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2981. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Your Absolut End wrote: You are right about that, but thats more off a problem from the matchmaking. All I'm saying is that AA helped balancing stuff and for me it had more ups than downs. just frustrated to see it nerfed again because of massi...
- by Cosgar - at 2013.09.14 09:58:00
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2982. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Matobar wrote: I don't see how. My argument is that coding for two different control styles is almost impossible, and yet CCP ignored that when they allowed KB/M to be supported in DUST 514. And that was a mistake. I fail to see how what the KB...
- by Cosgar - at 2013.09.14 09:17:00
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2983. Chromozone (sp) was better than uprising. agree or disagree? - in General Discussions [original thread]
CommanderBolt wrote: We used to earn a lot more sp in chromosome. Regularly would we be able to get 10-15k sp matches with a booster. And that wasnt even going top or doing some fancy ass shizzle. Now to even get close to 10k sp requires a pre...
- by Cosgar - at 2013.09.14 09:14:00
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2984. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Matobar wrote: Cosgar wrote: Matobar wrote: CCP made a mistake when they decided to build the game with two different control inputs. That's just the way it is. No other game developer has ever tried to do this, because it's too hard. Va...
- by Cosgar - at 2013.09.14 09:10:00
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2985. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Matobar wrote: CCP made a mistake when they decided to build the game with two different control inputs. That's just the way it is. No other game developer has ever tried to do this, because it's too hard. Valve, SOE, Guerilla Games, Bungie, D...
- by Cosgar - at 2013.09.14 09:05:00
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2986. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
xxwhitedevilxx M wrote: Cosgar wrote: Your Absolut End wrote: AA is gone and magically protobears, duvolles and strafing scrubs are on the field again. I think this says enough. Dust 514 was way more balanced with AA. everybody who argu...
- by Cosgar - at 2013.09.14 09:03:00
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2987. DUST 514 - in General Discussions [original thread]
SILVERBACK 02 wrote: Zero Notion wrote: With "AA" removed, now I see nothing but ARs, MDs and SCRs on the kill feed. I don't really hold a stance on AA but if they keep swinging mechanics like this left and right without any warning to the p...
- by Cosgar - at 2013.09.14 08:57:00
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2988. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Your Absolut End wrote: Cosgar wrote: Your Absolut End wrote: AA is gone and magically protobears, duvolles and strafing scrubs are on the field again. I think this says enough. Dust 514 was way more balanced with AA. everybody who argu...
- by Cosgar - at 2013.09.14 08:54:00
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2989. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Defy Gravity wrote: Honestly im going to make a statement.... A statement to all the assholes with gigantic balls in the forum post.. Ive kicked all your asses already.... All of you High KD assholes think your big and tough but Ive kicked all ...
- by Cosgar - at 2013.09.14 08:50:00
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2990. The one good thing AA brought to us: - in General Discussions [original thread]
Long Evity wrote: Cosgar wrote: Banning Hammer wrote: Long Evity wrote: Cosgar wrote: So lemme get this straight: by some accident or Michael Bolton levels of miscalculations, they managed to implement a mechanic that completely was...
- by Cosgar - at 2013.09.14 08:46:00
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2991. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Your Absolut End wrote: AA is gone and magically protobears, duvolles and strafing scrubs are on the field again. I think this says enough. Dust 514 was way more balanced with AA. everybody who argued against it just missed his daily protosto...
- by Cosgar - at 2013.09.14 08:42:00
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2992. quick fix to scout and heavy game play - in Feedback/Requests [original thread]
Temporary solution until heavies get more racial suits and weapons and scouts get a more defined role than shotgun/knife assasins that move 0.04 m/s faster than medium suits.
- by Cosgar - at 2013.09.14 08:36:00
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2993. The one good thing AA brought to us: - in General Discussions [original thread]
Banning Hammer wrote: Long Evity wrote: Cosgar wrote: So lemme get this straight: by some accident or Michael Bolton levels of miscalculations, they managed to implement a mechanic that completely washed away any skill needed to play an F...
- by Cosgar - at 2013.09.14 08:32:00
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2994. The one good thing AA brought to us: - in General Discussions [original thread]
Long Evity wrote: Cosgar wrote: So lemme get this straight: by some accident or Michael Bolton levels of miscalculations, they managed to implement a mechanic that completely washed away any skill needed to play an FPS and think it's funny t...
- by Cosgar - at 2013.09.14 08:30:00
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2995. DUST 514 - in General Discussions [original thread]
In light of a certain hotfix, I'm going to reserve judgment until I reinstall tomorrow.
- by Cosgar - at 2013.09.14 08:23:00
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2996. The one good thing AA brought to us: - in General Discussions [original thread]
So lemme get this straight: by some accident or Michael Bolton levels of miscalculations, they managed to implement a mechanic that completely washed away any skill needed to play an FPS and think it's funny that FPS players were mad about it?
- by Cosgar - at 2013.09.14 08:21:00
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2997. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
xxwhitedevilxx M wrote: Cosgar wrote: Matobar wrote: Look, as far as CCP is concerned, equipment should not over-rule player skill. They designed the game, or intended to design it, so that if a player is skilled enough, he can and should...
- by Cosgar - at 2013.09.14 08:19:00
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2998. We Heavies hope logic will rule the day? Heavies need Love! - in General Discussions [original thread]
Make grenades something you have to select, just like equipment and the R1 button to cook/throw. Problem solved.
- by Cosgar - at 2013.09.14 08:13:00
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2999. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Mad Mav wrote: If the militia guy is skilled enough to take out a proto then more power to him. Skill >> Equipment ^The key word being skill and not just being able to hipfire across the map with homing bullets.
- by Cosgar - at 2013.09.14 08:06:00
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3000. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Matobar wrote: Look, as far as CCP is concerned, equipment should not over-rule player skill. They designed the game, or intended to design it, so that if a player is skilled enough, he can and should overcome an equipment disadvantage. They've...
- by Cosgar - at 2013.09.14 08:03:00
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