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301. 48-2, 48-3, 66-2 Skirmish - in General Discussions [original thread]
Alldin Kan wrote: Gallente Assault is not UP, without the presence of explosives and HMG I really don't see how this suit can be beaten in a 1v1. With 500+ Armor and a healing Nanohive, this suit is able to withstand heavy fire, the only thing ...
- by Cy Clone1 - at 2013.07.25 20:03:00
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302. Why the heavy suit scares the **** out of me - in General Discussions [original thread]
The Attorney General wrote: Cat Merc wrote: Well, not right now, but Soon(TM) as soon as people realize how to use them. Lone heavies aren't a big deal, you have a big clip to deal with them, and you usually take them down with one or one an...
- by Cy Clone1 - at 2013.07.25 14:07:00
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303. Logistics lavs resistence - in Technical Support/Bugs [original thread]
Harpyja wrote: I thought it was intended to have a base damage resistance before skills due to being logistics. Does the logistics dropship also benefit from a base damage resist? no. If only
- by Cy Clone1 - at 2013.07.24 21:18:00
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304. How tanky/powerful would a proto-tank have to be anyway? - in General Discussions [original thread]
Quote: I'd happily pay 10mil a tank http://www.youtube.com/watch?v=cKb0hQ7Kmc4
- by Cy Clone1 - at 2013.07.24 20:47:00
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305. Logistics lavs resistence - in Technical Support/Bugs [original thread]
Django Quik wrote: This would totally explain why AV nades do virtually nothing to LLAVs even compared to what they do to shield HAVs. yeah im a little surprised it hasn't come up earlier.
- by Cy Clone1 - at 2013.07.24 17:40:00
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306. Logistics lavs resistence - in Technical Support/Bugs [original thread]
Syther Shadows wrote: ....................................> Are you freking kidding me ? is this sarcasm or are you coming to this realization as well.
- by Cy Clone1 - at 2013.07.24 13:42:00
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307. [bug] shield booster pulse over 3 seconds not 1 second - in Technical Support/Bugs [original thread]
ladwar wrote: title says it all. stats show it should booster ever second but it pulses every 3. yup its been like that for a long time just like the armor rep is screwed up. They seem to be planning on fixing armor I hope the do the same fo...
- by Cy Clone1 - at 2013.07.24 06:34:00
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308. Logistics lavs resistence - in Technical Support/Bugs [original thread]
I have 10% shield resistance from the skill, and another 6% from the logi lav skill. So why is my total shield damage -37% without any mods? Ive always wondered why the resistance is so high, is this a bug?
- by Cy Clone1 - at 2013.07.24 06:23:00
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309. An alternative approach to tank balance - in General Discussions [original thread]
no
- by Cy Clone1 - at 2013.07.24 06:18:00
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310. CCP vs Vehicles - in General Discussions [original thread]
Xocoyol Zaraoul wrote: I thought 1.4 was about vehicles, or did I miss something? it is, but I've read that no major changes will be in 1.4
- by Cy Clone1 - at 2013.07.24 05:37:00
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311. CCP vs Vehicles - in General Discussions [original thread]
http://www.youtube.com/watch?v=L4Cn9ukjTms Because we have to wait till 1.5 for major changes now.
- by Cy Clone1 - at 2013.07.24 05:33:00
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312. Player request for 1.4 patch (keep in mind, this is a vehical patch. Infaintry g... - in General Discussions [original thread]
Spectre-M wrote: +1 to everything except the comment about sneaky dropships. Lol I agree. also Dropships should get the 25% health they lost back, and possibly another high/low slot for assault/ logi dropships.
- by Cy Clone1 - at 2013.07.24 04:59:00
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313. Respec Petition - in General Discussions [original thread]
signed
- by Cy Clone1 - at 2013.07.24 04:02:00
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314. Swarm launchers are easy mode - in General Discussions [original thread]
Soldiersaint wrote: SoTa p0p wrote: Lock on. Release trigger. No talent. Plus they turn invisible and turn corners first you suck at trolling...second the swarm is a lock on weapon.....its supposed to do that. talent....i didnt know that h...
- by Cy Clone1 - at 2013.07.24 02:00:00
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315. Railgun tanks Forge - in General Discussions [original thread]
Nauclerus stellarum wrote: Nerf Railgun ammo Tanks have a limitless source of ammo capable of putting out limitless amounts of damage With out a logi I can only have what 12 rounds 1:1 who is putting out more damage? Who moves the fastest...
- by Cy Clone1 - at 2013.07.23 22:00:00
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316. How Vehice users feel because of CCP - in General Discussions [original thread]
Serimos Haeraven wrote: I'm just going to put this on repeat while i fly my ds... your one of the few pilots still in the sky
- by Cy Clone1 - at 2013.07.23 04:51:00
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317. How Vehice users feel because of CCP - in General Discussions [original thread]
Void Echo wrote: +1 sooo ******* funny.. especially the part where he says "why is everyone so ******* stupid?" haha that's honestly all I think about when players argue that tanks don't need adjustments.
- by Cy Clone1 - at 2013.07.23 04:49:00
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318. How Vehice users feel because of CCP - in General Discussions [original thread]
http://www.youtube.com/watch?v=UEaKX9YYHiQ please communicate with us.
- by Cy Clone1 - at 2013.07.23 04:38:00
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319. What it's like to be a dropship pilot with AV on the field - in General Discussions [original thread]
thank you for that haha
- by Cy Clone1 - at 2013.07.23 01:00:00
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320. An Idea for armor tanking. - in General Discussions [original thread]
I think infantry should come up with a new term that doesn't include tanking. So we can avoid confusion.
- by Cy Clone1 - at 2013.07.22 16:13:00
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