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501. give it a week. - in General Discussions [original thread]
More like a hotfix
- by Cosgar - at 2013.12.12 03:15:00
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502. Forum Operation 5 get - in General Discussions [original thread]
Didn't you used to have more likes? Could've sworn you had 1500 over me at some point.
- by Cosgar - at 2013.12.12 03:05:00
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503. Awwww come on!! WTF - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: Put three remotes on enemy tank and got kicked for friendly fire. Try laying out a patch of proximity mines.
- by Cosgar - at 2013.12.12 03:04:00
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504. So what's your choice? RR or CR? - in General Discussions [original thread]
I'm currently cheating on my MD with the Combat rifle. Don't tell my Carthum pistol.
- by Cosgar - at 2013.12.12 02:44:00
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505. The problem with AV - in General Discussions [original thread]
REs and mines could use some work and LAVs are near pointless, but vehicle vs AV is about as good as it's going to get right now.
- by Cosgar - at 2013.12.12 02:27:00
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506. Ultimate Weapon? - in General Discussions [original thread]
Jadek Menaheim wrote: Chit Hoppened wrote: True Adamance wrote: JIHAD TANK? MLT TANK- Cheap MLT Nitrous- Fast RE- Boom Cheap, Fast, Boom..... I'll give 1 million ISK to the person who films themselves doing this. Footage going up ...
- by Cosgar - at 2013.12.12 01:57:00
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507. Initial 1.7 thoughts so far on AV vs V - in General Discussions [original thread]
Iron Wolf Saber wrote: Right now i feel the current lineup of tanks qualify as light combat tanks (and not MBTs or heavy tanks and or tank destroyers) this is somewhat okay to have provided they're not too impossible to kill just right now the...
- by Cosgar - at 2013.12.12 01:55:00
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508. Initial 1.7 thoughts so far on AV vs V - in General Discussions [original thread]
REs and mines could use some work. Damage or max carried/active needs to scale up across the tiers. I'm loving the RE throwing distance and damn near jizzed my pants when I realized they were sticky. It would be nice to be able to pick them back u...
- by Cosgar - at 2013.12.12 01:25:00
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509. Tankers a warning - in General Discussions [original thread]
Loving the infantry tears. My only complaint is that REs and proximity mines could use a slight buff.
- by Cosgar - at 2013.12.12 01:15:00
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510. Let's talk dust: What's your reaction to seeing a HAV - in General Discussions [original thread]
My reaction is to lay REs or mines in the path of its possible escape route when their modules go into cooldown and watch the fireworks.
- by Cosgar - at 2013.12.11 21:17:00
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511. Why is there a complaint on TTK now? - in General Discussions [original thread]
Keep defending your broken mechanics. Your tears will be extra delicious when it gets fixed.
- by Cosgar - at 2013.12.11 21:15:00
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512. Why is there a complaint on TTK now? - in General Discussions [original thread]
Rowdy Railgunner wrote: Jaysyn Larrisen wrote: With the multiple avenues of delivering very high levels of DPS the defensive tools available to players haven't caught up. Essentially it's making proto fittings significantly less relevant and...
- by Cosgar - at 2013.12.11 21:03:00
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513. Why is there a complaint on TTK now? - in General Discussions [original thread]
Rowdy Railgunner wrote: What's funny is people think the TTK is actually low. Go play any other shooter where you are dead in a nanosecond and then come back to DUST. 2-3 seconds is a long time to live while taking fire in a FPS. Anyone who say...
- by Cosgar - at 2013.12.11 20:58:00
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514. Why is there a complaint on TTK now? - in General Discussions [original thread]
Hitscan weapons have a glaring advantage over non hitscan ones, gunplay has been reduced to high HP + DPS = instant win, there's no incentive to use or skill into higher tier gear when free fits do the job with little risk, weapons have been balan...
- by Cosgar - at 2013.12.11 20:46:00
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515. Make the swarm launcher a sidearm - in General Discussions [original thread]
Cody Sietz wrote: Cosgar wrote: Cody Sietz wrote: Cosgar wrote: You know, tanks are actually paper thin once their modules are in cooldown. If they moved slower, then that would be fine. Cause the tanker would have to choose between...
- by Cosgar - at 2013.12.11 17:49:00
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516. Make the swarm launcher a sidearm - in General Discussions [original thread]
Cody Sietz wrote: Cosgar wrote: You know, tanks are actually paper thin once their modules are in cooldown. If they moved slower, then that would be fine. Cause the tanker would have to choose between staying and fighting or running. Rig...
- by Cosgar - at 2013.12.11 17:34:00
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517. Make the swarm launcher a sidearm - in General Discussions [original thread]
Lorhak Gannarsein wrote: Cosgar wrote: You know, tanks are actually paper thin once their modules are in cooldown. This. EDIT: You know what, would you be terribly upset if I sigged this? Knock yourself out. TERMINALANCE wrote: C...
- by Cosgar - at 2013.12.11 17:30:00
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518. Make the swarm launcher a sidearm - in General Discussions [original thread]
You know, tanks are actually paper thin once their modules are in cooldown.
- by Cosgar - at 2013.12.11 17:20:00
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519. Player Request for Priority for 1.8 (please put top 5 priorities) - in General Discussions [original thread]
Framerate and rendering TTK and weapon balancing Better defined roles for scout heavy and assault EWAR Scout buff and/or cloaking.
- by Cosgar - at 2013.12.11 17:18:00
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520. If this game cost 15$ a month to play, but was on PC in it's current state, ... - in General Discussions [original thread]
I have a feeling this game would make my antivirus go nuts.
- by Cosgar - at 2013.12.11 16:58:00
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