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4001. No respecs right? Ya dust is dead. - in General Discussions [original thread]
Why not just wait until the next major build update? Skill tree needs work, as in making it into an actual skill tree and not linear SP sinks, and bonuses across the board are probably going to be addressed. It's only a matter of time.
- by Cosgar - at 2013.07.20 07:23:00
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4002. Weapons that I consider 'perfect' - in General Discussions [original thread]
Proximity Mines need a buff...
- by Cosgar - at 2013.07.20 07:20:00
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4003. Back to Beta phase - in General Discussions [original thread]
Iron Wolf Saber wrote: Can't at this stage. That would require a few lawsuits back and forth. Merc Packs?
- by Cosgar - at 2013.07.20 06:57:00
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4004. CCP's reaction when 500 players say that something is awful - in General Discussions [original thread]
Told you Applejack couldn't star in her own episode. Not even cherry brothels and racist barns could make her popular.
- by Cosgar - at 2013.07.20 06:46:00
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4005. Anybody else fine with aiming? - in General Discussions [original thread]
Except for the start of Uprising, I never had a problem with aiming. Hit detection is a whole different story though...
- by Cosgar - at 2013.07.19 23:27:00
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4006. Logistics shouldn't be allowed to be slayers? - in General Discussions [original thread]
Soldiersaint wrote: Noc Tempre wrote: Why is this a core assumption of balance? Let's look at other popular titles - Planteside 2 - Medic has exclusive access to the best ARs Battlefield - Medics oscillate from HMGs to ARs between games MAG...
- by Cosgar - at 2013.07.19 12:31:00
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4007. My thoughts on the Cal logi nerf - in General Discussions [original thread]
xSir Campsalotx wrote: I think logis should have more life look at the vehicles. Just don't allow logis to run damage mods, make equipment a requirment, and make the gun have the same as or lesser meta level than said equipment. Thus no duvolle...
- by Cosgar - at 2013.07.19 12:14:00
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4008. Logi suit balancing for dummies - in General Discussions [original thread]
Cat Merc wrote: Cosgar wrote: I think your problem is more about shield vs armor than logi vs assault. Nope. While it is a problem this has nothing to do with it. Then why so adamant about the Gallente assault losing a low slot than to ...
- by Cosgar - at 2013.07.19 12:02:00
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4009. Balance. Part 1 Weapons. - in General Discussions [original thread]
MD already took damage/radius nerf compared to Chrome, dropsuits have more EHP and nanohives got nerfed, starving it even further. Nothing needs to be adjusted with it. If you as a user think it's OP, it's only because you're familiar with it.
- by Cosgar - at 2013.07.19 11:42:00
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4010. 2.5 million SP nerf, biggest in Dust history? - in General Discussions [original thread]
DJINN leukoplast wrote: Calogis were only OP to the players who did not know what a flux nade was. Seriously, WTF? So much hate, it's insane! Calogis are becoming the scapegoat for terribad players not knowing how to play a game with more th...
- by Cosgar - at 2013.07.19 11:40:00
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4011. Logi suit balancing for dummies - in General Discussions [original thread]
Cat Merc wrote: Korvin Lomont wrote: Cat Merc wrote: Korvin Lomont wrote: Cat Merc wrote: So why give them more module slots than assaults so they can compensate for what you loose? That makes no sense. If they gave you exactly the...
- by Cosgar - at 2013.07.19 11:34:00
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4012. What happened to Carbon engine - in General Discussions [original thread]
Miokai Zahou wrote: Aran Abbas wrote: Cosgar wrote: Aran Abbas wrote: The more I think about it, the more I see Dust on the PS3 as a trial run for Dust on better systems. We're the guinea pigs and they'll use what they learn from us fo...
- by Cosgar - at 2013.07.19 11:15:00
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4013. 2.5 million SP nerf, biggest in Dust history? - in General Discussions [original thread]
DJINN leukoplast wrote: Laurent Cazaderon wrote: DJINN leukoplast wrote: Since the Calogi suit is going to be nerfed into uselessness, even for real logis, anybody who specd into proto just lost out on 2.5 million SP, as we are being forc...
- by Cosgar - at 2013.07.19 11:04:00
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4014. Logi suit balancing for dummies - in General Discussions [original thread]
Cat Merc wrote: Cosgar wrote: Cat Merc wrote: I had fun using OP weapons. Doesn't mean it's fine. I'm using the suit in a non-lethal role, isn't that what you guys want? Did I ever say I want you to be non-lethal? I'm just saying I d...
- by Cosgar - at 2013.07.19 11:00:00
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4015. What happened to Carbon engine - in General Discussions [original thread]
Aran Abbas wrote: The more I think about it, the more I see Dust on the PS3 as a trial run for Dust on better systems. We're the guinea pigs and they'll use what they learn from us for the next three years when they do their 'real' launch on PC...
- by Cosgar - at 2013.07.19 10:55:00
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4016. Logi suit balancing for dummies - in General Discussions [original thread]
Cat Merc wrote: I had fun using OP weapons. Doesn't mean it's fine. I'm using the suit in a non-lethal role, isn't that what you guys want?
- by Cosgar - at 2013.07.19 10:53:00
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4017. Logi suit balancing for dummies - in General Discussions [original thread]
Cat Merc wrote: Cosgar wrote: Cat Merc wrote: So why give them more module slots than assaults so they can compensate for what you loose? That makes no sense. If they gave you exactly the same slot amount then it would be fine. Because...
- by Cosgar - at 2013.07.19 10:46:00
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4018. Logi suit balancing for dummies - in General Discussions [original thread]
Cat Merc wrote: So why give them more module slots than assaults so they can compensate for what you loose? That makes no sense. If they gave you exactly the same slot amount then it would be fine. Because some logis might not want to use th...
- by Cosgar - at 2013.07.19 10:38:00
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4019. Logistics shouldn't be allowed to be slayers? - in General Discussions [original thread]
xSir Campsalotx wrote: Been throwing this idea around lately... No damage mods on logis Make equipment a requirement Make equipment metal level = or > weapon meta level This means no pro gun without pro equipment unless you completely sac...
- by Cosgar - at 2013.07.19 10:34:00
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4020. What happened to Carbon engine - in General Discussions [original thread]
First Prophet wrote: Carbon was meant for high end PCs. PS3 couldn't handle it so they switched to Unreal instead. Set them back a lot apparently. Understatement of the century.
- by Cosgar - at 2013.07.19 10:30:00
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