installations! your argument is again flawed. He has a forge gun on top of a tower, if the person with the forge is any intelligent he will destroy your dropship every time you try. There is also no "out of the way" when hes on a tower, he sees the entire map? Including the objectives, it ruins games! Never mind what it is designed for, its not balanced. Its too effective at well, everything. It can be as effective as it needs to be for AV, its true purpose, but its doing everything. Thats not cool, Jaraiya. Its not really a nerf, it can still kill infantry with some effort (btw, most of my FG freinds say their kills on infaintry are mostly direct hits) and wont change its ability to kill instilations and vehicals. I promise itd be okay without splash!! The only thing that will change is you needing more effort to forge snipe infaintry and you can no longer camp the objective panel. Those are positive improvements and will do alot to balance the weapon. You can not say it is balanced with everything it does. Its more all purpose than an AR is now Who said anything about a dropship?
Sure they can see the whole map, most everything looks like ants from that height. He can't lock down the whole map. Th FG has a rang of 300 M. He is already 200m or more in the air!
I was sniped by a redline railtank from 394 m in a match the other day, should we nerf those too?
My FG kills on infantry are mostly direct hits too, but sometimes I use splash damage to scare the bejesus out of someone to keep them from hacking something or changing suits or other various things. Every now and then Ill see a few guys in a corner trying to flank and blap the wall to to freak em out before my team gets there to kill them.
FG Splash has lots of tactical uses from Ground Gunners.
I don't camp objective panels. I would much rather walk up to the hacker and obliterate him in one shot, if I'm close enough at the time.
The FG is not more all purpose than an AR that is absolutely ludicrous and you know it.
You nerf brigadiers kill me with this ****. Give it a rest already. |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
266
|
Posted - 2013.10.01 03:36:00 -
[29] - Quote
KING CHECKMATE wrote:Exmaple Core wrote:Its an AV weapon. Does an AV weapon need splash damage to destroy vehicals? Seems very unnecessary, just a clutch to one hit proto scouts and other ppl with 2 to 4 splash hits, pending on their SP/gear. Seriously, its an AV weapon. Removing splash would make it closer to AV only and drastically reduce objective camping with FGs. Youd actually be able to hack the objective panel for once! NAh you would still get Fluxed+MD.
IMO Splash is not needed.I only hit directly.Even infantry.I use Kaalakiota FG 1 Cx Dam Mod + Prof 4. Same. My aim is mean't for direct hits. I am a former sniper so... I'm use to it. |
KING CHECKMATE
TEAM SATISFACTION
1449
|
Posted - 2013.10.01 03:45:00 -
[30] - Quote
castba wrote: Love this idea except for the last statement. Reason being that the basic FG is much, much, much easier to use at ground level than my aFG, thus if you remove splash/drop it to 7-10%, but increase the damage of the easy use variant, how are you balancing the weapon? DPS is not really relevant when comparing the three variations of FG to a ground FGer.
The problem is bro, there is blance right there. Even with a damage swap,the assault FG shoots incredibly fast taking down vehicles faster and in the case of being ground level, at med range you would have almost 4 consecutive shots of 1500+dm , that pierce enemies, shot in less than 6 seconds.
+ RoF = + more Damage.
As it is, the only perk of using regular FG is that you can hold the shot. But this really doesnt help me vs vehicles now does it...?
>..> |
|
|
|
|
Pages: [1] 2 3 4 :: one page |
First page | Previous page | Next page | Last page |