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1161. ccp why i not deploying to battle? - in General Discussions [original thread]
takes about 30 minutes to get a squad of 6 into a battle....a squad of 4 or 5 easy, but its doubtful every1 gets in
- by CharCharOdell - at 2013.09.14 05:26:00
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1162. AV Grenades do >10,000 DMG - in General Discussions [original thread]
Heathen Bastard wrote: Tank's counters should not be: YOLOTARD USES OP GRENADE! IT'S SUPER EFFECTIVE! TANK FAINTED! lol
- by CharCharOdell - at 2013.09.14 04:21:00
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1163. This game is too one sided.... - in General Discussions [original thread]
sounds like your fit is absolute garbage and you have no idea how to use your tank. Come to 'Honey Badger' chat with the ' ' - we will fix you and then u can be OP with the rest of us.
- by CharCharOdell - at 2013.09.14 03:36:00
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1164. AV Grenades do >10,000 DMG - in General Discussions [original thread]
bacon
- by CharCharOdell - at 2013.09.14 03:31:00
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1165. Hpw to fix the AR - in General Discussions [original thread]
KGB Sleep wrote: CharCharOdell wrote: KGB Sleep wrote: CharCharOdell wrote: Reduce range to have a 70% falloff after 30m Reduce size of hotboxes to the player's body (not body plus 1m) Add more recoil No DPS nerf within 35m needed. ...
- by CharCharOdell - at 2013.09.13 14:07:00
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1166. Hpw to fix the AR - in General Discussions [original thread]
KGB Sleep wrote: CharCharOdell wrote: Reduce range to have a 70% falloff after 30m Reduce size of hotboxes to the player's body (not body plus 1m) Add more recoil No DPS nerf within 35m needed. It's a blasyer and should be beast up close....
- by CharCharOdell - at 2013.09.13 13:37:00
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1167. Hpw to fix the AR - in General Discussions [original thread]
Reduce range to have a 70% falloff after 30m Reduce size of hotboxes to the player's body (not body plus 1m) Add more recoil No DPS nerf within 35m needed. It's a blasyer and should be beast up close.
- by CharCharOdell - at 2013.09.13 13:33:00
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1168. The AR-514 Life Cycle - in General Discussions [original thread]
Yup. That thing needs a nerf.
- by CharCharOdell - at 2013.09.13 13:29:00
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1169. AV Grenades do >10,000 DMG - in General Discussions [original thread]
DJINN leukoplast wrote: CharCharOdell wrote: https://scontent-b-sjc.xx.fbcdn.net/hphotos-prn1/p480x480/539610_10151849545778934_995392485_n.jpg Now, please tell me again how they are balanced? Not entirely sure, but I think the damage do...
- by CharCharOdell - at 2013.09.13 04:39:00
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1170. AV Grenades do >10,000 DMG - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: CharCharOdell wrote: https://scontent-b-sjc.xx.fbcdn.net/hphotos-prn1/p480x480/539610_10151849545778934_995392485_n.jpg Now, please tell me again how they are balanced? Because it requires the user to be in ve...
- by CharCharOdell - at 2013.09.13 04:27:00
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1171. CCP mass drivers are op! - in General Discussions [original thread]
SgtDoughnut wrote: first1NFANTRY wrote: Mass drivers are for people who lack 1v1 skills and need to be taken away or have the splash damage reduced. Too many times have i seen good players using proto gear get killed by noobs who rely on thi...
- by CharCharOdell - at 2013.09.13 04:14:00
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1172. assault rifles - in General Discussions [original thread]
It is due for a nerf. If you feel otherwise, then you 'need your crutch', as you said to those with tanks and lasers in chrome, flaylocks in 1.2, mass drivers and forgers in 1.3....etc. Your gun is overpowered. Deal with it.
- by CharCharOdell - at 2013.09.13 04:12:00
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1173. Nerf the AR - in General Discussions [original thread]
It is OP
- by CharCharOdell - at 2013.09.13 04:12:00
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1174. AV Grenades do >10,000 DMG - in General Discussions [original thread]
Spkr4theDead wrote: Chances Ghost wrote: thats total damage taken over the lifetime of your tank you know that right? No If I die towards the end of the match, it doesn't show "25,000 damage received." I enjoy the company of people lik...
- by CharCharOdell - at 2013.09.13 04:10:00
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1175. AV Grenades do >10,000 DMG - in General Discussions [original thread]
So....can I just have an AV grenade launcher for small turrets?
- by CharCharOdell - at 2013.09.13 04:01:00
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1176. AV Grenades do >10,000 DMG - in General Discussions [original thread]
Chances Ghost wrote: thats total damage taken over the lifetime of your tank you know that right? no. lol. i've been blown up enough times to know what that number is.
- by CharCharOdell - at 2013.09.13 04:00:00
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1177. AV Grenades do >10,000 DMG - in General Discussions [original thread]
swarms need damage cut in half. av grenades need it cut by 75%. im completely serious.
- by CharCharOdell - at 2013.09.13 03:59:00
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1178. AV Grenades do >10,000 DMG - in General Discussions [original thread]
Kane Fyea wrote: Spkr4theDead wrote: Wilson Ribeiro wrote: You know it can carry like 3 nades and explosives are 20% more effective in amours so the damage that was dealt was probably of those three nades that he dropped in sequence. alth...
- by CharCharOdell - at 2013.09.13 03:59:00
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1179. If you nerf the AR, you have to nerf the ASR - in Feedback/Requests [original thread]
nerf the ar into the hall of tanks and flaylocks.
- by CharCharOdell - at 2013.09.13 03:56:00
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1180. AV Grenades do >10,000 DMG - in General Discussions [original thread]
no...i assure you, it was one grenade, as I saw it being gingerly thrown from 2 stories up by a scout...then it landed and i went from 6000 HP to 0 HP. Yup. That's my day, for ya.
- by CharCharOdell - at 2013.09.13 03:55:00
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