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61. Best way to get in a game with your friends (corporations)? - in General Discussions [original thread]
Cuthbert Allgood19 wrote: Any suggestions on how to play with more than just your squad? As a corporation we haven't quite figured out how to get together when more than 4 of us are on at the same time. Also not quite sure how corporation battl...
- by Buzzin Fr0g - at 2013.01.31 17:32:00
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62. In- game problems? - in General Discussions [original thread]
Cosorvin wrote: Ive noticed about most the skirmish games I enter their is about 2 to 3 heavies counting both teams, 1 Logitech ocationally when I run into them, some snipers up to 2 and 3 usually; and then the overflow of assault armour AR peo...
- by Buzzin Fr0g - at 2013.01.29 17:39:00
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63. Skill Point Change Tears - in General Discussions [original thread]
King Kobrah wrote: Buzzin Fr0g wrote: After you hit the SP cap, direct your focus to ISK acquisition. If you give up at 1000WP then you'll be surpassed by those who haven't maxed their SP and thus get a smaller share of the ISK. Even if you'...
- by Buzzin Fr0g - at 2013.01.29 07:51:00
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64. Skill Point Change Tears - in General Discussions [original thread]
King Kobrah wrote: Buzzin Fr0g wrote: King Kobrah wrote: How am I having fun if I know every WP i get over 1,000 is useless? what's my incentive to revive teammates for those few extra SP? What's my incentive to repair ****? to hack objec...
- by Buzzin Fr0g - at 2013.01.29 07:50:00
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65. Skill Point Change Tears - in General Discussions [original thread]
*Edited* as my suggestions in this post should be apparent and the post itself didn't sit right with me.
- by Buzzin Fr0g - at 2013.01.29 07:33:00
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66. Skill Point Change Tears - in General Discussions [original thread]
King Kobrah wrote: How am I having fun if I know every WP i get over 1,000 is useless? what's my incentive to revive teammates for those few extra SP? What's my incentive to repair ****? to hack objectives? to win a random pub objective game? Y...
- by Buzzin Fr0g - at 2013.01.29 07:17:00
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67. End Beta Reset? - in General Discussions [original thread]
FiveFourteen On PSN wrote: Im hearing about a character reset after the beta ends. Iv bought AUR numerous of times and use the AUR numerous of times. Once i created a character i did not get any warning of a reset. If this character reset happe...
- by Buzzin Fr0g - at 2013.01.29 04:46:00
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68. why does everyone use assault suit and AR? - in General Discussions [original thread]
ARs should outnumber every other weapon by a significant margin. One weapon class has to be predominant. ARs are the workhorses of Dust Corps. They are the only truly versatile weapon. The other weapons on niche and should stay that way, being wie...
- by Buzzin Fr0g - at 2013.01.28 09:28:00
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69. why not on pc? - in General Discussions [original thread]
SoTa PoP wrote: C Saunders wrote: Ryanki wrote: and that answer doesn't even make sense I'll quote myself. C Saunders wrote: Because FPS's are dominant on consoles. And yet - they're better on computers in every single way. Co...
- by Buzzin Fr0g - at 2013.01.28 09:16:00
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70. Views on pay to win - in General Discussions [original thread]
lucy vodka wrote: i guess i need more coffee before posting in the morning, i was trying to say its NOT pay to win as there is basically no difference in my stats You're title must have lead to the reactions, because I read your post and un...
- by Buzzin Fr0g - at 2013.01.24 08:51:00
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71. SP gain is almost Maple story slow... - in General Discussions [original thread]
Don Von Hulio wrote: Its just where is the incentive to do good if all it takes is you to join a game? I. Not fully implemented yet, but conquest of territory is where the incentive will be.
- by Buzzin Fr0g - at 2013.01.24 06:11:00
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72. not really impressed so far - in General Discussions [original thread]
whatupgirrrrrrl wrote: thanks, but won't they reset everything when the open beta ends? or will the characters be kept? Being kept. The last character reset was January 10th. It's open beta now, so any and all can play and get SP, as well...
- by Buzzin Fr0g - at 2013.01.23 08:24:00
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73. not really impressed so far - in General Discussions [original thread]
whatupgirrrrrrl wrote: thats pretty awesome, since i found mag to be really fun that required actual teamwork to accomplish the objectives. Now i'm begining to imagine it here with this behemoth game. If you'd like to run a few games and exp...
- by Buzzin Fr0g - at 2013.01.23 08:21:00
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74. not really impressed so far - in General Discussions [original thread]
crazy space 2100046106 wrote: What does COD in space have to do with wanting a working damage indicator? Nothing; I never said it did. The damage indicator was a detail she mentioned, but I doubt it's the only thing "not doing it for her."...
- by Buzzin Fr0g - at 2013.01.23 08:07:00
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75. not really impressed so far - in General Discussions [original thread]
whatupgirrrrrrl wrote: played a few games and not really doing it for me, it seems i dunno a little off sniping wise, i don't really notice when people shoot at me my screen just goes red and i can't adjust before i die, i know your all gonna f...
- by Buzzin Fr0g - at 2013.01.23 06:06:00
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76. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Flyingconejo wrote: I will make it sort: Rollings SP cap > Weekly SP cap >>>Daily SP cap >>>>>>>>> No SP cap at all. The reasons, have been stated by all the people above me a thousand times. So ple...
- by Buzzin Fr0g - at 2013.01.22 10:30:00
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77. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
CCP Cmdr Wang wrote: I would like to explain the reasons on why we are testing the removal of the SP cap and keep you all better informed. The development team has been listening intently to the tons of feedback from you guys on the skill sys...
- by Buzzin Fr0g - at 2013.01.22 10:26:00
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78. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Laurent Cazaderon wrote: [CCP]nothin just said on IRC this change isnt making it in today. Hopefully it wont. ever. Awesome.
- by Buzzin Fr0g - at 2013.01.22 10:16:00
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79. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Uh-oh... Shhhhhhhhiiiiiiii..............!.... And the "skill" component takes a nose dive, becoming as elusive as the yeti (if this becomes implemented).
- by Buzzin Fr0g - at 2013.01.22 10:13:00
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80. I thought Goonswarm was going to run Dust. What happen? - in General Discussions [original thread]
Quickgloves wrote: Mitachui wrote: also I knew KEQ corp was not going to be good smugface.jpg. !!! LOL !!! Interesting... My clan-mates must have dreamt that corp battle...
- by Buzzin Fr0g - at 2013.01.22 09:54:00
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