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1. (request...again) warpoints, sp and kills in the redline - in Feedback/Requests [original thread]
This would never work paran. First, people redlined would just quit and find another match instead of fight their way out. second, you wouldn't get any reward for killing people in the redline (what goes one way has to go the other) third, sniper...
- by Captain-Awesome - at 2013.11.04 15:10:00
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2. Please make AV grenades Equipment - in Feedback/Requests [original thread]
Little big planet is that way seriously though, this is a stupid idea. really stupid. Lets imagine this in a real world scenario. Soldier carries grenades on belt: Grab, toss. Sollder carries grenades in backpack: take off backpack, pull out w...
- by Captain-Awesome - at 2013.09.23 13:40:00
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3. Seamless transition between MQ, Warbarge and spawn - in Feedback/Requests [original thread]
is this difficult to do? we know CCP has based the game setup on servers spinning up and we connect to them, but can these connections be made in the background? do we *NEED* the screen to go black, a loading screen and then be automatically in an...
- by Captain-Awesome - at 2013.09.23 13:27:00
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4. New game mode: Chaos - in Feedback/Requests [original thread]
Ambush Variant - 1 team of 6 per objective Skirmish Variant - Team has to defend / capture as many objectives as possible (1 objective per team) - Teams that lose an objective spawn 100m away from objective - Objectives that are destroyed, the lo...
- by Captain-Awesome - at 2013.09.04 15:13:00
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5. How can we prevent this from happening again? - in Feedback/Requests [original thread]
Hello all, I was talking in IRC earlier about the broken weapons and how they could be resolved, and CPM Hans Jagerblitzen highlighted that the issues run far far deeper than weapon buffs and nerfs. As it stands, we get given a new build, the fo...
- by Captain-Awesome - at 2013.05.07 13:07:00
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6. CCP plz read: Lighting and hidden better graphics [brightness setting] - in Feedback/Requests [original thread]
trying later, if true - cheers op :D
- by Captain-Awesome - at 2013.02.13 17:11:00
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7. Dust based ISD - in Feedback/Requests [original thread]
Thank you very much ishtir and Cmdr Wang, I'm going to be keeping an eye out for this, I'll be putting your statements on my site if that's ok by you (ZionShad has already done) I'm hoping I may be of some assistance for you guys in the future (...
- by Captain-Awesome - at 2013.01.31 17:55:00
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8. Dust based ISD - in Feedback/Requests [original thread]
Thanks for the reply :) I seen in eve you have a sort of portal describing your roles, responsibilities etc, is there anywhere (if allowed) we can read on updates you guys post (like a ISD blog) so we can see what you guys are up to - would be n...
- by Captain-Awesome - at 2013.01.28 15:59:00
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9. Dust based ISD - in Feedback/Requests [original thread]
I remember a while back that CCP were considering a Dust based ISD and to E-mail [email protected] to show interest; Well I did, heard nothing, and not really seen anything regarding it ever since. For those who don't know what the ISD represe...
- by Captain-Awesome - at 2013.01.28 14:52:00
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10. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
CCP Earworm wrote: Hi, CCP Earworm, sound programmer for Dust, here. Later this week we're content streaming a lot of new sounds, affecting everything from the music to the explosions to the firing sounds of many different weapons. These chang...
- by Captain-Awesome - at 2013.01.22 11:58:00
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11. There should be extra damage for aiming down sights - in Feedback/Requests [original thread]
this thread is a joke - op, quite possibly the most stupid thing I've heard. all that is affected is the spread of fire into a more accurate area. this only affects auto/semi auto weapons where increased fire increases inaccuracy. seriously - THI...
- by Captain-Awesome - at 2013.01.22 11:40:00
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12. 8 teammate squad - in Feedback/Requests [original thread]
this thread is full of lol trollololol man
- by Captain-Awesome - at 2013.01.21 13:43:00
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13. [Request] Zoom/Scope Toggle - in Feedback/Requests [original thread]
I love the toggle idea but toggle between ironsights and scope. so default is ironsights toggle 1 switch to scope toggle 2 back to ironsights :)
- by Captain-Awesome - at 2013.01.21 13:23:00
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14. [Request / Bug Fix] Southpaw Controller Scheme - in Feedback/Requests [original thread]
they are working on custom controls so you can assign what ever you want to the button, making this a little pointless.
- by Captain-Awesome - at 2013.01.20 17:20:00
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15. MCC defence turrets - in Feedback/Requests [original thread]
MCC is behind the red zone :p if a team is red zoned, there is no helping incompetent. I would say if it's to be, it would have to not affect outside of the red zone.
- by Captain-Awesome - at 2013.01.20 17:13:00
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16. Small Missile Turrets in vehicles are still useless. - in Feedback/Requests [original thread]
I think the biggest bug now is the small turrets in vehicles being so off target... which I guess is a good thing because it shows how far the game has come.
- by Captain-Awesome - at 2013.01.20 17:05:00
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17. [request] observation mode (but cannot interact with game or players) - in Feedback/Requests [original thread]
My opinion: Observers get put to the MCC, the Holo desk shows live updates of the game,with player and enemy chevrons on the map - objects and installations are also shown. player can select a chevron to view the first person mode of the player t...
- by Captain-Awesome - at 2013.01.20 16:45:00
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18. [Request] Passive SP on all characters - in Feedback/Requests [original thread]
Bendtner92 wrote: First off, what was the reason for removing this in the first place? Since you can easily work around it by creating two other PSN accounts, what's the point in not having passive SP on all characters? You can still only use...
- by Captain-Awesome - at 2013.01.20 16:38:00
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19. Heavies drew the nerf straw - in Feedback/Requests [original thread]
not all heavies are HMG users. you nerf /buff the suit, you nerf / buff 2 classes. Surely with all the buff/nerf that's happened in the past to suits, you've noticed trends pick up?
- by Captain-Awesome - at 2013.01.20 16:05:00
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20. [Request] Elimination of the Militia Heavy Dropsuit - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Militia heavy suits are necessary for players to try things out before making a commitment, and the more slots and more PG/CPU is plenty to motivate people to skill up (to at least standard type 2 at least). There n...
- by Captain-Awesome - at 2013.01.17 09:59:00
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