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6261. New Dust 514 trailer! - in General Discussions [original thread]
Onesimus Tarsus wrote: Abron Garr wrote: Cosgar wrote: Remember when Dust 514 was supposed to look like this ? All too well. And no one has seen even one battle remotely like even that one yet. This game is designed around disapp...
- by Cosgar - at 2013.06.11 20:27:00
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6262. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
ladwar wrote: btw was I the only one that seen the commando ak. 0 shields 392 and 312 armor(shields had a complex extender) 2 high slots and 1 low slot 1 equipment slot no grenades. I said this in another thread, but it's starting to look li...
- by Cosgar - at 2013.06.11 20:08:00
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6263. Wait for the respec demands - in General Discussions [original thread]
Skihids wrote: Cosgar wrote: Vehicles need to be fixed first... This is the truth. We need functioning balanced vehicles with viable rewarding missions first. The Pilot suit isn't going to suddenly make dropships survivable or flying su...
- by Cosgar - at 2013.06.11 20:06:00
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6264. Commando suit Ak.0 stats WTF? - in General Discussions [original thread]
Are they bringing stuff in pre-nerfed to cut out the middle man?
- by Cosgar - at 2013.06.11 20:03:00
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6265. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
Another idea from a fellow enthusiast of things that go boom: XxGhazbaranxX wrote: Instead of only letting you unlock certain advance and proto tiers I suggest: Grenadier: level 1 gives you 1 extra grenade, level 3 give your a second extra...
- by Cosgar - at 2013.06.11 20:02:00
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6266. How to make Assaults important again. - in General Discussions [original thread]
Don't touch the Minmatar assault bonus, it's one of the best racial bonuses in the game.
- by Cosgar - at 2013.06.11 19:58:00
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6267. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Can we just get built in resistances for armor/shields like in EVE already?
- by Cosgar - at 2013.06.11 19:56:00
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6268. Commando suit Ak.0 stats WTF? - in General Discussions [original thread]
You get 2 light weapons.
- by Cosgar - at 2013.06.11 19:54:00
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6269. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Bones McGavins wrote: Yes because you have the OPTION of going big on armor and getting a speed penalty, or you forsake that speed penalty and get about the same health. You have the option of getting regen with your armor as well, taking 1 slo...
- by Cosgar - at 2013.06.11 19:53:00
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6270. Giving life to Grenadier and demolition skills - in Feedback/Requests [original thread]
Brutus Va'Khan wrote: As for RE and PE, 1 per level would be way too much IMO. This isn't minesweeper. Do you like getting run over by LAVs? The reason why more people don't use proximities is because you have to give up 3 equipment slots ju...
- by Cosgar - at 2013.06.11 19:50:00
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6271. All Combatants Must Deploy to the Burnzone (change is necessary) - in General Discussions [original thread]
If Dust 514 goes to PC, CCP will actually be able to update when they want without having to pay Sony...
- by Cosgar - at 2013.06.11 19:45:00
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6272. Wait for the respec demands - in General Discussions [original thread]
Vehicles need to be fixed first...
- by Cosgar - at 2013.06.11 19:42:00
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6273. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
I think I'll be sticking with my dual basic plates and complex reppers...
- by Cosgar - at 2013.06.11 19:41:00
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6274. Giving life to Grenadier and demolition skills - in Feedback/Requests [original thread]
Eh... not sure about the extra grenades, but I love the demolitions idea.
- by Cosgar - at 2013.06.11 19:38:00
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6275. New Dust 514 trailer! - in General Discussions [original thread]
Starne wrote: I posted that already lol check my link I posted Yeah sorry, so many people posting at once...
- by Cosgar - at 2013.06.11 19:32:00
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6276. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Knight SoIaire wrote: Kitten Empress wrote: Doyle Reese wrote: I'm not seeing enough Murder Taxis, is this even a Dust trailer? Considering a heavy survived someone snucking up on him... And a Mass Driver got a kill.... And hit det...
- by Cosgar - at 2013.06.11 19:31:00
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6277. New Dust 514 trailer! - in General Discussions [original thread]
Remember when Dust 514 was supposed to look like this ?
- by Cosgar - at 2013.06.11 19:26:00
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6278. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
I would love to get some game sin with the devs, Mass Drivers, Lasers, Scrambler Rifles, HMGs, Shotguns, the whole nine and we can all get wiped out by MLT ARs together laughing all the way.
- by Cosgar - at 2013.06.11 19:20:00
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6279. New Dust 514 trailer! - in General Discussions [original thread]
Oh god! The hit detection was bad in the trailer...
- by Cosgar - at 2013.06.11 19:14:00
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6280. Hey developers, give me more skill points or reduce the cost of raising skills! - in General Discussions [original thread]
KOBLAKA1 wrote: On a similar note vehicle command and dropsuit (I think there are more) do nothing, even eve spaceship command gives a 1%I increase to agility per level. As they are now they are just let's make them waste sp. Seems dumb as ther...
- by Cosgar - at 2013.06.11 19:06:00
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