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Guinevere Bravo
SVER True Blood Public Disorder.
464
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Posted - 2013.12.05 12:08:00 -
[1] - Quote
Now this isn't a whinge about the patch notes so dont worry! I am in favour of the various nerfs, including the shield one. Variety is the spice of life!
My issue comes from the seemingly forgotten Minmatar assault suit. Currently I believe it has the lowest possible effective HP pool( I wonder why no one is using it ) I understand its a fast suit (if you dont armour tank it, then armour is sub 200), I understand it has a OK Shield rechange rate. But that is were the benefits end as far as i can see. It has no lower profile to 'dissapear' and get those shields back for example.
So now the shield nerf is impending, Im left wondering what the hell is going to happen to the Mk.0? I mean people will have to stack shield extenders to make up for the massive lack of HP. So it seems CCP is nerfing an already underpowered suit?
I mean prove me wrong by all means, post some fits that you would find competitve. But with the limited CPU/PG, limited lows, a nerf to an already mediocre shield recharge and an all but useless skill bonus.. I am left a little bit wanting.
And the basic Medium frame proto? Without any extra recharge rate that suit is going to be next to useless (more so than it already is). |
Anmol Singh
The Unholy Legion Of DarkStar DARKSTAR ARMY
375
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Posted - 2013.12.05 12:12:00 -
[2] - Quote
Ahhh, a rare sight...
Sagaris lover!!!
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Marston VC
SVER True Blood Public Disorder.
1312
|
Posted - 2013.12.05 12:17:00 -
[3] - Quote
Guinevere Bravo wrote:Now this isn't a whinge about the patch notes so dont worry! I am in favour of the various nerfs, including the shield one. Variety is the spice of life! My issue comes from the seemingly forgotten Minmatar assault suit. Currently I believe it has the lowest possible effective HP pool( I wonder why no one is using it ) I understand its a fast suit (if you dont armour tank it, then armour is sub 200), I understand it has a OK Shield rechange rate. But that is were the benefits end as far as i can see. It has no lower profile to 'dissapear' and get those shields back for example. So now the shield nerf is impending, Im left wondering what the hell is going to happen to the Mk.0? I mean people will have to stack shield extenders to make up for the massive lack of HP. So it seems CCP is nerfing an already underpowered suit? I mean prove me wrong by all means, post some fits that you would find competitve. But with the limited CPU/PG, limited lows, a nerf to an already mediocre shield recharge and an all but useless skill bonus.. I am left a little bit wanting. And the basic Medium frame proto? Without any extra recharge rate that suit is going to be next to useless (more so than it already is).
In my opinion, when I got the MK0 it was a remarkably underwhelming suit. Even with max core skills I find that I still need to run with a CPU and PG upgrade in both low slots. This means I end up having to use Five shield extenders just to have about 600 HP. Most proto suits can get between 700-900 EHP. The minmatar suit would be lucky to scrape over 700. This, coupled with the fact that the recharge rate is awful, makes the suit very difficult. It doesn't help that the recharge rate is getting further nerfed in 1.7 as well.
IMO CCP needs to add an active shield boosting module to the game in order to make this suit work properly. 50 hp/s for 10 seconds with a 10 second cooldown would be appropriate I think. This would allow for the suit to run hit and run like I believe it is designed for. But yeah..... The MK0 is definitely getting the short end of the stick right now.
Marston VC, STB Member
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taxi bastard
Minor Trueblood
34
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Posted - 2013.12.05 13:14:00 -
[4] - Quote
wait........you mean.....do they really?
looks at game......lol
thought that was called snipe with 5 damage mods suits ( because every little counts I am told).
jokes aside suit balance is terrible - the only good thing about the shite balance is that if you have got SP's in the crap suits. when the eve players make the suits, they will be the cheaper suits. |
Guinevere Bravo
SVER True Blood Public Disorder.
466
|
Posted - 2013.12.05 14:38:00 -
[5] - Quote
Still looking for more opinions on the above. Unanimous so far. |
Ryme Intrinseca
The Rainbow Effect
313
|
Posted - 2013.12.05 15:02:00 -
[6] - Quote
It's comparable to the assault ck.0. Mk.0 has slightly more CPU and 1/hp sec armour regen, while ck.0 has slightly lower (but still high) CPU demands and fast shield regen, so overall they are about even. I think the main issue with both suits is a lack of CPU/PG given how many highs they have to fill. |
Thor Odinson42
Molon Labe. RISE of LEGION
2168
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Posted - 2013.12.05 15:17:00 -
[7] - Quote
It's easy to see why so many people loathe Logi suits. The assault suits are just terrible overall and have unreal fitting limitations.
They should really take some high level players and try to help them understand what is wrong with these suits. From everything I read from the Devs that play the game, they all spec into all sorts of crap and haven't specialized in anything. I'm not sure they are even aware of the issues aside from the QQing on the forums.
The Minmatar scout and assault suits are easily the worst suits in the game.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Guinevere Bravo
SVER True Blood Public Disorder.
466
|
Posted - 2013.12.05 15:17:00 -
[8] - Quote
Ryme Intrinseca wrote:It's comparable to the assault ck.0. Mk.0 has slightly more CPU and 1/hp sec armour regen, while ck.0 has slightly lower (but still high) CPU demands and fast shield regen, so overall they are about even. I think the main issue with both suits is a lack of CPU/PG given how many highs they have to fill.
Yes, but you also gain a passive shield extender bonus anyway on the ck.0. Whereas the Minmatar has speed that is easily countered by the new AA. So where as you can hit 400-500 Shields Easily on a ck.0, a Minmatar assault simply wont fit every thing unless your using a CPU/PG upgrade which is 50% of your low slots, even with max skills, and still rolls in at 400hp with 5 shield extenders and lack luster recharge.
Now if you were to armour tank it then you lose speed, which is pretty conter intuitive(Mk.0 fastest suit blah de blah). Unless your using basic equipment and a ferro plate. I for one think we should be able to at least fit a 1 proto peice of equipment on a proto suit without sacrificing tank.
You can tank a Caldari with some armour which helps, so you can fit CPU/PG mod whilst still maintaining another two slots for tank. |
Guinevere Bravo
SVER True Blood Public Disorder.
466
|
Posted - 2013.12.05 15:21:00 -
[9] - Quote
Thor Odinson42 wrote:It's easy to see why so many people loathe Logi suits. The assault suits are just terrible overall and have unreal fitting limitations.
They should really take some high level players and try to help them understand what is wrong with these suits. From everything I read from the Devs that play the game, they all spec into all sorts of crap and haven't specialized in anything. I'm not sure they are even aware of the issues aside from the QQing on the forums.
The Minmatar scout and assault suits are easily the worst suits in the game.
I completely agree, they would never of nerfed shields if people actively moaned on the forums about said Minmatar suits.
The Mk.0 is basically a glorified scout suit with about an extra 200HP(at a push), and no stealth. Basically they need a decent testing team to be able to play the game with every suit. Because directly nerfing the Mk.0 with no hotfix is an issue. It was already bad... but now...
I mean CCP has graphs, lots of graphs.. how can they not see that the suit is not being used in PC. It needs adressing. |
Cody Sietz
Unkn0wn Killers Renegade Alliance
1715
|
Posted - 2013.12.05 15:24:00 -
[10] - Quote
I've seen people do well when using a smg as a main weapon(and side weapon)
Maybe you can do 1 complex sidearm, 1 enhanced, 3 shield extenders, 1 basic armour plate and a enhanced shield regulator.
Run those with a proto assault smg and a std smg. Of couse you can swap the basic plate for a 2nd regulator.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Guinevere Bravo
SVER True Blood Public Disorder.
466
|
Posted - 2013.12.05 15:26:00 -
[11] - Quote
Cody Sietz wrote:I've seen people do well when using a smg as a main weapon(and side weapon)
Maybe you can do 1 complex sidearm, 1 enhanced, 3 shield extenders, 1 basic armour plate and a enhanced shield regulator.
Run those with a proto assault smg and a std smg. Of couse you can swap the basic plate for a 2nd regulator.
Have have prof 2 in the SMG and run a Ishokone and toxin on one fit, BUT without dampening your too easy to see coming, irregardless of speed.
Its a very niche class, for compound heavy maps. Get caught mid-range then bye bye suit. |
Thor Odinson42
Molon Labe. RISE of LEGION
2169
|
Posted - 2013.12.05 16:08:00 -
[12] - Quote
Guinevere Bravo wrote:Thor Odinson42 wrote:It's easy to see why so many people loathe Logi suits. The assault suits are just terrible overall and have unreal fitting limitations.
They should really take some high level players and try to help them understand what is wrong with these suits. From everything I read from the Devs that play the game, they all spec into all sorts of crap and haven't specialized in anything. I'm not sure they are even aware of the issues aside from the QQing on the forums.
The Minmatar scout and assault suits are easily the worst suits in the game. I completely agree, they would never of nerfed shields if people actively moaned on the forums about said Minmatar suits. The Mk.0 is basically a glorified scout suit with about an extra 200HP(at a push), and no stealth. Basically they need a decent testing team to be able to play the game with every suit. Because directly nerfing the Mk.0 with no hotfix is an issue. It was already bad... but now... I mean CCP has graphs, lots of graphs.. how can they not see that the suit is not being used in PC. It needs adressing.
From the sound of it, the shield nerf was a poor attempt at nerfing brick tanking.
They wanted the shield tanker to drop that armor plate and put a shield regulator on or drop a damage mod and put a recharger on.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Bethhy
Ancient Exiles. Renegade Alliance
378
|
Posted - 2013.12.05 16:15:00 -
[13] - Quote
Another terrible short sighted decision that will only serve to un balance the game further for a VERY VERY small issue in the game.
Unbeleivable waste of man hour's CCP... yet again proving there is really no point in playing this game this year. |
Thor Odinson42
Molon Labe. RISE of LEGION
2169
|
Posted - 2013.12.05 16:19:00 -
[14] - Quote
Bethhy wrote:Another terrible short sighted decision that will only serve to un balance the game further for a VERY VERY small issue in the game.
Unbeleivable waste of man hour's CCP... yet again proving there is really no point in playing this game this year.
It's the guys they talk to that play the game. Join some of the CPM Skype chats that are out there, some of the people are playing a different game than I am. Completely ignoring the real in game mechanics due to stubborn viewpoints.
I think a majority of the people they talk to on IRC have negative KDRs. It's freakin awesome having a negative KDR person scolding you for the way you fit your suit.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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CLONE117
planetary retaliation organisation
494
|
Posted - 2013.12.05 16:20:00 -
[15] - Quote
is this without specced into core skills or with maxed specced into core skills? |
Thor Odinson42
Molon Labe. RISE of LEGION
2169
|
Posted - 2013.12.05 16:32:00 -
[16] - Quote
CLONE117 wrote:is this without specced into core skills or with maxed specced into core skills?
Not sure what difference that makes, but the people commenting in this thread are sure to have their core skills taken care of.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Daxxis KANNAH
Distinct Covert Initiative
496
|
Posted - 2013.12.05 16:40:00 -
[17] - Quote
Thor Odinson42 wrote:Bethhy wrote:Another terrible short sighted decision that will only serve to un balance the game further for a VERY VERY small issue in the game.
Unbeleivable waste of man hour's CCP... yet again proving there is really no point in playing this game this year. It's the guys they talk to that play the game. Join some of the CPM Skype chats that are out there, some of the people are playing a different game than I am. Completely ignoring the real in game mechanics due to stubborn viewpoints. I think a majority of the people they talk to on IRC have negative KDRs. It's freakin awesome having a negative KDR person scolding you for the way you fit your suit.
If true that is sad.
They should have a big board about how they want all races to thrive and implement meaningful bonuses to achieve that given the determined slot configurations.
The alternative is to give small bonuses but have near identical slot layouts for all classes and just be done with it.
As a Minny, after reading what they are supposed to be about and then looking at slot layouts and modules - Not really adding up. |
Canari Elphus
Ancient Exiles. Renegade Alliance
1065
|
Posted - 2013.12.05 16:45:00 -
[18] - Quote
I spec'd into Min Assault because I have played as a fast hit-n-run player in all FPS games. However, Im sad to see the state of the suit and especially now with the shield nerf. I would be fine with that if the suit wasnt so gimped with PG/CPU to begin with.
Flat out, the suit is already bad for PC and this makes it worse.
I have all Core skills maxed out (even the 1%) as well as pretty heavy into fitting skills and its still near impossible to fit anything decent.
With all of this, I can barely fit advanced equipment and advanced nades onto the proto suit and still have the need to run a CPU upgrade to fit it. The Combat Rifle will help a little but not enough to balance the suit. The sidearm addition means very little compared to the benefits of the logi suit.
Proud Sponsor of the United Lamp Post Defense Fund. "Protecting Our Skies For A Better Tomorrow"
¯¯¯¦¬¯`GÇó.__Gÿ+
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DEZKA DIABLO
Commando Perkone Caldari State
101
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Posted - 2013.12.05 17:05:00 -
[19] - Quote
Guinevere Bravo wrote:Now this isn't a whinge about the patch notes so dont worry! I am in favour of the various nerfs, including the shield one. Variety is the spice of life! My issue comes from the seemingly forgotten Minmatar assault suit. Currently I believe it has the lowest possible effective HP pool( I wonder why no one is using it ) I understand its a fast suit (if you dont armour tank it, then armour is sub 200), I understand it has a OK Shield rechange rate. But that is were the benefits end as far as i can see. It has no lower profile to 'dissapear' and get those shields back for example. So now the shield nerf is impending, Im left wondering what the hell is going to happen to the Mk.0? I mean people will have to stack shield extenders to make up for the massive lack of HP. So it seems CCP is nerfing an already underpowered suit? I mean prove me wrong by all means, post some fits that you would find competitve. But with the limited CPU/PG, limited lows, a nerf to an already mediocre shield recharge and an all but useless skill bonus.. I am left a little bit wanting. And the basic Medium frame proto? Without any extra recharge rate that suit is going to be next to useless (more so than it already is). Still not as bad as minmatar scout, but they are both using their hands to paddle a duct tapped canoe! |
Thor Odinson42
Molon Labe. RISE of LEGION
2169
|
Posted - 2013.12.05 17:11:00 -
[20] - Quote
Canari Elphus wrote:I spec'd into Min Assault because I have played as a fast hit-n-run player in all FPS games. However, Im sad to see the state of the suit and especially now with the shield nerf. I would be fine with that if the suit wasnt so gimped with PG/CPU to begin with.
Flat out, the suit is already bad for PC and this makes it worse.
I have all Core skills maxed out (even the 1%) as well as pretty heavy into fitting skills and its still near impossible to fit anything decent.
With all of this, I can barely fit advanced equipment and advanced nades onto the proto suit and still have the need to run a CPU upgrade to fit it. The Combat Rifle will help a little but not enough to balance the suit. The sidearm addition means very little compared to the benefits of the logi suit.
Luckily I only got to the ADV level by the time 1.4 hit.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Ghost Kaisar
THIRD EARTH INCORPORATED
966
|
Posted - 2013.12.05 17:27:00 -
[21] - Quote
Thor Odinson42 wrote:Guinevere Bravo wrote:Thor Odinson42 wrote:It's easy to see why so many people loathe Logi suits. The assault suits are just terrible overall and have unreal fitting limitations.
They should really take some high level players and try to help them understand what is wrong with these suits. From everything I read from the Devs that play the game, they all spec into all sorts of crap and haven't specialized in anything. I'm not sure they are even aware of the issues aside from the QQing on the forums.
The Minmatar scout and assault suits are easily the worst suits in the game. I completely agree, they would never of nerfed shields if people actively moaned on the forums about said Minmatar suits. The Mk.0 is basically a glorified scout suit with about an extra 200HP(at a push), and no stealth. Basically they need a decent testing team to be able to play the game with every suit. Because directly nerfing the Mk.0 with no hotfix is an issue. It was already bad... but now... I mean CCP has graphs, lots of graphs.. how can they not see that the suit is not being used in PC. It needs adressing. From the sound of it, the shield nerf was a poor attempt at nerfing brick tanking. They wanted the shield tanker to drop that armor plate and put a shield regulator on or drop a damage mod and put a recharger on.
If they wanted shield tankers to use regulators, they need to make them more viable. Boost the efficacy on shield Regs and energizers. I guarantee you assaults would use them if they could get their shields to regen like a scouts. Scouts could then use them to gain UNGODLY regen, and then actually use the suit as a hit and run. You would see less brick tanking, and more shield tanking from Caldari and Minmatars.
But then what? "Shield Tanking is OP"
Not really, just make sure you have a weapon suited to take on shield tanks. Use an ScR or Flux nades. That depleted recharge still takes awhile no matter what, and you have weapons that can tear through shields and then kill the clone underneath.
As for armor tanks? You would see more damage mods in the high slots. However, once again, you can counter the ungodly armor tank through good use of explosives and appropriate weapons.
Look at that, we actually have some strategies popping up that aren't "Stack as much eHP as possible and use the highest DPS weapon you can get".....
"All war is deception." "He who knows when he can fight and when he cannot, will be victorious" -Sun Tzu
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Daxxis KANNAH
Distinct Covert Initiative
496
|
Posted - 2013.12.05 17:31:00 -
[22] - Quote
Energizers seem fine just dat CPU!!!
Shield Regulators need to be boosted and possibly moved to high slots or Minmatar need better innate shield regen times. |
Thor Odinson42
Molon Labe. RISE of LEGION
2170
|
Posted - 2013.12.05 17:36:00 -
[23] - Quote
Ghost Kaisar wrote:Thor Odinson42 wrote:Guinevere Bravo wrote:Thor Odinson42 wrote:It's easy to see why so many people loathe Logi suits. The assault suits are just terrible overall and have unreal fitting limitations.
They should really take some high level players and try to help them understand what is wrong with these suits. From everything I read from the Devs that play the game, they all spec into all sorts of crap and haven't specialized in anything. I'm not sure they are even aware of the issues aside from the QQing on the forums.
The Minmatar scout and assault suits are easily the worst suits in the game. I completely agree, they would never of nerfed shields if people actively moaned on the forums about said Minmatar suits. The Mk.0 is basically a glorified scout suit with about an extra 200HP(at a push), and no stealth. Basically they need a decent testing team to be able to play the game with every suit. Because directly nerfing the Mk.0 with no hotfix is an issue. It was already bad... but now... I mean CCP has graphs, lots of graphs.. how can they not see that the suit is not being used in PC. It needs adressing. From the sound of it, the shield nerf was a poor attempt at nerfing brick tanking. They wanted the shield tanker to drop that armor plate and put a shield regulator on or drop a damage mod and put a recharger on. If they wanted shield tankers to use regulators, they need to make them more viable. Boost the efficacy on shield Regs and energizers. I guarantee you assaults would use them if they could get their shields to regen like a scouts. Scouts could then use them to gain UNGODLY regen, and then actually use the suit as a hit and run. You would see less brick tanking, and more shield tanking from Caldari and Minmatars. But then what? "Shield Tanking is OP" Not really, just make sure you have a weapon suited to take on shield tanks. Use an ScR or Flux nades. That depleted recharge still takes awhile no matter what, and you have weapons that can tear through shields and then kill the clone underneath. As for armor tanks? You would see more damage mods in the high slots. However, once again, you can counter the ungodly armor tank through good use of explosives and appropriate weapons. Look at that, we actually have some strategies popping up that aren't "Stack as much eHP as possible and use the highest DPS weapon you can get".....
I had a post somewhere yesterday in one of the many shield bitching threads. Basically I was talking about a Calogi suit with 3 compex shield extenders, 2 complex shield energizers, and 2 complex regulators. You can get some amazing shield regen, but it wouldn't matter if you could get the same regen while stacking 5 complex shield extenders (worth of HP) and even the old Calogi bonus.
It would take 500-700 Shields with the 2 complex shield energizers and 2 complex regulators to even consider NOT brick tanking in my opinion.
Remove time in battle from ISK payout formula and provide a bonus to winning team... Watch battles become fun again.
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Guinevere Bravo
SVER True Blood Public Disorder.
469
|
Posted - 2013.12.06 10:32:00 -
[24] - Quote
Would appreciate a blue or CSM response, considering the above. Guys keep those opinions rolling in. |
Zatara Rought
Fatal Absolution
1804
|
Posted - 2013.12.06 10:37:00 -
[25] - Quote
The mini assault in the strafe masters suit of choice. Regnyum uses it and destroys people in PC. He uses the speed and internal rep to his advantage, no plates at all keeps around 500 or so ehp on it. Destroyed me and extasy cravings in 1v1's in a t-dome.
And I was running a duvolle prof 5 with 2 damage mods on a 750 armor tanked suit with aim assist...and I'm not a terrible shot, I competed at the highest lvls of competition before AA was strengthened.
Strafe speed in the right mans hands > and extra 40% ehp.
Master naders: Geniuses at evening the odds.
Favorite
Skype: Zatara.Rought
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Guinevere Bravo
SVER True Blood Public Disorder.
469
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Posted - 2013.12.06 11:47:00 -
[26] - Quote
Zatara Rought wrote:The mini assault in the strafe masters suit of choice. Regnyum uses it and destroys people in PC. He uses the speed and internal rep to his advantage, no plates at all keeps around 500 or so ehp on it. Destroyed me and extasy cravings in 1v1's in a t-dome.
And I was running a duvolle prof 5 with 2 damage mods on a 750 armor tanked suit with aim assist...and I'm not a terrible shot, I competed at the highest lvls of competition before AA was strengthened.
Strafe speed in the right mans hands > and extra 40% ehp.
Whilst i agree with you, Ive seen Reg in action a fair few times. Its the now impending nerf that will take the suit from being a niche suit, to underpowered. Also when Reg was regualry running PC, SR were not as prolific (due to AA and a range buff).
At the end of the day were talking about taking the main tank of the suit that is already underused, due to a low EHP and nerfing it again. It simply needs an over haul.
Plus a full prof SR, will basically two shot this suit. I dont care what anyone says, no proto suit should be able to get dropped in 2 shots. |
Sinboto Simmons
SVER True Blood Public Disorder.
2838
|
Posted - 2013.12.06 11:52:00 -
[27] - Quote
Guinevere Bravo wrote:Would appreciate a blue or CSM response, considering the above. Guys keep those opinions rolling in. I think I'm gonna need armor for my scout, as sad as that is
Sinboto - The True Blood Minja
Forum Warrior level 2
STB-Infantry (Demolition)
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Guinevere Bravo
SVER True Blood Public Disorder.
469
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Posted - 2013.12.06 11:54:00 -
[28] - Quote
Sinboto Simmons wrote:Guinevere Bravo wrote:Would appreciate a blue or CSM response, considering the above. Guys keep those opinions rolling in. I think I'm gonna need armor for my scout, as sad as that is
I know mate, Min Scouts are really in for a rough time |
ReGnYuM
Vindictive State
1433
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Posted - 2013.12.06 12:09:00 -
[29] - Quote
Canari Elphus wrote:I spec'd into Min Assault because I have played as a fast hit-n-run player in all FPS games. However, Im sad to see the state of the suit and especially now with the shield nerf. I would be fine with that if the suit wasnt so gimped with PG/CPU to begin with.
Flat out, the suit is already bad for PC and this makes it worse.
I have all Core skills maxed out (even the 1%) as well as pretty heavy into fitting skills and its still near impossible to fit anything decent.
With all of this, I can barely fit advanced equipment and advanced nades onto the proto suit and still have the need to run a CPU upgrade to fit it. The Combat Rifle will help a little but not enough to balance the suit. The sidearm addition means very little compared to the benefits of the logi suit.
Bad for PC you say?
Nah I feel you, this Shield Nerf is going to hit the Mk.0 hard, and I am one of the few who use a regulator on it.
Anyways guys, general discussion is useless. If you want to make a real stink post in feedback or Council chambers
If you never heard of ReGnYuM, you're neither Good or Relevant in Dust 514.
KDR>ALL
Sig Move: Minmatar Crub Stomp
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Drapedup Drippedout
0uter.Heaven Proficiency V.
95
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Posted - 2013.12.06 14:04:00 -
[30] - Quote
Guinevere Bravo wrote:Cody Sietz wrote:I've seen people do well when using a smg as a main weapon(and side weapon)
Maybe you can do 1 complex sidearm, 1 enhanced, 3 shield extenders, 1 basic armour plate and a enhanced shield regulator.
Run those with a proto assault smg and a std smg. Of couse you can swap the basic plate for a 2nd regulator. I have prof 2 in the SMG and run a Ishokone and toxin on one fit, BUT without dampening your too easy to see coming, irregardless of speed. Its a very niche class, for compound heavy maps. Get caught mid-range then bye bye suit.
The only niche this suit is good in is the trash can. Yes it may seem like a scout, with a 50db Scan profile...Want to disappear? have fun getting profile dampener up to lvl 5 and then you'd have to use 2x dampener to get under proto and completely eat up your lows.
Well what about speed? those suits are fast right? Yes, they are kinda. Let's make it faster, stack two complex kin-cats, and good by proto weapon and you get 2 complex highs before you run out of cpu/pg.
What about regulators? Again, with gimped cpu/pg if you have a proto weapon, you put 2 regs on, at most you get 3 complex highs and nothing else.
Suggestions to fix: Either make speed viable again as a tanker, increase the base pg/cpu, decrease the suits scan profile so that it takes only 1 cmplx dampener to get under proto scans, or give the class and extra low slot to run a cpu or pg enhancer. Please CCP, make this suit viable for at least 1 situation. Minmatar Assault is outclassed by every other suit in EVERY POSSIBLE SCENARIO. |
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