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21. Sticky:Hotfix Charlie - Sniper Crosshair change feedback - in Feedback/Requests [original thread]
Adipem Nothi wrote: Pretty! Love that it fixes the circle's "false positive" problem (red crosshairs, missed shot). Can you by chance show us what it looks like at 200+ meters?
- by CCP Logibro - at 2014.08.20 14:43:00
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22. Sticky:Hotfix Charlie - Sniper Crosshair change feedback - in Feedback/Requests [original thread]
So uh, I decided to do a bit more messing around and I think I might have found our option C. (I'll update the OP to include these) So now here's the question. Keep the current one on any variants, use this new one on certain variants, or r...
- by CCP Logibro - at 2014.08.20 14:14:00
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23. Sticky:Hotfix Charlie - Sniper Crosshair change feedback - in Feedback/Requests [original thread]
Hey guys So with Hotfix Charlie we trialed changing the sniper rifle crosshair. Please leave your feedback on the change in this thread. Initial impressions point us to people not liking the change other than on the Tactical series of sniper rif...
- by CCP Logibro - at 2014.08.19 18:09:00
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24. man and unmanned installations - in Feedback/Requests [original thread]
Nocturnal Soul wrote: CCP Logibro wrote: Best way to tell if an installation is manned (so long as it's not already shooting you) is if you can see the turret tracking back and forth in a search pattern. Most players will just hold it still ...
- by CCP Logibro - at 2014.08.13 15:24:00
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25. man and unmanned installations - in Feedback/Requests [original thread]
Best way to tell if an installation is manned (so long as it's not already shooting you) is if you can see the turret tracking back and forth in a search pattern. Most players will just hold it still in one direction or be constantly spinning it a...
- by CCP Logibro - at 2014.08.13 15:02:00
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26. Nova knife against vehicles - in Feedback/Requests [original thread]
It was intended that the damage to anyone in proximity to an exploding vehicle would remain. If you want to put the finishing blow on a tank with a knife, you have to deal with it exploding in your face. So either use something else to finish it, ...
- by CCP Logibro - at 2014.08.13 15:00:00
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27. Stealth nerf to Sentinels. Congrats QQers, you finally got the nerf - in Feedback/Requests [original thread]
Locked for duplicate thread.
- by CCP Logibro - at 2014.08.07 17:45:00
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28. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Mr Hakyou wrote: .... wait, you're changing the Assault bonus to Grenade fitting reduction? Adding on top of all the existing ones.
- by CCP Logibro - at 2014.08.07 01:19:00
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29. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
The dark cloud wrote: Are im on drugs or did i just saw a militia HMG in the spreadsheet? Reference numbers. The Large Blaster change is an increase to the dispersion decay rate. This means that it recovers accuracy more quickly, which whil...
- by CCP Logibro - at 2014.08.07 00:29:00
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30. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Vitharr Foebane wrote: Did the burst HMG changes not make it through? Other then that, looking forward to frying mercs with those new DMG mods on my LR. They'll be there in a moment.
- by CCP Logibro - at 2014.08.06 23:53:00
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31. [Discussion: Ion Pistol] Change Ion Pistol firing mode to automatic. - in Feedback/Requests [original thread]
Mobius Kaethis wrote: /hold up picture of vindictive eyes and bows down "Logibo, Patron Saint of Logistics, Distributor of Nanites, and master of the look; I invoke you!" /creates elaborate spread sheet with many nicely colored graphs and b...
- by CCP Logibro - at 2014.08.02 21:25:00
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32. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Hobo on Fire wrote: CCP Logibro wrote: Alright, so latest update Missile damage is staying the same for now, but I will add that light weapon damage mods are getting a buff to 3/5/7% in Charlie. So are the missile damage changes not appl...
- by CCP Logibro - at 2014.07.30 23:34:00
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33. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
JRleo jr wrote: Atiim wrote: JRleo jr wrote: I believe swarms don't do 100% damage to incubi, so that needs fixing. The only weapons in this game that deals 100% Damage are Nova Knives. Swarm Launchers are Explosive Weapons, and as su...
- by CCP Logibro - at 2014.07.30 20:55:00
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34. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Alright, so latest update We're dropping the health increase on shield dropships to 500HP, and dropping any extra armour for the armour dropships entirely. Missile damage is staying the same for now, but I will add that light weapon damage mods a...
- by CCP Logibro - at 2014.07.30 20:07:00
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35. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
The discussion on Nova Knives has run it's course, and thanks to those giving feedback. Those asking about other damage from other weapons vs vehicles, I would ask you make new threads to discuss the topic.
- by CCP Logibro - at 2014.07.30 20:03:00
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36. Sticky:Hotfix Charlie - Sniper Crosshair change - in Feedback/Requests [original thread]
So the general sentiment has been approval of the change, so we're going to trail it with Hotfix Charlie. Please make sure to give feedback once Hotfix Charlie has hit and you've had a chance to play with it. Thanks for your feedback
- by CCP Logibro - at 2014.07.30 16:35:00
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37. Sticky:Hotfix Charlie - HMG Heat and Burst HMG Changes - in Feedback/Requests [original thread]
Thanks for your feedback guys, this thread has run it's course and will now be moved to the archive.
- by CCP Logibro - at 2014.07.30 16:31:00
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38. Hey Rattati I now you're busy but could you do me a small favor? - in Feedback/Requests [original thread]
Alright, so we've fixed the skill requirement. Also increased the base shield HP by +50 over the standard Assault ck.0 (this will now properly increase/decrease automatically whenever the Caldari Assault changes) As for the slot layout. Currently...
- by CCP Logibro - at 2014.07.30 13:42:00
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39. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Cat Merc wrote: Monkey MAC wrote: Adipem Nothi wrote: Monkey MAC wrote: Adipem Nothi wrote: ... I am a deterrent. I am not a threat. - Swarmer, Proficiency 5 You cannot be detterent unless you are a threat to whatever it is you a...
- by CCP Logibro - at 2014.07.28 13:21:00
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40. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Will Driver wrote: I think re-tiering swarm damage is a good thing, but ultimately swarms are so under powered it will make little difference. Buffs to dropships at the same time are totally unnecessary and uncalled for, not to mention the ide...
- by CCP Logibro - at 2014.07.24 23:22:00
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