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261. Let's fix the Flaylock - in General Discussions [original thread]
Ghost Kaisar wrote: Cosgar wrote: I agree the Flaylock needs to be buffed, but I don't think we need to reinvent the wheel on this one. Just like the MD, the flaylock became OP when splash hit detection finally got fixed and hitscan hit dete...
- by Cosgar - at 2013.12.17 20:35:00
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262. There so much Complaining about the Scout - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: Fusion Commander wrote: If they ever get buffed they'll be OP in some way welcome to the forums. you'll see: QQ about scouts QQ about TTK QQ about heavies QQ about tanks QQ about QQ to be honest the only bu...
- by Cosgar - at 2013.12.17 20:29:00
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263. Let's fix the Flaylock - in General Discussions [original thread]
I agree the Flaylock needs to be buffed, but I don't think we need to reinvent the wheel on this one. Just like the MD, the flaylock became OP when splash hit detection finally got fixed and hitscan hit detection was still crap. The MD was rebalan...
- by Cosgar - at 2013.12.17 20:24:00
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264. HOLY **** IT JUST ******* HIT ME - in General Discussions [original thread]
I agree, but don't just limit them to grenades. Equipment, passive modules that add effect when dealing damage, mines, and point-and-shoot equipment. It'd be a much more fun alternative to nerfing.
- by Cosgar - at 2013.12.17 20:18:00
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265. Instead of being kicked from FW for FF and TK... - in General Discussions [original thread]
Seymor Krelborn wrote: Cosgar wrote: Seymor Krelborn wrote: Keri Starlight wrote: Nope... it's supposed to prevent griefing (even if not working properly already). wrong... ccp is all about a healthy amount of griefing. I know you...
- by Cosgar - at 2013.12.17 20:15:00
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266. LOLTank Brigade Wants Swarm Launchers Nerfed? Again?! - in General Discussions [original thread]
Like jerkass AV, there's jerkass tankers. We need to stop listening to the jerkasses for once.
- by Cosgar - at 2013.12.17 20:08:00
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267. Instead of being kicked from FW for FF and TK... - in General Discussions [original thread]
Seymor Krelborn wrote: Keri Starlight wrote: Nope... it's supposed to prevent griefing (even if not working properly already). wrong... ccp is all about a healthy amount of griefing. I know you're being sarcastic, but they actually are....
- by Cosgar - at 2013.12.17 20:04:00
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268. Instead of being kicked from FW for FF and TK... - in General Discussions [original thread]
...you should be offered a choice to defect to the opposing team. Discuss!
- by Cosgar - at 2013.12.17 19:12:00
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269. Bobbing and Weaving Like A Boss... - in General Discussions [original thread]
Takahiro Kashuken wrote: Hit detection seems a bit iffy thats why Blaster always seems a bit iffy, i get shield flare but no dmg sometimes I thought it was just me. Might be lag though.
- by Cosgar - at 2013.12.17 19:07:00
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270. So now that the tables have turned... - in General Discussions [original thread]
Seymor Krelborn wrote: Cosgar wrote: Ever stop to think that the problem is people are expecting light weapon AV to be super effective against a Heavy Attack Vehicle? Also, have you seen the scrubs that call themselves dedicated AV? They wou...
- by Cosgar - at 2013.12.17 18:51:00
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271. Boundless Combat Rifles... - in General Discussions [original thread]
Cenex Langly wrote: LT SHANKS wrote: drop me faster than any other rifle in this game. It's one hell of a CQC beast! Players using AA whilst hip firing tear through my Heavy and brick tanked Logi with ease. It's pretty damned awesome. I w...
- by Cosgar - at 2013.12.17 18:34:00
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272. rp crap aside. why do you fight for a specific faction? - in General Discussions [original thread]
Minmatar are bad assess, doing so much with just rusty space debris duct taped together. Also, not too many games have black characters, so I got to take what I can get.
- by Cosgar - at 2013.12.17 18:27:00
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273. So now that the tables have turned... - in General Discussions [original thread]
Ever stop to think that the problem is people are expecting light weapon AV to be super effective against a Heavy Attack Vehicle? Also, have you seen the scrubs that call themselves dedicated AV? They wouldn't survive a day back when we had real H...
- by Cosgar - at 2013.12.17 18:13:00
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274. Nerf all assault variants of the other assault rifles - in General Discussions [original thread]
Remove the sharpshooter skill first and let's see what's more effective than what at what range.
- by Cosgar - at 2013.12.17 17:48:00
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275. Why does everyone want to nerf the CR when the RR is way better? - in General Discussions [original thread]
Before anything gets nerfed/buffed, TTK needs to be reevaluated with the better hit detection. After that, sling something as simple as removing the sharpshooter or changing the proficiency skill to something other than raw DPS might fix rifle bal...
- by Cosgar - at 2013.12.17 17:44:00
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276. Cultural insensitivity and suicide bombing in DUST 514. - in General Discussions [original thread]
If I gotta listen to Amarr RPers glorifying slavery, you should have to put up with a nickname for a tactic coined from Battlefield.
- by Cosgar - at 2013.12.17 10:24:00
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277. I think it's pretty evident at this point that HAVs need a cost increase - in General Discussions [original thread]
Mobius Wyvern wrote: Sinboto Simmons wrote: Cosgar wrote: Mobius Wyvern wrote: Jason Pearson wrote: Sir, ISK is not and should not ever be a balancing factor. lmfao I love this, I get to say exactly what AVers say, and now I underst...
- by Cosgar - at 2013.12.17 08:17:00
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278. Large turrets, the only viable AV - in General Discussions [original thread]
No WP for destroying instillations and they respawn over time. Problem solved.
- by Cosgar - at 2013.12.17 07:50:00
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279. Proxi mines & Remote explosives. - in General Discussions [original thread]
Seigfried Warheit wrote: Cosgar wrote: Ghosts Chance wrote: only buff to remotes needed would be to increase the amount you carry to match the amount you can have active its currently 3/3 3/4 4/5 needs to be 3/3 4/4 5/5 I agree max a...
- by Cosgar - at 2013.12.17 07:35:00
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280. Scout LAVs - in General Discussions [original thread]
SLAVs need to be what scout dropsuits need to be: Debuff specialists, kiting, tackling and infiltration. Imagine a badass marauder getting ready to wreck your whole squad, but suddenly a SLAV decloaks, scrambles it to deactivate modules, webs it s...
- by Cosgar - at 2013.12.17 07:31:00
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