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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Covert Clay
 Red Star.
 EoN.
 
 68
 
 
      | Posted - 2013.09.14 04:53:00 -
          [1] - Quote 
 Simple question.
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        |  calvin b
 Molon Labe.
 RISE of LEGION
 
 535
 
 
      | Posted - 2013.09.14 05:02:00 -
          [2] - Quote 
 Agree +10
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        |  xxwhitedevilxx M
 Maphia Clan Corporation
 CRONOS.
 
 617
 
 
      | Posted - 2013.09.14 05:04:00 -
          [3] - Quote 
 Chromozone? o.o
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        |  Hellkeizer
 The Avutora Complex
 
 88
 
 
      | Posted - 2013.09.14 05:05:00 -
          [4] - Quote 
 The grind seemed less in chrome but that was probably because I was new(in open beta). The fact that the market had militia variants for pretty much every gun also helped in that too.
 
 Edit: Fixed some errors
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        |  Maken Tosch
 DUST University
 Ivy League
 
 4152
 
 
      | Posted - 2013.09.14 05:16:00 -
          [5] - Quote 
 Uprising is better. So I disagree.
 
 Mainly because in chromosome you only had one map, crappy hit detection, snipers galore, graphics as stale as Wendy's fries, and OP lasers everywhere.
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        |  DeadlyAztec11
 Chatelain Rapid Response
 Gallente Federation
 
 2142
 
 
      | Posted - 2013.09.14 05:18:00 -
          [6] - Quote 
 Uprising is overall better, though, Chromosome had superior balance. Also, less of a grind.
 
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        |  McFurious
 TeamPlayers
 EoN.
 
 365
 
 
      | Posted - 2013.09.14 05:19:00 -
          [7] - Quote 
 Mouse aiming was nearly perfect and Mass Drivers were really OP. Those are the main things I miss.
 
 A lot of other things have improved since then but others have not or have gotten worse. Aiming still isn't quite right and now squad bugs are back which I thought was sorted out for good back in closed beta.
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        |  True Adamance
 PIE Inc.
 Praetoria Imperialis Excubitoris
 
 1964
 
 
      | Posted - 2013.09.14 05:20:00 -
          [8] - Quote 
 Chromo was nice but Uprising is markedly better.
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        |  CharCharOdell
 Shining Flame
 Amarr Empire
 
 743
 
 
      | Posted - 2013.09.14 05:28:00 -
          [9] - Quote 
 agree
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        |  Shattered Mirage
 The Enclave Syndicate
 Dark Taboo
 
 229
 
 
      | Posted - 2013.09.14 05:54:00 -
          [10] - Quote 
 Agree.
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        |  Void Echo
 Morsus Mihi Aperuitque Imperium
 
 1320
 
 
      | Posted - 2013.09.14 06:07:00 -
          [11] - Quote 
 Chromosome had the best balance this game has seen, uprising just added a new look to it all.. and broke all balance
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        |  Matobar
 Warrior Nation WNx
 
 178
 
 
      | Posted - 2013.09.14 06:42:00 -
          [12] - Quote 
 Chromosome was better because PFBHz was still around
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        |  Doyle Reese
 OSG Planetary Operations
 Covert Intervention
 
 420
 
 
      | Posted - 2013.09.14 07:39:00 -
          [13] - Quote 
 Uprising > Chromosome
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        |  Cosgar
 ParagonX
 
 5223
 
 
      | Posted - 2013.09.14 07:52:00 -
          [14] - Quote 
 Replication > All
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        |  Mad Mav
 Brotherhood of the Commissioned
 
 224
 
 
      | Posted - 2013.09.14 08:23:00 -
          [15] - Quote 
 If CCP would just set aiming and weapons (with a tiny tweak to the Viziam) as they were in Chromosome with the Uprising look I think Dust would be better for it. Just my 0.02 ISK
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        |  CommanderBolt
 A.N.O.N.Y.M.O.U.S.
 
 283
 
 
      | Posted - 2013.09.14 09:08:00 -
          [16] - Quote 
 We used to earn a lot more sp in chromosome. Regularly would we be able to get 10-15k sp matches with a booster. And that wasnt even going top or doing some fancy ass shizzle.
 
 Now to even get close to 10k sp requires a pretty solid game.
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        |  Cosgar
 ParagonX
 
 5233
 
 
      | Posted - 2013.09.14 09:14:00 -
          [17] - Quote 
 
 CommanderBolt wrote:We used to earn a lot more sp in chromosome. Regularly would we be able to get 10-15k sp matches with a booster. And that wasnt even going top or doing some fancy ass shizzle.
 Now to even get close to 10k sp requires a pretty solid game.
 There was too much of a SP skill gap between players in Chromosome since all the skills were passives. At least in Uprising you have to actually make your suit.
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        |  Garrett Blacknova
 Codex Troopers
 
 3999
 
 
      | Posted - 2013.09.14 09:42:00 -
          [18] - Quote 
 Chromosome (spelling corrected) had better field of view, but worse graphics, slower feeling gameplay (partly because of the better FOV), and had just as many complaints about balance as we get now, even though there were less weapons to complain about. It also had horrible draw distance (but at least it was consistent, instead of the random mess we have now). It also had slightly worse framerate issues, and while hit detection was better than pre-1.4 Uprising, it wasn't quite as good as we have now.
 
 The field of view got toned down in order to make better graphics possible with a greater draw distance (that got broken in 1.4), but it really should have stayed, because being able to see more was awesome and I miss it. I want wider FOV again, even if they have to dial the graphics down a little to keep draw distance up.
 
 We need much more CONSISTENT draw distance, so players can reliably see any target that can threaten them. Just because you can't hit an enemy, doesn't mean you have no need to light them up and know where they are. My Shotgun has always been primarily an anti-Sniper weapon, but I can't do that if I have draw distance and target sighting limited by my weapon's CQC-only range. If I'm getting shot from anything beyond AR range, I probably can't see my attacker at all. It also doesn't help that with some weapons, enemies getting TOO CLOSE will vanish for no apparent reason, and some weapons appear to be limited to their optimal range instead of their maximum range like they should be. Even though we didn't have the same maximum draw distance in Chromosome, it was better than 1.4's crazy "maybe yes, maybe no" approach to things.
 
 IMPORTANT STUFF:
 -Better FOV than we have now (preferably with a higher turn speed so it doesn't feel slower, because wide FOV has that effect).
 -Consistent and high draw distance.
 -Constant and relatively high framerate. At this point, I'd settle for the old SDTV standard of 24FPS if that was a baseline instead of a maximum that you might hit if you're really lucky.
 
 NOT IMPORTANT:
 -Graphics. Seriously, tone the effects down - just a little. I don't care if you have the perfect max-resolution HD if you're struggling to break 10FPS and can't see enemies 20m in front of you.
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        |  Banning Hammer
 Tal-Romon Legion
 Amarr Empire
 
 1402
 
 
      | Posted - 2013.09.14 09:46:00 -
          [19] - Quote 
 Are you asking us what Open Beta version we like the most?
  I prefer having the full game already, i getting tired of participating in never ending Betas.  | 
      
      
        |  SOGZ PANDA
 The Southern Legion
 The Umbra Combine
 
 17
 
 
      | Posted - 2013.09.14 09:47:00 -
          [20] - Quote 
 I have corp mates who have around 6000 kills less than 1mill wp but have over 12mill sp
 
 Think for me imo that's enough to agree
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        |  xAckie
 Ahrendee Mercenaries
 EoN.
 
 354
 
 
      | Posted - 2013.09.14 10:01:00 -
          [21] - Quote 
 chromosone was terrible.
 
 its just rose tinted spectacles.
 
 Uprising was a such a disappointment to the community because after all that closed beta time the launch was nothing more but the same - with even worse aiming and core FPS mechanics. When we were expecting core mechanics to be much better/ fixed and the unveiling of an FPS game that was more than just a 16v16 lobby shooter. That the closed beta only showing us a portion of the game.
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        |  Cosgar
 ParagonX
 
 5235
 
 
      | Posted - 2013.09.14 10:03:00 -
          [22] - Quote 
 
 xAckie wrote:chromosone was terrible. 
 its just rose tinted spectacles.
 
 Uprising was a such a disappointment to the community because after all that closed beta time the launch was nothing more but the same - with even worse aiming and core FPS mechanics. When we were expecting core mechanics to be much better/ fixed and the unveiling of an FPS game that was more than just a 16v16 lobby shooter. That the closed beta only showing us a portion of the game.
 QFT
 
 If Uprising didn't have the core issues it had, people wouldn't be claiming Chromosome was better.
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        |  Marc Rime
 Zumari Force Projection
 Caldari State
 
 181
 
 
      | Posted - 2013.09.14 10:16:00 -
          [23] - Quote 
 Chromosome was certainly better in some areas:
 
 Graphics were less blurred and blocky. There was less flicker. It was easy to make out which pixels constituted part of an enemy, and which didn't. Uprising allows prettier screen shots though, for what that's worth.
 
 There were more generic skills and less SP sinks which encouraged cross-training.
 
 Aiming and hit detection worked better... without the aim assist being too obvious.
 
 Passive scanner actually had a use.
 
 ...sure there were other things that I forget, and some bugs and balance issues ofc ;).
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        |  Marc Rime
 Zumari Force Projection
 Caldari State
 
 181
 
 
      | Posted - 2013.09.14 10:21:00 -
          [24] - Quote 
 
 Cosgar wrote:If Uprising didn't have the core issues it had, people wouldn't be claiming Chromosome was better. So you're essentially saying that if Uprising had been better than Chromosome people wouldn't be saying Chromosome was better? ;)
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        |  Cosgar
 ParagonX
 
 5237
 
 
      | Posted - 2013.09.14 10:32:00 -
          [25] - Quote 
 
 Marc Rime wrote:Cosgar wrote:If Uprising didn't have the core issues it had, people wouldn't be claiming Chromosome was better. So you're essentially saying that if Uprising had been better than Chromosome people wouldn't be saying Chromosome was better? ;) No, I'm saying the core issues prevented Uprising from blowing Chromosome away. Chromosome had the core gameplay down, but looked like crap and Uprising looks pretty but plays like crap.
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