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5461. Vechile need to be remove from Ambush. - in General Discussions [original thread]
Aythadis Smith wrote: Bumble bee LAVs need to be a squad car. If area of effect was brought back, slow these girls down, and add a minimum speed to kill with a direct hit would keep these girls on line. Oh and war points for repping. Give them ...
- by Cosgar - at 2013.07.06 07:14:00
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5462. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
You know you're a real masshole when someone uses an orbital just to kill you.
- by Cosgar - at 2013.07.06 07:12:00
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5463. How to have fun in dust - in General Discussions [original thread]
Flux Grenades or
- by Cosgar - at 2013.07.06 06:52:00
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5464. So that's the new edge huh? That's what's gonna make you the most fe... - in General Discussions [original thread]
Want to know the difference between a real Masshole and a noob trying to use the MD as the next FotM? Pay attention to what distance/elevation you're being engaged at what grenades they're using and how few shots it takes to kill you if you die.
- by Cosgar - at 2013.07.05 21:54:00
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5465. Vechile need to be remove from Ambush. - in General Discussions [original thread]
What do you want next, an AR assault only mode too? Use the triple SP and spec into an AV weapon that isn't a grenade if vehicles offend you so much.
- by Cosgar - at 2013.07.05 21:47:00
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5466. Thanks for the fix CCP! - in General Discussions [original thread]
Aisha Ctarl wrote: Don't waste SP on the LR - you'll regret it. If you want to spend SP on an Amarr weapon, spec into the SCR's. Just saw a guy go 17-3 last night with the ELM
- by Cosgar - at 2013.07.05 16:49:00
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5467. Flux vs normal nades - in General Discussions [original thread]
Takahiro Kashuken wrote: Flux do 1200 damage, normal standard 400 and get better Why do flux get 1200 base? why dont they start at 400 like normal nades do and then get better Serious question because I never used shield tanks- do flux gren...
- by Cosgar - at 2013.07.05 16:44:00
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5468. [Feedback] 3x SP feels normal - in Feedback/Requests [original thread]
Think of it this way: If your SP gain was 100% passive where we all gained the same SP no matter how often we played, how many people do you think would log in? Now, if we had PVE, PC that mattered, more maps, modes, etc... how many people do you...
- by Cosgar - at 2013.07.05 16:30:00
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5469. Reward Player Aim [lower splash damage] - in Feedback/Requests [original thread]
Except for grenades, all splash damage weapons deal more direct damage than splash. If a MD or Core FP user can tak you out in 1-2 shots, they're not hitting your feet. Also, glad to see the MD being relevant again for people to QQ about. I've gr...
- by Cosgar - at 2013.07.05 16:19:00
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5470. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
WASTED MERC wrote: I may return to dust to test out the MD I read from CCP they fixed the injector, but could mean anything from, xmas cake to hot air ballons Injector works between than Chr
- by Cosgar - at 2013.07.05 15:17:00
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5471. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
TXSnowman wrote: Fear not, most of the new MD users don't know what they are doing. QFT
- by Cosgar - at 2013.07.05 15:13:00
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5472. Head Shot Sound - in Feedback/Requests [original thread]
Keep the new headshot sound but bring back the old kill sound from chrome and I'll buy a Veteran pack.
- by Cosgar - at 2013.07.05 09:13:00
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5473. Run forest run. - in General Discussions [original thread]
Minmatar Scouts
- by Cosgar - at 2013.07.05 09:07:00
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5474. WTF did CCP actually do too this game - in General Discussions [original thread]
Banning Hammer wrote: Bullet spread with hip firing have ingress by "about" 10%, recoil and kick is also up by another 5% or so. Burst fire
- by Cosgar - at 2013.07.05 08:56:00
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5475. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: hmmm a man once said something in this thread about hybrid tanking..... something like "the benefits of both tanking minus the negatives of either" or something like that..... idk. if you wanted a hybrid tank you should have w...
- by Cosgar - at 2013.07.05 08:53:00
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5476. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Marston VC wrote: Cosgar wrote: Thanks to the new strafing speeds, I don't even bother with buffer tanking anymore with armor. -1 Complex Ferroscale Plate -3 Complex Armor Reppers 23.75 HP/s (Thanks to logi suit bonus) 253.5 Armor 23.75 HP/s...
- by Cosgar - at 2013.07.05 08:44:00
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5477. How would you fix Scout? - in General Discussions [original thread]
+20% Movement speed +10% Sprint Speed +5% CPU/PG +1 Low slot on Minmatar scout +5 HP/s Armor regen on Gallente scout 1.5x their normal jump height 250 Base Stamina
- by Cosgar - at 2013.07.05 08:35:00
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5478. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Thanks to the new strafing speeds, I don't even bother with buffer tanking anymore with armor. -1 Complex Ferroscale Plate -3 Complex Armor Reppers 23.75 HP/s (Thanks to logi suit bonus) 253.5 Armor 23.75 HP/s (Thanks to logi suit bonus) 0% Moveme...
- by Cosgar - at 2013.07.05 08:21:00
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5479. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
Colonel Killar wrote: Cosgar wrote: MASS DR1V3R wrote: DRDEEZENUTSZ TWOpointo wrote: The flay lock and mass driver damange need to be switched That extra splash would be nice, but I'm not sure I'm ready to give up my direct damage. ...
- by Cosgar - at 2013.07.05 07:49:00
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5480. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
MASS DR1V3R wrote: DRDEEZENUTSZ TWOpointo wrote: The flay lock and mass driver damange need to be switched That extra splash would be nice, but I'm not sure I'm ready to give up my direct damage. How else am I going to one shot unshielded...
- by Cosgar - at 2013.07.05 07:12:00
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