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5581. New Player's Impressions: - in General Discussions [original thread]
Aythadis Smith wrote: Balance. Not weapon balance but game. A middle ground for MMO and FPS. But with that, weapons should be deadly in the right hands to the point that if someone dies to it, they're not going to be able to get the same resu...
- by Cosgar - at 2013.05.13 05:23:00
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5582. Balance - in General Discussions [original thread]
There needs to be more incentive to use weapons that aren't Plasma Rifles. (not Assault Rifles you tryhards) HMG is finally able to hobble a bit after a nerf bat to the knees, but everything got a huge DPS nerf to the point that they're all novelt...
- by Cosgar - at 2013.05.13 05:17:00
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5583. I went 9-1 and it cost me 1,109,944 ISK - in General Discussions [original thread]
DJINN leukoplast wrote: I say tanks get a massive OMGLOLLYPOP nerf, but make them cost as much as our suits. You shouldn't be guaranteed near invincibility just because you paid a lot of ISK. I can run a super proto everything suit but still...
- by Cosgar - at 2013.05.13 05:14:00
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5584. What do you new players think of HAVs? just curious - in General Discussions [original thread]
There aren't enough "ZoMG! I can'T KILL a TanK wiTh a MILITIA SWARM LAUNCHER, NURF ze TANKz!" threads. A true sign that the tanker community has taken grave blow. HAV a heart CCP!
- by Cosgar - at 2013.05.13 04:56:00
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5585. Dear Tank drivers - in General Discussions [original thread]
And that's the problem, there's no meta game outside of this stupid nerf witch hunt on the forums that's been going on for the past 2 years and look at how ****ed up Dust 514 is. You're "metagaming" is what's been slowly killing this game. Stop th...
- by Cosgar - at 2013.05.13 04:52:00
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5586. Tanks need to be adjusted. - in General Discussions [original thread]
ladwar wrote: these speed changes, the pg lies are stuff I wanted to see in the patch notes that were left out.. wonder why. Because even more people would have switched to Caldari Logi and abusing the TAR like they are now.
- by Cosgar - at 2013.05.13 04:48:00
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5587. I went 9-1 and it cost me 1,109,944 ISK - in General Discussions [original thread]
BMSTUBBY wrote: So hear me out. I went 9-1, I blew up 2 turret installations, took out 2 tanks, 4 LAVs, I supported my team at letters, we won the game and I got 175,456 ISK. Oh yeah that's right I was in a Tank. Tanks don't need to be buf...
- by Cosgar - at 2013.05.13 04:45:00
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5588. The Caldari Assault Type-II Suit - in General Discussions [original thread]
Kaze Eyrou wrote: NeoWraith Acedia wrote: It no longer exists as the "type-II" suit, it's been re-tweaked a bit since chromosome and is now known as the Caldari Assault suit. It is now as slow as the type-I once was, it's had it's HP changed...
- by Cosgar - at 2013.05.13 04:42:00
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5589. Lav driverside being able to shoot - in General Discussions [original thread]
JETSTORM1090 wrote: CAELAN Andoril wrote: How about mild compromise? The standard LAV's as they are now, as well as a more 'assault' oriented vehicle, with mounted weapons in the front. Maybe lower PG/CPU or something in exchange for balance...
- by Cosgar - at 2013.05.13 04:39:00
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5590. Tanks need to be adjusted. - in General Discussions [original thread]
ladwar wrote: Cosgar wrote: ladwar wrote: CCP must be confused... shield HAVs are meant to be slower the armor HAVs yet adding armor =slower. so this is some sortof insult to shield HAVs, thanks. i knew it was weird that armor was faster ...
- by Cosgar - at 2013.05.13 04:33:00
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5591. Incoming Logi Nerf - in General Discussions [original thread]
Cruor Abominare wrote: Aside from the lul caldari bonus, the other problem is really the pg CPU issue. Ccp did a terrible job assigning those values and besides the rather broken amarr assault, every other race has to give up one two slots for ...
- by Cosgar - at 2013.05.13 04:26:00
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5592. What would you, as a logi, be willing to give up in order to balance your suit? - in General Discussions [original thread]
Why are we still talking about all logis if the CaLogi is the problem. Well, after tomorrow it shouldn't be a problem lol.
- by Cosgar - at 2013.05.13 04:13:00
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5593. Tanks need to be adjusted. - in General Discussions [original thread]
ladwar wrote: CCP must be confused... shield HAVs are meant to be slower the armor HAVs yet adding armor =slower. so this is some sortof insult to shield HAVs, thanks. i knew it was weird that armor was faster then shield and there it is. i gue...
- by Cosgar - at 2013.05.13 03:51:00
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5594. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Den-tredje Baron wrote: snip! No offense, but I'm siding with Keyser here. The entire logi class shouldn't have to give anything up just because of the CaLogi. Amarr logi is exactly where it should be without overpowering the Amarr assault, e...
- by Cosgar - at 2013.05.13 03:41:00
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5595. HAV Truce. - in General Discussions [original thread]
CCP Blam! wrote: Hi guys, Thanks for all your input. Here are some quick points: - I'm looking at adjusting PG and CPU values, however this is a bit of a big effort so keep that in mind since this will also include re-evaluating PG/CPU costs o...
- by Cosgar - at 2013.05.13 03:29:00
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5596. MD a summery 11 points, All together fatal, separate meh. - in General Discussions [original thread]
Beren Hurin wrote: Yet another issue to think about....at long range, when you have to shoo above them and train the leaf sight a full body's worth above your sight does not reveal their HP marker anymore. You now are unaware of the affect of y...
- by Cosgar - at 2013.05.13 02:58:00
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5597. logis saves my tank>logi be nerfed>where logi?>Nuuuu! - in General Discussions [original thread]
We've been banning together to come up with ideas to buff the other suits so we don't need a nerf. We're not going down without a fight.
- by Cosgar - at 2013.05.13 02:52:00
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5598. Bringing back swarm luanchers - in General Discussions [original thread]
fred orpaul wrote: yea I know they are just fine, but I miss my side ways shooting dumb fire swarm launchers and I want them back so heres my suggestion give the swarm vehicle proximity switch like the AV nades in the first 10m of flight after ...
- by Cosgar - at 2013.05.13 02:48:00
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5599. New racial bonus ideas - in General Discussions [original thread]
Delirium Inferno wrote: Discussing the Gallente Scout's bonus of scan profile, it should probably be greater than 10% per level or give it a greater base value. Right now it has a base value of 10 meters. To see how worthless that is, check thi...
- by Cosgar - at 2013.05.13 02:42:00
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5600. New racial bonus ideas - in General Discussions [original thread]
Sontie wrote: I think the entire racial bonus system needs to be re thought. Basic racial suits should recieve a bonus, so what I would like to see is: Minimatar bonus +2% move speed increase Minmatar Scout +5% Nova Knife damage Minmatar Assa...
- by Cosgar - at 2013.05.13 02:39:00
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