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Pandora Mars
Afterlife Overseers
123
|
Posted - 2013.07.21 12:19:00 -
[1] - Quote
I loved the good old MD...
-People want it nerfed.
-It gets nerfed.
-MD is derided by the entire community along with Derpships and laser rifles.
-We find out that hit detection is the first cause of its awful performances as hit detection improves.
-MD is now working, but it has nothing to do with the old, mighty MD.
-Suddenly people want it nerfed again.
-[insert conclusion here]
Suggestions for possible conclusions:
-It gets nerfed and I waste 1.500.000 SP
-CCP has realized that people will always complain about something and they also have learned from their previous errors, so they just decide to leave MD alone... no, it doesn't sound realistic, forget it. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
683
|
Posted - 2013.07.21 12:25:00 -
[2] - Quote
CCP has been nerfing and buffing so frequently that it's hard to imagine anyone trying to be competitive is spec'ing into anything, because you just don't know what it will be like after the next update and CCP has made it clear they don't want to do respecs.
If you're going to spec into anything, you have to commit to it like a marriage. If you love the mechanics of the weapon and are willing to stick with it through good times and bad, go for it. If you only love it because it dominates at the moment, hold off. |
KingBlade82
The Phoenix Federation
112
|
Posted - 2013.07.21 12:32:00 -
[3] - Quote
well as it stands now the mass driver (mostly proto) destroy dropsuits and do decent damage to vehicles and the damage and/or damage radius is the issue and in order to make it a support weapon instead of an assault weapon it needs the nerf |
Pandora Mars
Afterlife Overseers
123
|
Posted - 2013.07.21 12:33:00 -
[4] - Quote
Aero Yassavi wrote:CCP has been nerfing and buffing so frequently that it's hard to imagine anyone trying to be competitive is spec'ing into anything, because you just don't know what it will be like after the next update and CCP has made it clear they don't want to do respecs.
If you're going to spec into anything, you have to commit to it like a marriage. If you love the mechanics of the weapon and are willing to stick with it through good times and bad, go for it. If you only love it because it dominates at the moment, hold off.
So true.
But sometimes things get nerfed so much and you really need to try different loadouts because the game gets simply frustrating. For example, I quit MD and fell in love with the Assault Scrambler... but now that MD is fun I'm so tempted... I'm already specialized into ScAR, I would spec into MD just for the sake of using it again... |
Jakar Umbra
Militaires-Sans-Frontieres
132
|
Posted - 2013.07.21 12:34:00 -
[5] - Quote
I hope they don't nerf it. As a LogiBro I use it as my main and it's just where it needs to be. What I've found funny is that alot of the people who want it nerfed I've seen running around throwing Fused Locus Grenades faster than candy drops out of a pinata at a kid's birthday party.
The reason people want it nerfed is because they group it with the flaylock, and all the Flaylock really needs is that all of them be like the Breach Flaylock. High Direct damage (it's high enough already) and 50-60% of the direct damage as splash damage as well as a PG increase. |
Pandora Mars
Afterlife Overseers
123
|
Posted - 2013.07.21 12:37:00 -
[6] - Quote
KingBlade82 wrote:well as it stands now the mass driver (mostly proto) destroy dropsuits and do decent damage to vehicles and the damage and/or damage radius is the issue and in order to make it a support weapon instead of an assault weapon it needs the nerf
MD Splash damage is humble.
Flaylock's splash damage is INSANE. That does need some rebalance. |
KingBlade82
The Phoenix Federation
112
|
Posted - 2013.07.21 12:41:00 -
[7] - Quote
Pandora Mars wrote:KingBlade82 wrote:well as it stands now the mass driver (mostly proto) destroy dropsuits and do decent damage to vehicles and the damage and/or damage radius is the issue and in order to make it a support weapon instead of an assault weapon it needs the nerf MD Splash damage is humble. Flaylock's splash damage is INSANE. That does need some rebalance.
nope try going up against some freedom mass drivers ull say different ;) and the flaylock just deals way too much damage |
dazlb72
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
42
|
Posted - 2013.07.21 12:52:00 -
[8] - Quote
I'm not afraid to spec into the mass driver, but i would be ashamed to spec into it.. Still, for players of a certain point and click adventure game who can't aim straight it's probably their best bet, along with flaylock pistols and contact grenades |
RydogV
Shadow Company HQ
220
|
Posted - 2013.07.21 13:01:00 -
[9] - Quote
I think with the optimization of hit detection the Mass Driver is about as effective as it should be. I don't think damage or splash damage should be changed.
However, I do think that a moderate reduction in the rate-of-fire would put the weapon more in balance. Of course that is just my opinion.
What absolutely HAS to happen is improvement to the physics of the weapon in relation to the user. When I throw a grenade and I stand too close, I get damaged or even killed. Shame on me right? A Mass Driver shoots grenades. Players should not be able to fire the weapon in close-quarters situations without sustaining the same damage as their targets...period. Being able to kill and enemy from within the splash zone and taking no damage is ridonkulous.
These are the only needed adjustments to keep the Mass Driver a viable weapon class. Make it so. |
Mad Syringe
Trans Worlds Operations League of Infamy
1
|
Posted - 2013.07.21 13:18:00 -
[10] - Quote
I skilled into MDs on all my characters AFTER beta, knowing that it would eventually be buffed again. It sucked very much until it got fixed again. Now it is a valid weapon for area denial, disturbing crowds and taking out enemies behind cover in certain situations. It is however not a slayer like a Duvolle AR or even a GEK AR. It is an effective counter to the HMG heavie, but also a very good support weapon (covering my heavy bros while they reload). As a Dedicated Masshole Logi I will stick to this weapon whatever happens.
That said, I don't think this weapon is OP! As soon as you consider friendly fire, the MD shines only in very skilled hands. The increased blast radius has killed me quite a lot especcially when people of my own team run in front of me blocking my shots... Thank you very much! It takes skilled MD operators not to kill your own squad in CQC (in battles with friendly fire). You sometimes have to hold your fire, only for not to kill teammates!
One more reason why I'd like to see FF in FW matches (merc battles). It would lead to more surgical use of explosives!
If you loose a 1:1 against my EXO-5 with your GEK, it's definitely not because of weapon imbalance! |
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KingBlade82
The Phoenix Federation
112
|
Posted - 2013.07.21 13:27:00 -
[11] - Quote
Mad Syringe wrote:I skilled into MDs on all my characters AFTER beta, knowing that it would eventually be buffed again. It sucked very much until it got fixed again. Now it is a valid weapon for area denial, disturbing crowds and taking out enemies behind cover in certain situations. It is however not a slayer like a Duvolle AR or even a GEK AR. It is an effective counter to the HMG heavie, but also a very good support weapon (covering my heavy bros while they reload). As a Dedicated Masshole Logi I will stick to this weapon whatever happens.
That said, I don't think this weapon is OP! As soon as you consider friendly fire, the MD shines only in very skilled hands. The increased blast radius has killed me quite a lot especcially when people of my own team run in front of me blocking my shots... Thank you very much! It takes skilled MD operators not to kill your own squad in CQC (in battles with friendly fire). You sometimes have to hold your fire, only for not to kill teammates!
One more reason why I'd like to see FF in FW matches (merc battles). It would lead to more surgical use of explosives!
If you loose a 1:1 against my EXO-5 with your GEK, it's definitely not because of weapon imbalance!
ur right if more matches were like PC ud be right but they aren't u can spam it very easily and mass driver users need to be treated like a heavy and I think its unreasonable
ive used mass drivers to test it out and ik it makes a shotgun damn near useless and heavies r easy prey and u can miss a few shots and destroy anyone in 1vs 1 combat it should just be used my logi's as a support weapon
same damage range, lower damage (preferred) or lower damage range, same damage (if CCP wants that) |
Mad Syringe
Trans Worlds Operations League of Infamy
1
|
Posted - 2013.07.21 13:51:00 -
[12] - Quote
If you nerf the MD it won't fullfill it's role anymore. For area denial it needs to be feared! Before the fix nobody even bothered if you shot a round at him. If you face a MD user you're supposed to flank him! Good players avoid the area denial zone i'm concentrating on and flank me. On open maps it's easy to take me out with one of your snipers. In CQC I'm usually ineffective on lower ground so you need to get the high grounds. It's very easy to take an MD user out when you know what you're doin'! If you let me take advantage of the terrain you might bite the DUST.
The MD right now is exactly doin' what it's supposed to do! I won't complain about your ARs SCRs and SRs even though they kill me 99% of the time... (Not counting vehicle kills...) |
Soldiersaint
Deepspace Digital
233
|
Posted - 2013.07.21 14:26:00 -
[13] - Quote
Aero Yassavi wrote:CCP has been nerfing and buffing so frequently that it's hard to imagine anyone trying to be competitive is spec'ing into anything, because you just don't know what it will be like after the next update and CCP has made it clear they don't want to do respecs.
If you're going to spec into anything, you have to commit to it like a marriage. If you love the mechanics of the weapon and are willing to stick with it through good times and bad, go for it. If you only love it because it dominates at the moment, hold off. stop trying to play a war game competitively and you will not have this problem....this is not a sports game....sports games have balance....war games dont...its that simple. |
Soldiersaint
Deepspace Digital
233
|
Posted - 2013.07.21 14:44:00 -
[14] - Quote
dazlb72 wrote:I'm not afraid to spec into the mass driver, but i would be ashamed to spec into it.. Still, for players of a certain point and click adventure game who can't aim straight it's probably their best bet, along with flaylock pistols and contact grenades i like how you guys always insult people who dont use your guns......point and click adventure? let me tell you something....ive been playing war games since before i knew what war even was...ok....regular guns are boring as hell.....the only time i would use the dull weapons like the assault rifles or smgs was when the game would force me to....otherwise i always used shotguns explosives like the grenade launcher. light machine guns because of there absolute power....i am a very serious war gamer...so for you to say what you said....not only is it untrue but it makes you competitive sports players look like trash....you want to limit yourself with your dull trash guns thats fine....but dont insult people that like to use different weapons.. |
Chunky Munkey
Amarr Templars Amarr Empire
848
|
Posted - 2013.07.21 14:47:00 -
[15] - Quote
RydogV wrote:I think with the optimization of hit detection the Mass Driver is about as effective as it should be. I don't think damage or splash damage should be changed.
However, I do think that a moderate reduction in the rate-of-fire would put the weapon more in balance. Of course that is just my opinion.
What absolutely HAS to happen is improvement to the physics of the weapon in relation to the user. When I throw a grenade and I stand too close, I get damaged or even killed. Shame on me right? A Mass Driver shoots grenades. Players should not be able to fire the weapon in close-quarters situations without sustaining the same damage as their targets...period. Being able to kill and enemy from within the splash zone and taking no damage is ridonkulous.
These are the only needed adjustments to keep the Mass Driver a viable weapon class. Make it so.
That has been the case for as long as I remember, and is certainly the case these days. |
Mac Dac
Wraith Shadow Guards
112
|
Posted - 2013.07.21 15:09:00 -
[16] - Quote
RydogV wrote:I think with the optimization of hit detection the Mass Driver is about as effective as it should be. I don't think damage or splash damage should be changed.
However, I do think that a moderate reduction in the rate-of-fire would put the weapon more in balance. Of course that is just my opinion.
What absolutely HAS to happen is improvement to the physics of the weapon in relation to the user. When I throw a grenade and I stand too close, I get damaged or even killed. Shame on me right? A Mass Driver shoots grenades. Players should not be able to fire the weapon in close-quarters situations without sustaining the same damage as their targets...period. Being able to kill and enemy from within the splash zone and taking no damage is ridonkulous.
These are the only needed adjustments to keep the Mass Driver a viable weapon class. Make it so. I use the Freedom Mass Driver and i suicide myself frequently in close quarters so we do do damage to ourselves. The only nerf this weapon needs is a slight reduction to blast radius but like around .3m max and only to proto variant.
And im actually kind of dissappointed that CCP improved server stability inadvertently making a once useless weapon useful again and people automatically hate the weapon.Its not like the flaylock. |
N1ck Comeau
Pro Hic Immortalis League of Infamy
796
|
Posted - 2013.07.21 15:14:00 -
[17] - Quote
If CCP decides to nerf something, i hope they do it like the TAC ar. Not by what they did, but by how much the gun is still very much useable. |
Cosgar
ParagonX
2903
|
Posted - 2013.07.21 15:28:00 -
[18] - Quote
People have always cried about the MD and they'll continue to do so because it's designed for harassment and area denial. If you like the weapon, use it, enjoy it and defend it on the forums from people that don't understand that they can't run around in conga lines or hide behind cover when slow moving grenades from a weapon with only 3 clips worth of ammo fires down from above. |
KingBlade82
The Phoenix Federation
113
|
Posted - 2013.07.21 15:36:00 -
[19] - Quote
Cosgar wrote:People have always cried about the MD and they'll continue to do so because it's designed for harassment and area denial. If you like the weapon, use it, enjoy it and defend it on the forums from people that don't understand that they can't run around in conga lines or hide behind cover when slow moving grenades from a weapon with only 3 clips worth of ammo fires down from above.
it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf not because the weapon should be removed in fact on my logi it seems to keep people away so I can heal/revive/give ammo or place uplinks
it can be useful and people not complain but it isn't there yet |
Cosgar
ParagonX
2903
|
Posted - 2013.07.21 15:44:00 -
[20] - Quote
KingBlade82 wrote:Cosgar wrote:People have always cried about the MD and they'll continue to do so because it's designed for harassment and area denial. If you like the weapon, use it, enjoy it and defend it on the forums from people that don't understand that they can't run around in conga lines or hide behind cover when slow moving grenades from a weapon with only 3 clips worth of ammo fires down from above. it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf not because the weapon should be removed in fact on my logi it seems to keep people away so I can heal/revive/give ammo or place uplinks it can be useful and people not complain but it isn't there yet People complain because it's useful and there's a general hate for splash damage based weapons in FPS anyway. Every weapon that isn't a rifle is situational at best but excels in specific areas. Just because the MD excels in a specific area, you want it nerfed? Why not just switch to a laser and leave my damn weapon alone then. Nobody complains about those anymore. |
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KingBlade82
The Phoenix Federation
113
|
Posted - 2013.07.21 15:53:00 -
[21] - Quote
Cosgar wrote:KingBlade82 wrote:Cosgar wrote:People have always cried about the MD and they'll continue to do so because it's designed for harassment and area denial. If you like the weapon, use it, enjoy it and defend it on the forums from people that don't understand that they can't run around in conga lines or hide behind cover when slow moving grenades from a weapon with only 3 clips worth of ammo fires down from above. it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf not because the weapon should be removed in fact on my logi it seems to keep people away so I can heal/revive/give ammo or place uplinks it can be useful and people not complain but it isn't there yet People complain because it's useful and there's a general hate for splash damage based weapons in FPS anyway. Every weapon that isn't a rifle is situational at best but excels in specific areas. Just because the MD excels in a specific area, you want it nerfed? Why not just switch to a laser and leave my damn weapon alone then. Nobody complains about those anymore.
it excels in all close range/medium combat and puts the other close/medium range to shame plus u don't need to aim like the other weapons people don't complain about being too powerful
but no matter what I say or u say CCP will do whatever they want and even if the MD is nerfed it wont be as bad as the flaylock should be getting :P |
Cosgar
ParagonX
2903
|
Posted - 2013.07.21 16:02:00 -
[22] - Quote
KingBlade82 wrote:it excels in all close range/medium combat and puts the other close/medium range to shame plus u don't need to aim like the other weapons people don't complain about being too powerful
but no matter what I say or u say CCP will do whatever they want and even if the MD is nerfed it wont be as bad as the flaylock should be getting :P The MD has already been nerfed in splash radius and damage. Hell, it took a double nerf to damage because damge got nerfed while dropsuit HP got buffed. It's actually in a good place now because you're forced to make those 18 grenades count even more than before. Try going toe-to-toe with a Duvolle in open field without flux grenades and tell me the MD is still OP. |
KingBlade82
The Phoenix Federation
113
|
Posted - 2013.07.21 16:04:00 -
[23] - Quote
Cosgar wrote:KingBlade82 wrote:it excels in all close range/medium combat and puts the other close/medium range to shame plus u don't need to aim like the other weapons people don't complain about being too powerful
but no matter what I say or u say CCP will do whatever they want and even if the MD is nerfed it wont be as bad as the flaylock should be getting :P The MD has already been nerfed in splash radius and damage. Hell, it took a double nerf to damage because damge got nerfed while dropsuit HP got buffed. It's actually in a good place now because you're forced to make those 18 grenades count even more than before. Try going toe-to-toe with a Duvolle in open field without flux grenades and tell me the MD is still OP.
ehhh I always use flux for good measure ud be stupid not too but complex damage mods on top of the already high damage for mass drivers makes me think how much I could destroy :P muahahahaha |
Mad Syringe
Trans Worlds Operations League of Infamy
6
|
Posted - 2013.07.21 16:07:00 -
[24] - Quote
Cosgar wrote:KingBlade82 wrote:Cosgar wrote:People have always cried about the MD and they'll continue to do so because it's designed for harassment and area denial. If you like the weapon, use it, enjoy it and defend it on the forums from people that don't understand that they can't run around in conga lines or hide behind cover when slow moving grenades from a weapon with only 3 clips worth of ammo fires down from above. it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf not because the weapon should be removed in fact on my logi it seems to keep people away so I can heal/revive/give ammo or place uplinks it can be useful and people not complain but it isn't there yet People complain because it's useful and there's a general hate for splash damage based weapons in FPS anyway. Every weapon that isn't a rifle is situational at best but excels in specific areas. Just because the MD excels in a specific area, you want it nerfed? Why not just switch to a laser and leave my damn weapon alone then. Nobody complains about those anymore.
Damn Dude, it's a friggin' grenade launcher, why you think it shouldn't kill is beond me... Every single gun in this game should be able to kill!
Just because you suddenly get killed by the MD instead of it just tickling you, doesn''t make it overpowered... |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
687
|
Posted - 2013.07.21 16:19:00 -
[25] - Quote
Soldiersaint wrote:Aero Yassavi wrote:CCP has been nerfing and buffing so frequently that it's hard to imagine anyone trying to be competitive is spec'ing into anything, because you just don't know what it will be like after the next update and CCP has made it clear they don't want to do respecs.
If you're going to spec into anything, you have to commit to it like a marriage. If you love the mechanics of the weapon and are willing to stick with it through good times and bad, go for it. If you only love it because it dominates at the moment, hold off. stop trying to play a war game competitively and you will not have this problem....this is not a sports game....sports games have balance....war games dont...its that simple. War isn't balanced, you are correct. That's just the reality of it. However, this isn't reality - it's a game. The point of a game is to have fun, and that can only be achieved by balance. |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
64
|
Posted - 2013.07.21 17:11:00 -
[26] - Quote
[quote=KingBlade82it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf [/quote]
And what YOU think must do a primary weapon? spit rainbow? How can be an area denial weapon if people dont fear it? "oh look someone is shooting with a mass, let's walk inside the range since is like being hit by a stinky ****"
Also this weapon suffer shield more than an HMG |
Justin Tymes
Raymond James Corp
235
|
Posted - 2013.07.21 17:28:00 -
[27] - Quote
KingBlade82 wrote:Cosgar wrote:KingBlade82 wrote:Cosgar wrote:People have always cried about the MD and they'll continue to do so because it's designed for harassment and area denial. If you like the weapon, use it, enjoy it and defend it on the forums from people that don't understand that they can't run around in conga lines or hide behind cover when slow moving grenades from a weapon with only 3 clips worth of ammo fires down from above. it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf not because the weapon should be removed in fact on my logi it seems to keep people away so I can heal/revive/give ammo or place uplinks it can be useful and people not complain but it isn't there yet People complain because it's useful and there's a general hate for splash damage based weapons in FPS anyway. Every weapon that isn't a rifle is situational at best but excels in specific areas. Just because the MD excels in a specific area, you want it nerfed? Why not just switch to a laser and leave my damn weapon alone then. Nobody complains about those anymore. it excels in all close range/medium combat and puts the other close/medium range to shame plus u don't need to aim like the other weapons people don't complain about being too powerful but no matter what I say or u say CCP will do whatever they want and even if the MD is nerfed it wont be as bad as the flaylock should be getting :P
Anything with 3 or more Complex Shield mods will tank MDs, and an AR will always out DPS a MD. It doesn't excel in close-range.(you clearly haven't used an MD for an extended period of time)
-One of the lowest DPS ratings -One of the smallest clip sizes -One of the longest reload times -Hives are a necessity -Risk dying to splash in CQC -Useless against elevated targets -Weak against Shields, and Shields > Armor
Stop QQing and get better scrub. |
Justin Tymes
Raymond James Corp
235
|
Posted - 2013.07.21 17:31:00 -
[28] - Quote
KingBlade82 wrote:Cosgar wrote:KingBlade82 wrote:it excels in all close range/medium combat and puts the other close/medium range to shame plus u don't need to aim like the other weapons people don't complain about being too powerful
but no matter what I say or u say CCP will do whatever they want and even if the MD is nerfed it wont be as bad as the flaylock should be getting :P The MD has already been nerfed in splash radius and damage. Hell, it took a double nerf to damage because damge got nerfed while dropsuit HP got buffed. It's actually in a good place now because you're forced to make those 18 grenades count even more than before. Try going toe-to-toe with a Duvolle in open field without flux grenades and tell me the MD is still OP. ehhh I always use flux for good measure ud be stupid not too but complex damage mods on top of the already high damage for mass drivers makes me think how much I could destroy :P muahahahaha
The flux is a terrible argument, since anything is going to kill a fluxed enemy. An AR will always take down a fluxed Armour tanker or Heavy faster than an MD can that is being boosted by 30% increase. That's how low the MD DPS is. |
Martin0 Brancaleone
Maphia Clan Corporation CRONOS.
419
|
Posted - 2013.07.21 18:18:00 -
[29] - Quote
Jastad wrote:KingBlade82 wrote:it doesn't just prevent them from going in an area it can hunt people down and destroy them that's why it needs the nerf And what YOU think must do a primary weapon? spit rainbow? How can be an area denial weapon if people dont fear it? "oh look someone is shooting with a mass, let's walk inside the range since is like being hit by a stinky ****" Also this weapon suffer shield more than an HMG
Jastad is right. How can a weapon be OP in a fps because "it kills people"? With your logic the AR is Op too, it can kill people even farther than the MD and also have hitscan.
The mass driver have 6 S I X rounds in a magazine, missing with 2 often means you are dead. It is actually harder to aim with the MD than spray and pray with the AR.
The mass driver now is fine, armor sucks, but it's not the MD fault. |
Iron Wolf Saber
Den of Swords
6362
|
Posted - 2013.07.21 18:23:00 -
[30] - Quote
/me looks at the list of things to fix sooner.
/me doesn't see MDs on the list at all.
/me cautiously advises this may not always be the case. |
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