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4941. This music - in General Discussions [original thread]
If you like that track, here's more .
- by Cosgar - at 2013.07.21 16:37:00
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4942. [NERF] Logistics Suit - in Feedback/Requests [original thread]
BL4CKST4R wrote: You have the most slots of all the suits, so if a removal of 20 CPU is necessary for "balance" then give all Logistic suits 1 extra high slot ;) In that case, give Minmatar logi an extra low. That way I can upgrade to a compl...
- by Cosgar - at 2013.07.21 16:26:00
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4943. Why can't critics understand the game? - in General Discussions [original thread]
I wouldn't trust gaming "journalists" to begin with. They sell out to whoever gives them the most merch and are as biased as a Florida jury. Makes me miss G-4, everything went downhill when they merged with TechTV.
- by Cosgar - at 2013.07.21 16:24:00
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4944. Suggestions on how to Improve Shield Tanking (Vehicles) - in Feedback/Requests [original thread]
11. Make passive shield tanking viable for shield tanks.
- by Cosgar - at 2013.07.21 16:18:00
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4945. [NERF] Logistics Suit - in Feedback/Requests [original thread]
You got 5 highs and 4 lows, the highest slot allocation out of all the suits in the game. Just use one of those lows for a CPU enhancer and HTFU.
- by Cosgar - at 2013.07.21 16:12:00
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4946. Ambush games that never end - in General Discussions [original thread]
I think it's because they've gone from counting spawns to counting clone reserves. I actually prefer this compared to before based on how glitchy the end of a battle would get back in Chromosome.
- by Cosgar - at 2013.07.21 16:08:00
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4947. Afraid to spec into MD... once again. - in General Discussions [original thread]
KingBlade82 wrote: it excels in all close range/medium combat and puts the other close/medium range to shame plus u don't need to aim like the other weapons people don't complain about being too powerful but no matter what I say or u say CCP w...
- by Cosgar - at 2013.07.21 16:02:00
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4948. Tanks are fine - in General Discussions [original thread]
Skyhound Solbrave wrote: You see, it should NOT take a whole squad to take down one guy in a tank. It just isn't fair that one person should be able to steamroll a team just because he paid more for it. It's more reasonable for one fully equipp...
- by Cosgar - at 2013.07.21 15:56:00
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4949. Afraid to spec into MD... once again. - in General Discussions [original thread]
KingBlade82 wrote: Cosgar wrote: People have always cried about the MD and they'll continue to do so because it's designed for harassment and area denial. If you like the weapon, use it, enjoy it and defend it on the forums from people that ...
- by Cosgar - at 2013.07.21 15:44:00
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4950. Afraid to spec into MD... once again. - in General Discussions [original thread]
People have always cried about the MD and they'll continue to do so because it's designed for harassment and area denial. If you like the weapon, use it, enjoy it and defend it on the forums from people that don't understand that they can't run ar...
- by Cosgar - at 2013.07.21 15:28:00
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4951. Mass driver info - in General Discussions [original thread]
MD is an anti-infantry area denial weapon by design, but it has limited AV capabilities since damage is explosive based.
- by Cosgar - at 2013.07.21 15:17:00
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4952. Nerf the Flaylock pistol - in General Discussions [original thread]
xSir Campsalotx wrote: Cosgar wrote: DUST Fiend wrote: How anyone can watch that video and think "man, that guy is skilled" while toasting every enemy in sight with his sidearm and just a couple clicks....just..... This community ...
- by Cosgar - at 2013.07.21 15:15:00
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4953. Request - CCP, y u hate Gallente? - in Feedback/Requests [original thread]
I don't know how CCP would manage to make it work, but Gallente should get drones like they do in EVE.
- by Cosgar - at 2013.07.21 09:07:00
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4954. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
Gideon McAllistar wrote: Like I said before, I don't have proficiency in any other weapons. It is just my opinion. Proficiently or not, you're citing that you use the weapon in its proper situation, with flux grenades, and claim that it's OP....
- by Cosgar - at 2013.07.21 06:41:00
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4955. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
Gideon McAllistar wrote: Mass Driver user here. Mass Drivers are OP in my opinion, but to be fair, I don't exactly have Proficiency levels in other weapons. Feels like base damage is enough to make even shield tankers cringe and don't get me st...
- by Cosgar - at 2013.07.21 06:28:00
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4956. PROOF that AV is OP - in General Discussions [original thread]
Dust Project 514 wrote: Question. How many proto AVs does it take to destroy a fully proto shield/armor upgraded tank? If you say more than 3, then they are not OP. How many proto tanks do you see?
- by Cosgar - at 2013.07.21 06:20:00
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4957. Opinions on the Logistics LAV's "OPness'. - in General Discussions [original thread]
I don't mind them being hard to kill, but they should be significantly slower than a standard LAV.
- by Cosgar - at 2013.07.21 00:28:00
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4958. Unlocking suits/ships takes way longer in Dust than in EVE - in General Discussions [original thread]
Cat Merc wrote: Cosgar wrote: The difference is that EVE has an actual skill tree. Dust has skills in a series of linear SP sinks and ~10% of the content we should have. Sure. But this is a little way to help with the preception of the gri...
- by Cosgar - at 2013.07.20 17:10:00
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4959. Worst corp name ever - in General Discussions [original thread]
if it bleeds wrote: my mates are fighting the tickle monsters next week Better be on you toes, those guys can compete with Nyan Sain.
- by Cosgar - at 2013.07.20 17:06:00
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4960. Pilot suits - in General Discussions [original thread]
This actually makes a degree of sense. I doubt the armor regen rate was some kind of bug, but more of an anticipation for stuff still on the drawing board like the sentinel bonus. Pilot suits are probably going to be more of an important factor wh...
- by Cosgar - at 2013.07.20 17:01:00
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