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21. Killing bunny hopping without removing high jumps - in Feedback/Requests [original thread]
Breakin Stuff wrote: Well, if Myos added to sprinting jumps, and the forward momentum accelerated more than the upward momentum, then it's possible to have myos be what they are now, but with less ability to pull air time and hang/bombard with ...
- by Celus Ivara - at 2015.12.13 06:38:00
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22. Dust 514 University - in General Discussions [original thread]
Darth-Carbonite GIO wrote: +1 for effort at least. But seriously join the learning coalition chat, and perhaps consider joining Dust Uni and lending your knowledge to the newbros. ^This. It's not advertized well, but there's a fair amount o...
- by Celus Ivara - at 2015.11.11 21:15:00
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23. Is this idea OP? - in General Discussions [original thread]
What about a low-medium damage, anti-infantry prox mine that has a moderate delay and warning (beeping and animation) before detonating? It can soften up and slow incoming infantry, but likely won't kill, and can be evaded entirely by alert mercs.
- by Celus Ivara - at 2015.10.31 01:18:00
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24. Pay to win more evident than ever - in General Discussions [original thread]
Celus would like to say that while an advantage is gained by spending money, it pales in comparison to having an ISK faucet; and both of those combined are nothing against talent and teamwork. Celus would also enjoy hearing that conversation ...
- by Celus Ivara - at 2015.10.21 01:47:00
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25. Sticky:[Data Insights] Dropsuits and Weapons in Planetary Conquest - in Feedback/Requests [original thread]
Wow, interesting to see all the above-proto tier weapons there. I get the causes for that, but still, for some reason wasn't expecting it on that level.
- by Celus Ivara - at 2015.10.13 03:29:00
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26. [Discussion/Theorycrafting] Swarm Launchers and Variants - in General Discussions [original thread]
One thing I'd like to throw into the mix is the idea that SL variants should be identifiable from each other for the pilot on the receiving end. A different number of fired missiles (as Rattati suggested) would help. Another tool could be differen...
- by Celus Ivara - at 2015.10.13 03:16:00
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27. It is time! DUST Port. - in General Discussions [original thread]
Aeon Amadi wrote: Aiwha Bait wrote: 7th Son 7 wrote: CommanderBolt wrote: Let your voices be heard! Clearly the majority of the playerbase would love a next gen DUST 514 or hell even a port to better technology so that we may actually...
- by Celus Ivara - at 2015.10.10 13:14:00
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28. It is time! DUST Port. - in General Discussions [original thread]
Echoing Darth and Asad here, tweeting @HilmarVeigar @CCP_Rouge @CCP_Rattati (Hilmar especially) with the tag #PortDust514 and a quick bit of text, is fast, easy and clearly communicates the state of the player-base. BTW, DUST Fiend has become...
- by Celus Ivara - at 2015.10.03 06:41:00
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29. It is time! DUST Port. - in General Discussions [original thread]
Foehammerr wrote: Asad Thahab-Jabal wrote: Starlight Burner wrote: Looks like I don't need a EVE Subscription anymore then. Saves me money tho. Eh, depends on how much you value SP. Keeping an Eve account running to accrue SP could be...
- by Celus Ivara - at 2015.10.03 04:49:00
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30. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Very good changes all-in-all. :) I keep staring at the sheets looking for problems, and instead I'm finding new interesting choices for players. There are a few spots that are hard to predict (like the AV changes), yet even those don't come off a...
- by Celus Ivara - at 2015.09.24 13:57:00
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31. CPM Feedback Request: Game Mode Selection - in Feedback/Requests [original thread]
My suspicion is that the players who like to be Slayers (which is the majority of the player base) select Dom since it offers the most raw action and WP/SP. Dom has the downside of being very static, and thus wears thin halfway through the battle....
- by Celus Ivara - at 2015.09.12 01:01:00
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32. Announcement:[EVENT] Amarr Challenge [Sept 15-25] - in General Discussions [original thread]
Really liking the nod to recent EVE lore. Please do more of this in future events. :)
- by Celus Ivara - at 2015.09.12 00:36:00
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33. Announcement:Dev Blog: CPM2 ANNOUNCED - in Announcement and Events [original thread]
So I did some analysis on the vote data and two things popped out: First: Pokey was an incredibly popular 3rd or 4th place vote, but largely on ballets locked down by eventual CPM2 winners in the 1st slot. Breakin and Cross in particular beat...
- by Celus Ivara - at 2015.08.18 14:28:00
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34. Hello all New to Dust514 - in General Discussions [original thread]
Dust's best and worst aspect is that it's very deep with lots of progression. There's lot's to learn and upgrade, so it's a long road before you get competitive, but you will have immense capacity to customize your character and playstyle. To g...
- by Celus Ivara - at 2015.08.16 00:56:00
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35. Kincats discussion (red gatorade) - in General Discussions [original thread]
I use Kinkats all the time, and they are largely fine as is. I will admit though: 1: I never find a reason to use Basic or Advanced tiers. 2: The PG cost on these guys is pretty nuts.
- by Celus Ivara - at 2015.08.15 12:19:00
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36. Songs of Seraphim's AMA - in General Discussions [original thread]
People were tangenting about Scotch earlier; Scotch pro-tip: "Gordon & MacPhail" is a group that doesn't make Scotch, but they pick the best of everyone else's batches and resell it under their label. If you like awesome bog-booze, but don't ...
- by Celus Ivara - at 2015.08.06 14:21:00
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37. Who Soraya's Voting For (Biomassed Blog) - in General Discussions [original thread]
Soraya Xel wrote: http://biomassed.net/2015/07/30/who-sorayas-voting-for/ My endorsements, and more importantly, why I endorse them. Pokey Dravon, Cross Atu, Darth Carbonite, Breakin Stuff, Kevall Longstride, Zaria Min Deir, and Ripley Riley d...
- by Celus Ivara - at 2015.07.31 08:06:00
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38. Most painful UI components in DUST - in Feedback/Requests [original thread]
Love seeing threads like this. Nothing sinks a game faster than poor UI. Though the core of it is quite good, there is lots of space for polish. Since this is becoming a crowd-source for UI issues, I'll copy-pasta myself from a thread a while bac...
- by Celus Ivara - at 2015.07.29 01:32:00
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39. SKINs and BPCs - in General Discussions [original thread]
CCP Rattati wrote: My aim is to remove all visual progression from the dropsuits themselves and instead unlock those same SKIN's with Dropsuit Skills, purchased for ISK I dunno, it seems like a fun carrot if certain SKINs required the player ...
- by Celus Ivara - at 2015.07.17 08:32:00
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40. scouts with 3 equipment slots - in General Discussions [original thread]
As a support Scout, I'll say we don't need more than 2 eq, but holy-kitten do we need more BW.
- by Celus Ivara - at 2015.07.10 10:14:00
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