Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1601. Sniper Lag - in Feedback/Requests [original thread]
Longratis wrote: It seems since the new build, hitting a moving target is getting increasingly worse. Before this last build, I was getting fairly decent at leading a running target (the amount depended on distance and targets speed) and scorin...
- by Buster Friently - at 2013.07.09 15:18:00
|
1602. Flaylocks & Mass drivers - in General Discussions [original thread]
You're right: https://forums.dust514.com/default.aspx?g=posts&t=92678&find=unread
- by Buster Friently - at 2013.07.09 03:11:00
|
1603. The Truly most unbalanced weapon in this game.... - in General Discussions [original thread]
CharCharOdell wrote: Cosgar wrote: Regular LAVs are a joke, it's the LLAV and physics when you run someone over that need work. But instead of nerfing it, I'd like to see them implement webifiers, so we can slow LAVs down to a crawl. (Please...
- by Buster Friently - at 2013.07.09 01:35:00
|
1604. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Sollemnis Aelinos wrote: actually the data is not accurate since it depends on how you approach the battlefield with your playstyle. while those on the frontlines may have been killed by what the data said, stealthy minjas like me dont go on th...
- by Buster Friently - at 2013.07.09 00:46:00
|
1605. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
SaGrOvYbOy wrote: The fact that the game is still so far from being complete is that main reason that at least one respec should happen at some point. People were expected to make a choice of what path to take without actually knowing what was ...
- by Buster Friently - at 2013.07.08 22:00:00
|
1606. The Mass driver is ok now / Flaylocks too - in Feedback/Requests [original thread]
Thanks for posting this. It helps to see that some people are still rational.
- by Buster Friently - at 2013.07.08 21:58:00
|
1607. Tap 'O' to jump over railing. - in Feedback/Requests [original thread]
Yes, please add a vault capability. Also, fix the terrain issues so you can nerf bunny hopping into the ground.
- by Buster Friently - at 2013.07.08 21:55:00
|
1608. There is no such thing as a true way to play a game! Its all about fun........at... - in General Discussions [original thread]
Soldiersaint wrote: N1ck Comeau wrote: Everybody plays for fun. But my fun is winning and doing well. People that sit in the redline like the tanking example you made it's frustrating. But there not invulnerable. i have taken out some redli...
- by Buster Friently - at 2013.07.08 16:03:00
|
1609. The true OP weapon - in General Discussions [original thread]
Scheneighnay McBob wrote: I've been in beta for a long time, and I've literally heard every weapon be called overpowered (well, the plasma cannon was one of those things where people expected it to be OP before it was released). More often then...
- by Buster Friently - at 2013.07.08 16:02:00
|
1610. [Feedback] Keeping new players competitive and creating a dynamic game - in Feedback/Requests [original thread]
BL4CKST4R wrote: There have always been complaints in Dust 514 that new players just aren't competitive enough, the later they get into the game the further of a gap they have to compensate for in order to increase their effectiveness. This is ...
- by Buster Friently - at 2013.07.08 15:56:00
|
1611. [Petition] Core flaylock debunk - in Feedback/Requests [original thread]
calisk galern wrote: semperfi1999 wrote: It is true the flaylock has issues. Namely the dmg it does is additive. IE the direct dmg is added to the splash dmg which means with no weapon bonuses it does 480 dmg......it gets a -dmg% against shi...
- by Buster Friently - at 2013.07.08 15:42:00
|
1612. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
LongLostLust wrote: This game doesn't have enough content to keep the masses interested. I am only back playing after a month hiatus. A hiatus chosen by me due to boredom. To keep this game fresh respecing into different suits/weapons is much n...
- by Buster Friently - at 2013.07.08 15:40:00
|
1613. [Petition] Core flaylock debunk - in Feedback/Requests [original thread]
calisk galern wrote: Munin-Frey wrote: They are obviously OP. That being said I don't mind them much.... They should have some downside. That guy who said they are hard to aim is full of it. The problem is that you can pop off three rounds q...
- by Buster Friently - at 2013.07.08 15:20:00
|
1614. Charge sniper rifle - in Feedback/Requests [original thread]
ZDub 303 wrote: Yeah I bought 500 the other day just for the lulz. I don't have any skill in SRs at all lol. I have purchased quite a few as a buffer myself.
- by Buster Friently - at 2013.07.08 15:16:00
|
1615. Drones / PvE - in General Discussions [original thread]
EternalRMG CM wrote: Are coming in the next update (not 1.3 before that) They will attack PC districts Source?
- by Buster Friently - at 2013.07.08 15:12:00
|
1616. is this correct - in General Discussions [original thread]
Monty Mole Clone wrote: scrambler damage*pro*damage mods*charged shot*headshot multiplier if so, anybody know what the charged shot multiplier is and what sort of increase you get from 2 complex damage mods and 3 complex damage mods? scrambl...
- by Buster Friently - at 2013.07.08 15:06:00
|
1617. Bunny Hopping - in General Discussions [original thread]
It used to be the case that splash damage was applied inconsistently. As of now, this seems better (though it's inconclusive to me that it's completely fixed). Anyway, you can hit them while they're jumping. Also, the flux is a great tool to use a...
- by Buster Friently - at 2013.07.08 15:03:00
|
1618. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Marston VC wrote: In short, this pistol will become more popular as people get more SP to spend on it. Just because its more common for an AR to be in a match then other weapons does not mean its OP. And even then you have to take into consider...
- by Buster Friently - at 2013.07.08 05:57:00
|
1619. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Zatara Rought wrote: Buster Friently wrote: Zatara Rought wrote: Welp I have just pictures or video from the matches I've played. I would guess just from the matches vs si and gac I've seen upwards of 100 different people playing. If yo...
- by Buster Friently - at 2013.07.08 05:44:00
|
1620. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Zatara Rought wrote: Buster Friently wrote: I play everyday. I have been in the game since closed beta. I don't have 1mil SP. I have a job, things to do, other things to play. I have more than 250k though. Also, as I noted, the point was t...
- by Buster Friently - at 2013.07.08 05:38:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |