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3821. [Request] Reverse SP Reward Table - in Feedback/Requests [original thread]
S Park Finner wrote: Two teams face each other on the battlefield. Everyone agrees not to kill the other side. One side captures a facility and moves on. The other side moves up and captures it. They do it over again. The match lasts as long as...
- by Cross Atu - at 2013.01.09 22:05:00
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3822. request: little or no xp headstart, i.e. reset before launch - in Feedback/Requests [original thread]
I'm okay with either method. If reset, I get more time to test various builds and ideas. If no reset, I get to start making progress that won't be wiped. All that being said, there's a mechanical element to consider with the move to the live ser...
- by Cross Atu - at 2013.01.09 21:54:00
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3823. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Considering the impending move (and final wipe) a fix for the problems highlighted in this thread becomes all the more pressing. CCP, please consider/confirm a rework of the Revival/Repair awards mechanics to help them normalize with the Meta pr...
- by Cross Atu - at 2013.01.09 21:44:00
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3824. [Suggestion] Add Cerfiticates & "Required For" - in Feedback/Requests [original thread]
So, considering there will be no more wipes, now would be a great time to enable the above suggestion
- by Cross Atu - at 2013.01.09 21:39:00
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3825. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
Any more thoughts on the ability to hack suck deployable gear via use of a codebreaker?
- by Cross Atu - at 2013.01.09 21:38:00
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3826. [Request] Ability to create active modules groups. - in Feedback/Requests [original thread]
bump
- by Cross Atu - at 2013.01.09 21:37:00
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3827. SP Roll Back System - in Feedback/Requests [original thread]
Having the roll over be time based rather than date based would help the situation IMO. Additionally if it were on 30 day cycles from the date of either A)Character creation, or B) end of last cycle for that character. That would keep SP growth...
- by Cross Atu - at 2013.01.09 21:21:00
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3828. Need confirmation about AUR - in General Discussions [original thread]
+1 for explicit clarity.
- by Cross Atu - at 2013.01.09 17:54:00
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3829. Last day on SiSi, what is everyone doing? - in General Discussions [original thread]
CCP Nullarbor wrote: ISK to burn, crazy stuff to try. What's on the cards for the last day on Singularity mercs? 200 Proto Nova Knife fits to burn through. (And various HAV fits to try aka explode in)
- by Cross Atu - at 2013.01.09 17:42:00
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3830. Left DUST since patch before chromosome - in General Discussions [original thread]
Reset is coming in 'a moment' so now's a good time to be back. Good luck out there o7
- by Cross Atu - at 2013.01.09 17:40:00
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3831. [Feedback/Request] Revivial System Improvement - in Feedback/Requests [original thread]
The targeting is improved but could still use further refinement, however I'm going to focus this post on another aspect of the revival system, the desire to be revived . If the current "man down" icon were altered so that it only appeared on th...
- by Cross Atu - at 2013.01.08 00:18:00
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3832. (Request) Elimination of Starter Sniper kits for non Snipers - in Feedback/Requests [original thread]
BattleCry1791 wrote: @ Cross Atu You sure love to type but you don't bother to read do you? Let's begin with your assessment that removing the sniper starter fit from the non sniper classes is limiting. Well, applying that logic to the rest o...
- by Cross Atu - at 2013.01.07 20:51:00
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3833. [Request] Ability to create active modules groups. - in Feedback/Requests [original thread]
The current interface for active modules is limiting to the creation of specialized fits due to the inability to sync module use (try selecting +4 mods in the heat of combat without either getting destroyed or totally skewing the sync so they're n...
- by Cross Atu - at 2013.01.07 20:03:00
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3834. How to: Use a Triage Kit/Nanite Injector - in Rookie Training Grounds [original thread]
I think it's time this thread was sent back to the front page. Cheers, Cross
- by Cross Atu - at 2013.01.06 08:04:00
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3835. [Information]Squad Orders - in Rookie Training Grounds [original thread]
The range of effect for the orders is based on the location of the order placed without regard to the location of the Squad Leader. The Squad Leader can place an order anywhere on the map from anywhere on the map (TACNET is cool that way ) I hop...
- by Cross Atu - at 2013.01.06 08:01:00
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3836. quick question about isk - in Rookie Training Grounds [original thread]
The ISK mechanics you are looking for are found inside. Hope that heps Cheers, Cross
- by Cross Atu - at 2013.01.06 07:51:00
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3837. (Request) Elimination of Starter Sniper kits for non Snipers - in Feedback/Requests [original thread]
Um, No? My contention that the maps need retouched is not equivalent to saying "move the redline back". And once again you're focused on the "I don't like people doing this so let's make a rule to stop them" mentality. I've read your other thread...
- by Cross Atu - at 2013.01.06 07:46:00
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3838. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
Chromosome bump
- by Cross Atu - at 2013.01.06 07:05:00
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3839. [Suggestion] Add Cerfiticates & "Required For" - in Feedback/Requests [original thread]
Bump for the new build. I've heard a lot of talk about how new players need to be better able to function and compete with the more experienced vets. This idea would help greatly by allowing even those newer to the game to make more informed choi...
- by Cross Atu - at 2013.01.06 07:03:00
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3840. Market Tree or Mapping - in Feedback/Requests [original thread]
I agree with the general idea, in point of fact I've been asking/hoping for this for awhile now. Thread: https://forums.dust514.com/default.aspx?g=posts&m=299339#post299339
- by Cross Atu - at 2013.01.06 07:00:00
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