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161. Concerning Shields o7 - in General Discussions [original thread]
Lightning35 Delta514 wrote: I proposed taking away the gallente and amarr shield recharge and setting it to 1 per second. Now the caldaro still have crappy armor, but gallente and amarr have crappy shields. And i mean rep wise. We already ...
- by Cody Sietz - at 2015.05.27 16:22:00
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162. Anybody else think disabling AA and bullet magnatisim would balance - in General Discussions [original thread]
Vell0cet wrote: Cody Sietz wrote: Vell0cet wrote: Cody Sietz wrote: Vell0cet wrote: There isn't bullet magnetism, I'm pretty sure that's lag. The bullet went in a straight line on the other guy's screen, and it's curving on your scr...
- by Cody Sietz - at 2015.05.27 15:54:00
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163. Anybody else think disabling AA and bullet magnatisim would balance - in General Discussions [original thread]
Francois Sanchez wrote: Nerfing strafe speed would balance much more things than nerfing AA. Nerfing strafe speed would : - Eliminate assault scouts - Partially balance assaults vs commandos - Balance some rifles that have different sensitivi...
- by Cody Sietz - at 2015.05.27 15:38:00
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164. An 'i' cost Gorto Sou 100m ISK today - in General Discussions [original thread]
Well, I've seen accounts banned for trying to pretend or just straight up rip off someone's name so there is a chance this person can get his money back.
- by Cody Sietz - at 2015.05.27 15:30:00
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165. So assaults are now going down, ey? - in General Discussions [original thread]
So why are assaults getting nerfed? Is it because of the Minmatar assault?
- by Cody Sietz - at 2015.05.27 15:27:00
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166. How to battle deserters: rip off WarThunder and add a clone lock - in General Discussions [original thread]
REDBACK96USMC wrote: What some people have found out is that you still get credit if the team you left wins. Supposedly you also get the salvage from the match although I havent confirmed. Credit for a win even if you leave battle leads to peop...
- by Cody Sietz - at 2015.05.27 15:20:00
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167. Anybody else think disabling AA and bullet magnatisim would balance - in General Discussions [original thread]
Vell0cet wrote: Cody Sietz wrote: Vell0cet wrote: There isn't bullet magnetism, I'm pretty sure that's lag. The bullet went in a straight line on the other guy's screen, and it's curving on your screen to catch up to you because of lag. ...
- by Cody Sietz - at 2015.05.27 15:09:00
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168. Anybody else think disabling AA and bullet magnatisim would balance - in General Discussions [original thread]
Talos Vagheitan wrote: Everyone has equal AA so it's already perfectly balanced. Here's a radical AA idea I had thought from back in the days when everyone was whining about TTK: Turn down AA slightly on prototype weapons, 10% or so. This wa...
- by Cody Sietz - at 2015.05.27 14:59:00
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169. Anybody else think disabling AA and bullet magnatisim would balance - in General Discussions [original thread]
Vell0cet wrote: There isn't bullet magnetism, I'm pretty sure that's lag. The bullet went in a straight line on the other guy's screen, and it's curving on your screen to catch up to you because of lag. AA is fine. It's very weak compared to o...
- by Cody Sietz - at 2015.05.27 14:57:00
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170. How to battle deserters: rip off WarThunder and add a clone lock - in General Discussions [original thread]
kiarbanor wrote: Eh, I still see the metric as an easy fix that doesn't directly harm anyone, but it MAY change behavior. It might not, but what I'm saying is that it wouldn't hurt anything to try. I still don't like negative repercussions wi...
- by Cody Sietz - at 2015.05.27 14:41:00
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171. Anybody else think disabling AA and bullet magnatisim would balance - in General Discussions [original thread]
Jadek Menaheim wrote: -»\_(pâä)_/-» Wouldn't mind a subtle buff to my use of Plasma Cannons because everyone else is nerfed. This guy gets it! No more ScR hate because the weapon wouldn't be spamable. No more AR hate because what it lacks ...
- by Cody Sietz - at 2015.05.27 14:39:00
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172. So assaults are now going down, ey? - in General Discussions [original thread]
Say what?
- by Cody Sietz - at 2015.05.27 14:32:00
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173. Anybody else think disabling AA and bullet magnatisim would balance - in General Discussions [original thread]
most everything people complain about?
- by Cody Sietz - at 2015.05.27 14:28:00
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174. Why the Scrambler Rifle Hate? - in General Discussions [original thread]
Because besides the overheat it has no draw back. And while the six kin at least has trouble when going up vs shields(which would be a bigger drawback if it were possible to go 400+ shields on a non cal suit) the ScR melts through armour tanks to...
- by Cody Sietz - at 2015.05.27 14:24:00
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175. Community 'Design A Skin' Challenge (100,000 Aurum Reward) - in General Discussions [original thread]
Jadek Menaheim wrote: Quote: Victor will be decided by community majority vote in a poll thread after one week from submission deadline (11:00 UTC - Thursday, June 4th, 2015). Aeon, I really don't think the community has the ability to ca...
- by Cody Sietz - at 2015.05.27 13:11:00
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176. How to battle deserters: rip off WarThunder and add a clone lock - in General Discussions [original thread]
Ripley Riley wrote: We need a carrot and stick. Yes, some kind of penalty for leaving would be nice. I don't know if a lockout is a great idea, as it might encourage players to simply log off. Perhaps a penalty to ISK earned for the next coupl...
- by Cody Sietz - at 2015.05.26 15:37:00
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177. How to battle deserters: rip off WarThunder and add a clone lock - in General Discussions [original thread]
kiarbanor wrote: Cody Sietz wrote: if you leave battles over and over again you get a clone lock. 1 battle gets you a 30 second timer, 3 gets you 2 mins and 5 gets you a 10 minute timer. Or tweak it to something else, I don't know... Th...
- by Cody Sietz - at 2015.05.26 15:28:00
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178. How to battle deserters: rip off WarThunder and add a clone lock - in General Discussions [original thread]
if you leave battles over and over again you get a clone lock. 1 battle gets you a 30 second timer, 3 gets you 2 mins and 5 gets you a 10 minute timer. Or tweak it to something else, I don't know...
- by Cody Sietz - at 2015.05.26 14:56:00
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179. Apex fitting - in General Discussions [original thread]
Same here.
- by Cody Sietz - at 2015.05.26 14:53:00
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180. There was a hotfix today... - in General Discussions [original thread]
Dude, you can literally switch ScR for ACR. It's been allowed to wreck face since it was introduced. You can nerf the ScR without making it useless, it needs a proper balance not a straight up nerf.
- by Cody Sietz - at 2015.05.26 14:29:00
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