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1961. Vehicle Stealth Nerf. Again. - in The Council's Chamber [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=79086&find=unread I would like to bring this to the attention of the CPM. Basically, now we do even less damage and nobody asked for that. Not the tankers. Not the AV. As if we were not...
- by CharCharOdell - at 2013.05.18 18:45:00
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1962. After-Action Report: Dust Uni Vs. Seraphim - in General Discussions [original thread]
Congrats on beating a corp made of scrubs. You must be very good players.
- by CharCharOdell - at 2013.05.18 18:39:00
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1963. The imps must behind the sabatage crews? - in General Discussions [original thread]
It would be a waste of time and resources for them to do this when they can just use brute force. More likely than not, it was a smaller, weak corp.
- by CharCharOdell - at 2013.05.18 18:37:00
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1964. Armor tanks are obsolete, unless anti shield turrets are released (large laser t... - in General Discussions [original thread]
No, grodd. Shields are already at a disadvantage.
- by CharCharOdell - at 2013.05.18 07:30:00
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1965. LAVs and roadkill - in The Council's Chamber [original thread]
Ld Collins wrote: Iron Wolf Saber wrote: Davy Headhunter wrote: point here is that a FREE LAV should neve be that effective, you can deploy in a free dropsuit, and get a free lav, and kill a proto suit worth about 300k isk, that is just s...
- by CharCharOdell - at 2013.05.18 07:27:00
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1966. Letter/Petition to CCP for Skill Respec on May 14th - in General Discussions [original thread]
me 2
- by CharCharOdell - at 2013.05.18 01:20:00
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1967. [REQUEST] CCP - Please confirm the TYPES of weapons - in Feedback/Requests [original thread]
how about future tank weapons?
- by CharCharOdell - at 2013.05.17 16:54:00
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1968. (Feedback) Shield Tanks - in Feedback/Requests [original thread]
Tankin Tarkus wrote: my corp leader's sagaris in last build could take an orbital 9k shield no shield amps/hardeners or atleast he said it could he lied to you. my 4000 shield gunlogi could take a hit of an orbital standing still, technical...
- by CharCharOdell - at 2013.05.17 07:31:00
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1969. Buff the plasma cannon!!!! - in General Discussions [original thread]
Scramble Scrub wrote: three shots per clip. Reduce damage by 25% So every ball does around 600-700 damage. increase projectile speed by 15% Reduce CPU requirements, but implement PG to supplement it. this post is tanker approved. i even th...
- by CharCharOdell - at 2013.05.17 07:21:00
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1970. I dont understand the whole fuss about LAVs... - in General Discussions [original thread]
Full Metal Kitten wrote: AV users are made because the buffed starter LAVs are made of bacon now, and AV is useless against traditional breakfast foods. you, sir, are very good at this. but in all seriousness, nerf mlt LAVs! How is my proto...
- by CharCharOdell - at 2013.05.17 07:16:00
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1971. very unbalanced game - in General Discussions [original thread]
DropKickSuicide wrote: Grenadez Rollack wrote: Dropkick you must not have noticed alot of ppl are specing into lav's now. Yea its still militia being run but its some good lav's now too. I hacked a enemy lav took dmg from a tank sped away an...
- by CharCharOdell - at 2013.05.17 07:13:00
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1972. very unbalanced game - in General Discussions [original thread]
Hate heavies!? At least you still have PG! Vehicles have NO PG and tanks are hit the hardest by this nerf! Seriously. If the assault rifles and AV were nerfed, this game would be perfectly balanced bc everything else is FINE, but they dont seem li...
- by CharCharOdell - at 2013.05.17 07:11:00
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1973. Small turrets - in Feedback/Requests [original thread]
Herpn Derpidus wrote: this is just my opinion but to me all small turrets are total trash right now, id rather sit on the car with my assault rifle than use the turrets, they cant hit targets for anything, and if the vehicle is moving, wich it ...
- by CharCharOdell - at 2013.05.17 07:08:00
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1974. CCP: Please buff the Scrambler Rifle - in General Discussions [original thread]
or just nerf AR and AV and this game would be perfect.
- by CharCharOdell - at 2013.05.17 07:04:00
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1975. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
Nova Knife wrote: I especially like the part where most of his post about vehicles is complaining about forge guns. Seriously though. We know stuff is broken. But we need actual goodposts to shove in CCP's face about it. You don't honestly wa...
- by CharCharOdell - at 2013.05.17 07:01:00
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1976. CCP Blam! on vehicles - in Feedback/Requests [original thread]
Nova Knife wrote: I especially like the part where most of his post about vehicles is complaining about forge guns. Seriously though. We know stuff is broken. But we need actual goodposts to shove in CCP's face about it. You don't honestly wa...
- by CharCharOdell - at 2013.05.17 06:59:00
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1977. (Feedback) Shield Tanks - in Feedback/Requests [original thread]
Telleth wrote: The units I threw out were hypothetical, but I have noticed my madrugar going quite a bit faster nowadays. I think a gunloggi should be fast enough to run out of an orbital if it has a little momentum to it. Will make it comparab...
- by CharCharOdell - at 2013.05.17 06:56:00
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1978. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
So this is what you need to do to fix this.... seriously enough debate just do this: Change vehicle engineering back to adding powergrid but increase it to 10% per level but increase the SP requirement Decrease AV nade damage by 20% Decrease mili...
- by CharCharOdell - at 2013.05.17 05:46:00
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1979. Attention tanks. What type of controller(s) do you use? - in General Discussions [original thread]
left hand keyboard. right hand troller.
- by CharCharOdell - at 2013.05.17 05:36:00
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1980. We are pink. :) - in General Discussions [original thread]
im upset about this. we are stupid old gray.
- by CharCharOdell - at 2013.05.17 05:35:00
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