Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
1481. That logi/assault argument... yea I know yes another one - in General Discussions [original thread]
calvin b wrote: Cosgar wrote: calvin b wrote: First off a logi should not in any sane mind be on the same level as assault. But CCP decided to give logi's more CPU/PG and slots, the only drawback is no sidearm unless you are Amarr. I find...
- by Cosgar - at 2013.10.30 04:40:00
|
1482. That logi/assault argument... yea I know yes another one - in General Discussions [original thread]
calvin b wrote: First off a logi should not in any sane mind be on the same level as assault. But CCP decided to give logi's more CPU/PG and slots, the only drawback is no sidearm unless you are Amarr. I find this absolute BS. Why is a logi a b...
- by Cosgar - at 2013.10.30 04:04:00
|
1483. A Call to Boycott The Heavy Class - Time for Action - in General Discussions [original thread]
Sinboto Simmons wrote: +1 Yall need some love. Also: Minmatar heavy noaw. They're holding back the rusty linebacker because Dust 514 won't be able to handle a fat boy that can sprint 6.6m/s
- by Cosgar - at 2013.10.30 03:51:00
|
1484. That logi/assault argument... yea I know yes another one - in General Discussions [original thread]
And again, we have a bunch of people that don't play logistics trying to balance the class. Stop looking for cheap kills and campaign for assault suits to get buffed. You probably would have one by now if you did.
- by Cosgar - at 2013.10.30 03:29:00
|
1485. FG splash doesn't need a nerf - in General Discussions [original thread]
It's not a nerf to people that are used to forge sniping. Now it actually requires skills that some FotM jumper never gained over time.
- by Cosgar - at 2013.10.30 03:21:00
|
1486. Ultimate scout problem - in General Discussions [original thread]
Oswald Rehnquist wrote: Cosgar wrote: The ultimate problem with Dust is that CCP balances this game around medium suits with an AR. Everything else is gimped in proportion to player skill > effectiveness. An assault with an AR/sidearm wil...
- by Cosgar - at 2013.10.30 03:12:00
|
1487. Ultimate scout problem - in General Discussions [original thread]
The ultimate problem with Dust is that CCP balances this game around medium suits with an AR. Everything else is gimped in proportion to player skill > effectiveness. An assault with an AR/sidearm will always be the most dominant thing on the f...
- by Cosgar - at 2013.10.30 02:58:00
|
1488. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: I do wanna know what music is playing in the background though. Music was sick. Definitely from a Genesis game. I want to say maybe Shadowrun, but I doubt Thunderbolt would be smart enough to figure that game out either.
- by Cosgar - at 2013.10.30 02:26:00
|
1489. That logi/assault argument... yea I know yes another one - in General Discussions [original thread]
Seymor Krelborn wrote: Cosgar wrote: Nocturnal Soul wrote: Cosgar wrote: Look at the logistics base stats, and then look at the assault's base stats, now look at all the available modules aside from shield extenders and plates. That's ...
- by Cosgar - at 2013.10.30 02:03:00
|
1490. That logi/assault argument... yea I know yes another one - in General Discussions [original thread]
Nocturnal Soul wrote: Cosgar wrote: Look at the logistics base stats, and then look at the assault's base stats, now look at all the available modules aside from shield extenders and plates. That's why I'm going to say no. PS- Use the searc...
- by Cosgar - at 2013.10.30 01:40:00
|
1491. That logi/assault argument... yea I know yes another one - in General Discussions [original thread]
Look at the logistics base stats, and then look at the assault's base stats, now look at all the available modules aside from shield extenders and plates. That's why I'm going to say no. PS- Use the search function, we don't need 43985304578309 t...
- by Cosgar - at 2013.10.30 01:34:00
|
1492. Suit balancing for dummies - in General Discussions [original thread]
Spademan wrote: Why is the heavy the only basic suit you included here? Because basic suits shouldn't exist. They're just meaningless SP sinks and an unnecessary hurdle for new players to get to the role they want.
- by Cosgar - at 2013.10.30 00:43:00
|
1493. The real logi balance thread. - in General Discussions [original thread]
Seymor Krelborn wrote: Artificer Ghost wrote: There is no fix, because it isn't broke. Anyone who says it is broke hasn't played with Logistics, they're only KDR [people] that are looking to be the almighty-assault. They must be playing CoD ...
- by Cosgar - at 2013.10.30 00:27:00
|
1494. Only scrubs want a scout HP buff - in General Discussions [original thread]
IMMORTAL WAR HERO wrote: Paran Tadec wrote: If you are spotted, you arnt a good scout. Too bad. If you put youself in a situation where you cant run away, you arnt a good scout. Too bad. yep scout only need 100 sheild 100 armor make them...
- by Cosgar - at 2013.10.30 00:13:00
|
1495. Suit balancing for dummies - in General Discussions [original thread]
Make this a 3rd racial bonus for their applicable classes, not per level, but a flat bonus for using the suit. Homogenize assault/logistics CPU/PG across the racial frames to eliminate butthurt. Change the Gallente Assault racial bonus to -1% plat...
- by Cosgar - at 2013.10.29 23:56:00
|
1496. A Call to Boycott The Heavy Class - Time for Action - in General Discussions [original thread]
You should be trying to get the HMG fixed. What's the point of more resistance or HP if you don't have the accuracy, range, and DPS to back it up?
- by Cosgar - at 2013.10.29 23:25:00
|
1497. ccp - in General Discussions [original thread]
I'm still waiting on rollover SP, cloaking, deployed shields, black ops dropships, and a Minmatar shotgun. Wait in line...
- by Cosgar - at 2013.10.29 23:09:00
|
1498. good patch but... - in General Discussions [original thread]
DUST Fiend wrote: Wait. So we should buff the suit that got a nerf because it was OP? How exactly does that one add up? The nerf was a bit heavy handed back then because of shield/armor imbalances. CaLogi is still a solid suit, but one of ...
- by Cosgar - at 2013.10.29 23:07:00
|
1499. good patch but... - in General Discussions [original thread]
Every logistics suit has drawbacks compared to their racial assault counterpart: Minmatar Ass Assault = More high powered slots, speed, base HP, shield regen Amarr Ass = Better offensive oriented bonuses Gallente Ass = More speed, easier to fit h...
- by Cosgar - at 2013.10.29 23:05:00
|
1500. Did I just find new concept art of the Amarr light frame? - in General Discussions [original thread]
Hecarim Van Hohen wrote: That looks cool and very Amarrian in design but seems a bit bulky to be a scout but that might just be me. Trench coat seems nice, but a hood would be more fitting.
- by Cosgar - at 2013.10.29 22:18:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
First page | Previous page | Next page | Last page |