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6241. StoreFront Changes - in General Discussions [original thread]
DJINN Marauder wrote: reydient wrote: Supposedly the ferroscale and reactive armor places can be seen in the latest trailer on youtube, but they are not in the store front. Still waiting on the isk variant fuse grenades. For the success o...
- by Cosgar - at 2013.06.11 21:44:00
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6242. Commando suit Ak.0 stats WTF? - in General Discussions [original thread]
I just realized something!
- by Cosgar - at 2013.06.11 21:40:00
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6243. New Dust 514 trailer! - in General Discussions [original thread]
Onesimus Tarsus wrote: Cosgar wrote: Onesimus Tarsus wrote: Abron Garr wrote: Cosgar wrote: Remember when Dust 514 was supposed to look like this ? All too well. And no one has seen even one battle remotely like even that o...
- by Cosgar - at 2013.06.11 21:23:00
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6244. Respec - in General Discussions [original thread]
In another week it won't matter because I have enough SP to spec into what I wanted to respec into anyway.
- by Cosgar - at 2013.06.11 21:14:00
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6245. Shield & Armour - in General Discussions [original thread]
Dust Project 514 wrote: Cosgar wrote: Dust Project 514 wrote: Cosgar wrote: I've been saying larger hitbox and scan signature. Also, flux grenades and scrambler rifles should affect recharge delay. Yes lets give Minmatar scouts even...
- by Cosgar - at 2013.06.11 21:13:00
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6246. StoreFront Changes - in General Discussions [original thread]
reydient wrote: Cosgar wrote: reydient wrote: Supposedly the ferroscale and reactive armor places can be seen in the latest trailer on youtube, but they are not in the store front. Still waiting on the isk variant fuse grenades. FLGs =...
- by Cosgar - at 2013.06.11 21:04:00
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6247. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Novawolf McDustingham The514th wrote: ZDub 303 wrote: Cosgar wrote: Shields need to give their user a larger scan signature and larger hitbox. Armor should affect max stamina and stamina regen rate. While i'm okay with scan profile, yo...
- by Cosgar - at 2013.06.11 21:02:00
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6248. StoreFront Changes - in General Discussions [original thread]
reydient wrote: Supposedly the ferroscale and reactive armor places can be seen in the latest trailer on youtube, but they are not in the store front. Still waiting on the isk variant fuse grenades. FLGs = Thukker Contact Grenades and the ne...
- by Cosgar - at 2013.06.11 21:00:00
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6249. Shield & Armour - in General Discussions [original thread]
Dust Project 514 wrote: Cosgar wrote: I've been saying larger hitbox and scan signature. Also, flux grenades and scrambler rifles should affect recharge delay. Yes lets give Minmatar scouts even less of a chance to survive, than they all ...
- by Cosgar - at 2013.06.11 20:57:00
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6250. CCP YOU AMAZE ME.... - in General Discussions [original thread]
J-Lewis wrote: Cosgar wrote: J-Lewis wrote: Unless there's a massive overhaul in racial bonuses and stats, I fear OP may have a point. I think you're onto something. Gallente and Amarr suits need a bonus to %Armor regen and/or efficienc...
- by Cosgar - at 2013.06.11 20:56:00
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6251. StoreFront Changes - in General Discussions [original thread]
What changed?
- by Cosgar - at 2013.06.11 20:56:00
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6252. Shield & Armour - in General Discussions [original thread]
I've been saying larger hitbox and scan signature. Also, flux grenades and scrambler rifles should affect recharge delay.
- by Cosgar - at 2013.06.11 20:55:00
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6253. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
ZDub 303 wrote: Cosgar wrote: Shields need to give their user a larger scan signature and larger hitbox. Armor should affect max stamina and stamina regen rate. While i'm okay with scan profile, you can't really mess with the hit boxes in...
- by Cosgar - at 2013.06.11 20:53:00
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6254. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Kitten Empress wrote: At least Gallente scouts don't have to resort to shields anymore, thanks to ferroscale plates. With what CPU/PG?
- by Cosgar - at 2013.06.11 20:49:00
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6255. Commando suit Ak.0 stats WTF? - in General Discussions [original thread]
Anarchide wrote: I does it all the time on the warbarge... Not in battle, though, because I need the extra protection! I couldn't imagine the pain caused by having BSTL in a dropsuit.
- by Cosgar - at 2013.06.11 20:44:00
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6256. CCP YOU AMAZE ME.... - in General Discussions [original thread]
J-Lewis wrote: Unless there's a massive overhaul in racial bonuses and stats, I fear OP may have a point. I think you're onto something. Gallente and Amarr suits need a bonus to %Armor regen and/or efficiency.
- by Cosgar - at 2013.06.11 20:43:00
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6257. The current state and future of Dust 514 - in General Discussions [original thread]
Velvet Overkill wrote: Cosgar wrote: Kinky Burrito wrote: Improve? I think the game is getting worse. I enjoyed chromosome a lot more than uprising. Replication > All! ^ This! Skirmish 1.0 and that 1 map was sooooo great, nothing ...
- by Cosgar - at 2013.06.11 20:41:00
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6258. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
ZDub 303 wrote: I do agree that it appears that armor plates are balanced with eachother, that does seem legit to me. So they need to find a good ratio of EHP that armor should have vs. shields then, and add in a penalty to shields or reduce t...
- by Cosgar - at 2013.06.11 20:35:00
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6259. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
ladwar wrote: Cosgar wrote: ladwar wrote: btw was I the only one that seen the commando ak. 0 shields 392 and 312 armor(shields had a complex extender) 2 high slots and 1 low slot 1 equipment slot no grenades. I said this in another th...
- by Cosgar - at 2013.06.11 20:33:00
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6260. The current state and future of Dust 514 - in General Discussions [original thread]
Kinky Burrito wrote: Improve? I think the game is getting worse. I enjoyed chromosome a lot more than uprising. Replication > All!
- by Cosgar - at 2013.06.11 20:30:00
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