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1541. Created Vehicles Alt's and my two pennies - in General Discussions [original thread]
bump
- by CharCharOdell - at 2013.07.10 09:27:00
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1542. Mass Drivers Take More Skill than AR's - in General Discussions [original thread]
i love my mass driver.
- by CharCharOdell - at 2013.07.10 09:18:00
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1543. HAV's STILL need balance!... you don't care anymore, do you ccp?? - in Feedback/Requests [original thread]
ok, i run both maddies and logis with the exact same amount of SP into each. Shield tanks are underpowered when compared to armor tanks because their reppers have a 10(30):30 cycle, and armor has a 60(25):15 cycle. Also, armor reppers will rep o...
- by CharCharOdell - at 2013.07.10 09:12:00
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1544. [Feedback] Forge guns are still broken OP - in Feedback/Requests [original thread]
im a tanker and i dont mind the forge gun. i just want adv and proto tanks....or cheaper tanks (50% cheaper).
- by CharCharOdell - at 2013.07.10 09:02:00
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1545. ******* fix the lav ccp!! - in Feedback/Requests [original thread]
Cosgar wrote: Fix tanks, and you'll see less LAVs lol. at least 70% of the unkillable LAVs are tankers getting their revenge for the PG nerf. Which reminds me...BUFF VEHICLE PG!
- by CharCharOdell - at 2013.07.10 08:59:00
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1546. [Feedback] HMG efficiencies on LAV's should be increased - in Feedback/Requests [original thread]
it's not really the HMG- it's the resistance modules that ppl put on. if i use a lav with no resistance modules or skills into it, then hmgs are pretty good. still, i see your point, but i'd say a more modest damage increase would be better. perh...
- by CharCharOdell - at 2013.07.10 08:53:00
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1547. HAV's STILL need balance!... you don't care anymore, do you ccp?? - in Feedback/Requests [original thread]
Yotta Guns wrote: low genius wrote: tanks are only there for noobs to be impressed by. there is no way currently to balance the tanks, and you don't make enough per match to pay for one. math is fun. Just make the shield reps just as goo...
- by CharCharOdell - at 2013.07.10 08:42:00
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1548. Vehicle Users Want CCP Blam! - in The Council's Chamber [original thread]
I wouldn't mind vehicles being crap so much if the devs would just tell us that they will be crap. im so unsure about it all, so i have llavs, gunlogis, and maddys. now that everyone has proto AV, i specced into callogi masshole mode. adapt or die...
- by CharCharOdell - at 2013.07.10 01:27:00
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1549. Buff vehicle damage mods = caldari tank useful, again - in Feedback/Requests [original thread]
ladwar wrote: you i know i think i have fix to this. inceased CPU on armor modules that shouldn't be stacked, IE armor hardeners (i propose it have a CPU of 56&25 PG), armor repairers( i propose 40 CPU). this would basically get rid of the ...
- by CharCharOdell - at 2013.07.10 01:12:00
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1550. Question for AURUM users : How much $$$ have you spent so far? - in General Discussions [original thread]
i bought 400 gunlogis before i knew how crap they were. no im stuck using shield tanks for the rest of...well, forever. haha. f--- me.
- by CharCharOdell - at 2013.07.10 01:09:00
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1551. Tired of Armor v Shield Tanking (Actual Tanks, gtfo Dropsuits) - in General Discussions [original thread]
Shield tanks and armor tanks were pretty balanced last build. I had my gunlogi stacked with double damage mods and i would destroy everything outside of 100m, but let even a sub-par armor tank with a blaster close that distance, and i didnt stand ...
- by CharCharOdell - at 2013.07.10 01:07:00
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1552. Tank repair. - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=87989 This is the best guide on the forums. See if it helps.
- by CharCharOdell - at 2013.07.10 01:00:00
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1553. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
King Kobrah wrote: I made a thread like this a few months ago, it got 11 pages, and everyone thought I was trolling. I'm not. Forge guns are so hyper accurate they're arguably the best anti-infantry weapon when you have the high ground...huge...
- by CharCharOdell - at 2013.07.10 00:56:00
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1554. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
King Kobrah wrote: The Attorney General wrote: King Kobrah wrote: Exactly, good players dominate with this tactic, and they shouldn't. Less than 2 seconds to charge the assault variant at max skills with the splash it has is just unaccept...
- by CharCharOdell - at 2013.07.10 00:55:00
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1555. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
The Attorney General wrote: King Kobrah wrote: i wasn't even aware i fought against you in a pc match. no idea cubs was on the roof, or anything about a tank. i focus on what i do, not worry about who i'm up against, and play my game. syner...
- by CharCharOdell - at 2013.07.10 00:52:00
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1556. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
King Kobrah wrote: I made a thread like this a few months ago, it got 11 pages, and everyone thought I was trolling. I'm not. Forge guns are so hyper accurate they're arguably the best anti-infantry weapon when you have the high ground...huge...
- by CharCharOdell - at 2013.07.10 00:49:00
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1557. Allow dropships to mount forge guns and mass drivers as their turrets - in General Discussions [original thread]
I don't think anyone would be laughing so hard when assault forges with infinite ammo are 1500ft in the sky.
- by CharCharOdell - at 2013.07.09 19:14:00
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1558. were supposed to be getting anit-air tanks next. why? - in General Discussions [original thread]
Chunky Munkey wrote: Let assault dropships whack swarm launchers on their front turret, THEN we can have a discussion about AA tanks. They really should be able to put forge guns as their turrets
- by CharCharOdell - at 2013.07.09 19:13:00
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1559. Make LLAVs logi, make scout lavs faster, make ramming a skill, and nerf mlt lavs - in General Discussions [original thread]
They cost a good bit of SP and Money, but arent powerful. Give them a better speed bonus so they become to easy to kill, expensive, murder taxis. Then make the LLAVs better at logiing. give them all organic heavy vehicle reppers/boosters, and all...
- by CharCharOdell - at 2013.07.09 19:12:00
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1560. Murder Taxis against LAV nerf - in General Discussions [original thread]
stlcarlos989 wrote: CCP's intention for LAVs wasn't to be used to constantly run people over, just like dropships weren't intended to squish people like they did in closed beta. CCP changed the mechanics of dropships and the rampant squishing w...
- by CharCharOdell - at 2013.07.09 19:08:00
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