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        | 1001. Dear CCP: Quit with the hot fixes - in General Discussions [original thread] Ya know, it's funny how people want to stop balancing the game once their fit or weapon is on the chopping block.  Everything needs to be balanced, yes even you're stuff.
 - by Cody Sietz - at 2014.08.31 16:32:00
 
 
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        | 1002. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread] Gabriella Grey wrote:    Adipem Nothi wrote:    Mauren NOON wrote:   Well swarms are a little bit too good right now....   I honestly don't understand how anyone can make these claims in good faith.  You get hit, then you drive off in your land-...
 - by Cody Sietz - at 2014.08.31 13:27:00
 
 
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        | 1003. Question for CCP: Cost of basic frames? - in Feedback/Requests [original thread] BL4CKST4R wrote:    CCP Rattati wrote:  We put basics on the backburner, I want to see what we can do for them properly.    Remove them because they are a waste of SP, or make them a USEFUL alternative to role suits, or give the skill a bonus th...
 - by Cody Sietz - at 2014.08.31 13:22:00
 
 
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        | 1004. How to fix jumping out of vehicles? - in General Discussions [original thread] The Attorney General wrote:    Cody Sietz wrote:  The reload animation thing works for me. Tired of sentinels/CalScouta hoping out of their tank just before I kill it, now me down, then injector themselves back into the redline.    You got outsm...
 - by Cody Sietz - at 2014.08.31 13:18:00
 
 
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        | 1005. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread] Heimdallr69 wrote:    Cody Sietz wrote:    Atiim wrote:    Cody Sietz wrote:   Hehe, extremely UP suits.  Then give All other suits the same speed as the Minmatar suits.   Sure, if you give them the same eHP   They are.   I heard a slight hp buf...
 - by Cody Sietz - at 2014.08.31 03:48:00
 
 
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        | 1006. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread] Atiim wrote:    Cody Sietz wrote:   Hehe, extremely UP suits.  Then give All other suits the same speed as the Minmatar suits.   Sure, if you give them the same eHP   They are.
 - by Cody Sietz - at 2014.08.31 03:23:00
 
 
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        | 1007. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread] Vrain Matari wrote:    Cody Sietz wrote:  Minmatar getting a ehp increase? I hope they lose some speed for that.  Also, ni mention of Gallente sentinel getting a slight repair bonus for losing it's low slot? Just a 1-2 point buff would make up f...
 - by Cody Sietz - at 2014.08.31 03:06:00
 
 
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        | 1008. Fap fap fap fap... - in General Discussions [original thread] Feels like a buff tbh.  There is always more armour to shoot, most suits only have a maximum of 500 shields except for the sentinel and even that is easily taken care of with a flux.
 - by Cody Sietz - at 2014.08.31 02:01:00
 
 
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        | 1009. How to fix jumping out of vehicles? - in General Discussions [original thread] The reload animation thing works for me. Tired of sentinels/CalScouta hoping out of their tank just before I kill it, now me down, then injector themselves back into the redline.
 - by Cody Sietz - at 2014.08.31 01:35:00
 
 
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        | 1010. Give us Shield healing tools in Delta! - in Feedback/Requests [original thread] Granted!  Injectors now restore shields as well.
 - by Cody Sietz - at 2014.08.30 22:27:00
 
 
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        | 1011. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread] Master Smurf wrote:    Cody Sietz wrote:  Minmatar getting a ehp increase? I hope they lose some speed for that.  Also, ni mention of Gallente sentinel getting a slight repair bonus for losing it's low slot? Just a 1-2 point buff would make up f...
 - by Cody Sietz - at 2014.08.30 19:06:00
 
 
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        | 1012. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread] Right-wing Extremist wrote:    Cat Merc wrote:  The game is risk/reward driven, sitting in a concealed position 500m away in the redline is probably one of the lowest risk things you can do.  Hence the reward being the stupidly useless sniper ri...
 - by Cody Sietz - at 2014.08.30 17:56:00
 
 
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        | 1013. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread] Please don't buff the RoF on the ScP, it's already a really good weapon and I don't wanna see it become OP again.
 - by Cody Sietz - at 2014.08.30 16:46:00
 
 
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        | 1014. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread] Minmatar getting a ehp increase? I hope they lose some speed for that.  Also, ni mention of Gallente sentinel getting a slight repair bonus for losing it's low slot? Just a 1-2 point buff would make up for it.
 - by Cody Sietz - at 2014.08.30 16:28:00
 
 
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        | 1015. Can I officially... - in General Discussions [original thread] I think the only people who should call themselves tankers are the ones who don't pop out of there tank with a CalScout with Cr or sentinel with HMG.
 - by Cody Sietz - at 2014.08.30 14:05:00
 
 
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        | 1016. Gallente and Caldari assaults get crap for bonuses - in General Discussions [original thread] Losing that charge up wnd boosting the RR up to old damage values would be a bad idea.  I'd say give them a optimal range increase.
 - by Cody Sietz - at 2014.08.30 13:55:00
 
 
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        | 1017. I just realized why everyone loves Scouts and hates Heavies - in General Discussions [original thread] bamboo x wrote:    Cody Sietz wrote:  You...should have been here a few months ago...    i was and i dont quite get the context of your statement   It's because Scouts were the most hated thing. Gallente got nerfed hard because of it.
 - by Cody Sietz - at 2014.08.30 13:05:00
 
 
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        | 1018. I just realized why everyone loves Scouts and hates Heavies - in General Discussions [original thread] You...should have been here a few months ago...
 - by Cody Sietz - at 2014.08.30 01:47:00
 
 
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        | 1019. So can the GalSentinel have back it's low slot? - in General Discussions [original thread] Heimdallr69 wrote:  As a cal assault player... I do not mind this idea, it wouldn't be OP or at least I don't think it would be.   Well I don't want a extra slot, just to replace the high with a low.
 - by Cody Sietz - at 2014.08.29 16:22:00
 
 
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        | 1020. So can the GalSentinel have back it's low slot? - in General Discussions [original thread] Robocop Junior wrote:  Probably not but I would love it. The second damage mod is ok for FGing but I'd rather have a fourth rep or cardiac.   Yeah, the extra FG dmg is nice but I miss super reps.
 - by Cody Sietz - at 2014.08.29 14:31:00
 
 
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