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3321. RIP Forge Guns - in General Discussions [original thread]
WAR-MONGER SLAUGHTER wrote: RIP SWARM LAUNCHER fixed.
- by Cody Sietz - at 2013.12.05 18:32:00
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3322. Will there be Nanite Injectors for the Gallente inb the LP store? Uplinks for C... - in General Discussions [original thread]
Beren Hurin wrote: Sgt Kirk wrote: I could have sworn the Nanite was Gallente Based Tech (because of the looks of it and what it does fits Gallente Lore wise) while Caldari had a hold of Nanohive tech but apparently I was wrong. Gallente A...
- by Cody Sietz - at 2013.12.05 18:12:00
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3323. EVE Dev Blog: Orbital Strikes - in General Discussions [original thread]
This is ground control to Major Tom. You've really made the grade.
- by Cody Sietz - at 2013.12.05 17:06:00
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3324. Minmatar Assault Mk.0 - in General Discussions [original thread]
I've seen people do well when using a smg as a main weapon(and side weapon) Maybe you can do 1 complex sidearm, 1 enhanced, 3 shield extenders, 1 basic armour plate and a enhanced shield regulator. Run those with a proto assault smg and a std sm...
- by Cody Sietz - at 2013.12.05 15:24:00
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3325. Should DMG mods have a penalty? - in General Discussions [original thread]
Ryme Intrinseca wrote: Cody Sietz wrote: They are introducing a penalty tinkering shield mods, so maybe they should add one to dmg mods. Question is, what should the penalty be? Next time read the description of the thing you're QQing abo...
- by Cody Sietz - at 2013.12.05 14:58:00
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3326. Should DMG mods have a penalty? - in General Discussions [original thread]
Atiim wrote: I don't think you realize this, but niche weapons rely on damage modifiers to outperform the "Jack-Of-All-Trades" weapons such as the Assault Rifle. Not everybody runs a Duvolle or Imperial/Carthum SCR, so you'd be gimping the onl...
- by Cody Sietz - at 2013.12.05 14:39:00
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3327. Should DMG mods have a penalty? - in General Discussions [original thread]
They are introducing a penalty tinkering shield mods, so maybe they should add one to dmg mods. Question is, what should the penalty be?
- by Cody Sietz - at 2013.12.05 13:59:00
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3328. Raise armour plates CPU - in General Discussions [original thread]
Cat Merc wrote: My Gallente Assault is extremely strained on CPU/PG. Please don't 3: Look, there has to be a way to stop every class from getting better usage out of armour plates. Gallente and Amarr should be able to take advantage of plates...
- by Cody Sietz - at 2013.12.04 23:03:00
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3329. Raise armour plates CPU - in General Discussions [original thread]
HYENAKILLER X wrote: Cody Sietz wrote: Not reactive or FS, just normal plates. Also, make it so Gallente Assaults don't get a speed penalty and Amarr get even more hp from them. As 1 of the greatest gallente warriors to ever exist, imma n...
- by Cody Sietz - at 2013.12.04 22:52:00
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3330. Raise armour plates CPU - in General Discussions [original thread]
ZeHealingHurts HurtingHeals wrote: The one that isn't Gallente. Minmatar?
- by Cody Sietz - at 2013.12.04 21:44:00
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3331. Raise armour plates CPU - in General Discussions [original thread]
T'orq wrote: Cody Sietz wrote: Not reactive or FS just normal plates. Also, make it so Gallente Assaults don't get a speed penalty and Amarr get even more hp from them. Please no, I can barely fit all my adv equipment with advanced/basic...
- by Cody Sietz - at 2013.12.04 21:41:00
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3332. A comparison of a Gallente Assault and Caldari Assault suit - in General Discussions [original thread]
Arkena Wyrnspire wrote: Those who are currently complaining about armour tankers - note the stats on the Gallente assault here, which is armour tanked. Then think about the stats on various logistics dropsuits. Is it armour that's the problem ...
- by Cody Sietz - at 2013.12.04 21:40:00
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3333. Raise armour plates CPU - in General Discussions [original thread]
Smooth Assassin wrote: No lol Why not? I usually have tons of CPU left over after I fit 2 plates and 2 reppers. Im tired of every non armour suit have the same ehp or even more then my proto Gallente assault.
- by Cody Sietz - at 2013.12.04 21:37:00
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3334. Raise armour plates CPU - in General Discussions [original thread]
Not reactive or FS just normal plates. Also, make it so Gallente Assaults don't get a speed penalty and Smart get even more go from them.
- by Cody Sietz - at 2013.12.04 21:27:00
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3335. Screw 1.7 Time to focus on 1.8 The infantry patch - in General Discussions [original thread]
If CCP buffs shield extenders then they are idiots and there is no hope for this game. Sorry, but your not ment to tank ehp caldari suits. You either Minmatar.
- by Cody Sietz - at 2013.12.04 21:25:00
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3336. Dear shield users, - in General Discussions [original thread]
XD
- by Cody Sietz - at 2013.12.04 20:50:00
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3337. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
CrotchGrab 360 wrote: [quote=CCP Logibro] Path to Game and Overall UI Made back end optimizations to reduce stalls when scrolling lists.
THANK YOU, this was so annoying. Happened all the time on the dropsuit menu. Gameplay Improved spa...
- by Cody Sietz - at 2013.12.04 18:47:00
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3338. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
First?
- by Cody Sietz - at 2013.12.04 18:36:00
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3339. So everytime you kill someone in FW you have a 25 percent chnace to get their gear? - in General Discussions [original thread]
Arkena Wyrnspire wrote: Cody Sietz wrote: Zekain K wrote: I think it means that you gain 25% of the gear that the enemy lost. Maybe... So if they lose 100 items then we get 25 to split? I would assume so. If it was 25% of the lost en...
- by Cody Sietz - at 2013.12.04 17:54:00
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3340. put a 5 second lock on the punishment button. - in General Discussions [original thread]
I wish the punishment button would sap isk or maybe just kill the guy.
- by Cody Sietz - at 2013.12.04 17:52:00
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