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1. Why don't people want passive skilling only? - in General Discussions [original thread]
+1 While I believe the idea has merit, the game itself is not strong enough to support it. FPS is a difficult market and Dust doesn't have enough quality to make a good draw outside of what it tries to do with EVE. Currently, the majority of play...
- by Celeblhach - at 2013.06.04 16:37:00
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2. You took away the most satisfactory noise in the game! - in General Discussions [original thread]
Signed
- by Celeblhach - at 2013.05.29 21:45:00
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3. ccp please explain your reasoning behind...... - in General Discussions [original thread]
The OP isn't complaining about the fact that there are skills that serve as prereqs but mainly that those skills do absolutely nothing. Dropsuit Command, Dropsuit Upgrades, Weaponry, Vehicle Command, Vehicle Upgrades, etc. don't actually unlock an...
- by Celeblhach - at 2013.05.29 19:34:00
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4. scramble rifle is junk.. everyone just use the tactical AR.. boring - in General Discussions [original thread]
Yea. This is pretty common knowledge. Scrambler is fun, but not viable for competitive play. There's a pretty big thread in Feedback and Requests about it. https://forums.dust514.com/default.aspx?g=posts&t=78385&find=unread
- by Celeblhach - at 2013.05.24 19:16:00
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5. Using a rifle other than the AR puts you at a disadvantage - in General Discussions [original thread]
Its far safer to do multiple small buffs than one large buff anyways. That way weapons don't fly from crap to OP all in one go and that sweet spot in between is easier to hit. In Beta, you never saw TARs because they were underwhelming at best, bu...
- by Celeblhach - at 2013.05.22 19:37:00
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6. Getting a full skill respec after "Graduating" from the battle academy - in General Discussions [original thread]
+1 Regardless of whether EVE has it or not, the idea would work for a console-based FPS that doesn't exactly have a small learning curve to begin with. From a business perspective, it would make it easier to keep potential customers, since messi...
- by Celeblhach - at 2013.05.22 17:04:00
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7. Anyone else dying in their Protosuits more often than their other suits? - in General Discussions [original thread]
Typically, when I see a proto suit wandering around alone, I let the entire team know. Some avoid the area entirely and attack a different objective but most will wander over and feed the proto until he gets suicidally overconfident... or sniped. ...
- by Celeblhach - at 2013.04.03 08:08:00
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8. CCP DON'T ADD IN TRADING - in General Discussions [original thread]
I'll pretend you're being serious... Even if a new player trades for advanced gear, that doesn't mean they could use it. You can get advanced gear in salvage and not use it, so there's no reason that items traded from other players would work any...
- by Celeblhach - at 2013.04.03 07:14:00
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9. Human Endurance Reward Question - in General Discussions [original thread]
Its nice to know that, but could CCP be just a little clearer when posting the rewards? Since they only said "blueprint" and "blueprint copy" isn't ever mentioned in Dust...
- by Celeblhach - at 2013.04.01 20:21:00
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10. Proto Tanks - in General Discussions [original thread]
The actual prototype tanks were referred to as "Black Ops Tanks" or something like that. When they were removed, the Surya and Sagataris got forcefully made into Prototypes but in reality, they don't really meet that standard. When the real protot...
- by Celeblhach - at 2013.03.30 20:39:00
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11. New patch = SP reset? - in General Discussions [original thread]
The devs have already stated that barring something catastrophic happening, there will not be any SP "resets". There might be a reallocation, but no resets so at worst, you'll just need to choose your skills again.
- by Celeblhach - at 2013.03.30 20:03:00
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12. Funniest kill you ever had? - in General Discussions [original thread]
Funniest death for me would be when I was sniping at Magnus Peak (A,B,C). I was atop that giant mountain and got shot from behind. It didn't hurt even half of my shields but I happened to panic and spun around too quickly. Next thing I knew, I was...
- by Celeblhach - at 2013.03.28 06:46:00
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13. Stop making swarm launchers op as hell!! - in General Discussions [original thread]
Why are you turning around in a tank? Tanks can drive backwards with the same maneuverability as forwards. Just look behind you.
- by Celeblhach - at 2013.03.28 04:19:00
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14. So.........what? - in General Discussions [original thread]
Some of your problem happens to be in your own choices. You complained because you used a shotgun, but you could've used a default AR build without camping. Lag is a server issue, if it isn't a problem on your side, then there's too much traffic o...
- by Celeblhach - at 2013.03.28 04:16:00
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15. Friendly fire should have a different indicator - in General Discussions [original thread]
How many games show non-damaging friendly fire and enemy fire the exact same way? I honestly don't think there should be a different color when it's causing damage, but when it isn't, it shouldn't be pretending to be.
- by Celeblhach - at 2013.03.28 04:05:00
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16. Stop making swarm launchers op as hell!! - in General Discussions [original thread]
While I do think the Militia Swarm is too strong, it sounds like you have other problems. If it takes 5 seconds to start moving and you are in a shield tank, then you're doing it wrong. Flux Grenades only harm shields so if they're causing you pro...
- by Celeblhach - at 2013.03.28 03:54:00
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17. Forge guns need a buff. - in General Discussions [original thread]
Just to be nice, I'll respond seriously. It would be impossible in "real life" to shoot down the barrel of a Dust Tank with a Forge Gun and destroy it in one hit. Dust Tanks don't have explosive shells. They use railguns or missiles, and yes, bla...
- by Celeblhach - at 2013.03.28 03:49:00
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18. Funniest kill you ever had? - in General Discussions [original thread]
Sneaking down to hack a dropship and then parking it on the person who spawned it while they were running from blueberries. Still don't know why he wandered so far away from it but he was the only enemy in the area so it had to be his.
- by Celeblhach - at 2013.03.28 03:27:00
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19. you know what really needs a buff or fix? melee. - in General Discussions [original thread]
This should be in feedback/requests The melee hit box seems a bit off to me as well. I've hit someone behind me with a melee before, and hitting people to my side (out of my FOV) is fairly common. Hitting someone in front of me rarely happens. Ev...
- by Celeblhach - at 2013.03.28 03:23:00
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20. Friendly fire should have a different indicator - in General Discussions [original thread]
This should really be moved to feedback/requests. Most games add the red around the screen because you get hit and are bleeding. Friendly Fire doesn't hurt you so there's no real reason to indicate it. In Corp Matches, where friendly fire is enga...
- by Celeblhach - at 2013.03.28 03:15:00
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