Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
3261. Why is it so hard to understand stacking penalties? - in General Discussions [original thread]
General John Ripper wrote: Never used an armor hardener but I know most mods arent working. If you stack 2 complex damage mods or complex shield extenders you can see it not working as it is supposed too. 2 complex damage mods is giving me a ...
- by Buster Friently - at 2013.02.28 18:41:00
|
3262. Why is it so hard to understand stacking penalties? - in General Discussions [original thread]
Nguruthos IX wrote: General John Ripper wrote: stacking mod penalties do not work atm. If this was purely the case than running 4 armor hardeners would make you immune to damage for their duration. Surely there is a penalty just its unkn...
- by Buster Friently - at 2013.02.28 18:32:00
|
3263. Are CCP pleasing the wrong people? - in General Discussions [original thread]
4447 wrote: So the next major update is going to be when FanFest is here. so Lets look at FanFest for one quick second. How many Dust 514 players are going to FanFest? How many EVE players are going to FanFest ? Looking at this are CCP pleasi...
- by Buster Friently - at 2013.02.28 15:13:00
|
3264. Overwhelming new/ casual players possible solution - in Feedback/Requests [original thread]
Red Dot 24601-HA wrote: The skills and loadouts take a lot of reading and thinking and customizing, and tweaking, and retweaking...I love it personally! However I have had several friends that just couldn't get into the game because of complexi...
- by Buster Friently - at 2013.02.28 03:04:00
|
3265. [request] STOP ADVERTISING THIS GAME - in Feedback/Requests [original thread]
Sloth9230 wrote: But is the amount of people who stay worth the amount of people who don't? Some of those people might never comeback. Only CCP can make that call, but I would guess most of those people wouldn't play dust anyway. As it st...
- by Buster Friently - at 2013.02.28 02:55:00
|
3266. [request] STOP ADVERTISING THIS GAME - in Feedback/Requests [original thread]
Sloth9230 wrote: Buster Friently wrote: I bought one because of dust. Please keep advertising. Keep building the playerbase. By advocating the stoppage of advertising, you're kind of saying the same thing as "never ask anyone out, 'cause...
- by Buster Friently - at 2013.02.28 02:45:00
|
3267. Dear CCP Please read me and give me answer plz - in Feedback/Requests [original thread]
Mortal Maximus wrote: plz, anyone that has a vita say something, help me out here PS Vita, that's like a gameboy right?
- by Buster Friently - at 2013.02.28 02:42:00
|
3268. [request] STOP ADVERTISING THIS GAME - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Firestorm Zulu wrote: Seriously, you are getting so much negative press that people won't even start to download it. I'm being honest here, I know several people that won't even bother because of how negative the reviews...
- by Buster Friently - at 2013.02.28 02:34:00
|
3269. Discussion about (Possible) features WE want in our MQ & WB - in General Discussions [original thread]
Telcontar Dunedain wrote: I think asking for being able to open the MQ door is actually too much work for now. Lots of modeling that would be better spent on maps to fight on. However - The Bar in PS Home called "Event Horizon Lounge" is don...
- by Buster Friently - at 2013.02.28 02:12:00
|
3270. Corporations Dust and EVE - in General Discussions [original thread]
Lance 2ballzStrong wrote: CCP Nullarbor wrote: Ares Lawrens wrote: I was wondering if I could appoint an EVE player as Director in my corp or if that feature has not yet been implemented. Yes you can appoint EVE players as director, ju...
- by Buster Friently - at 2013.02.28 01:56:00
|
3271. To the snipers - in General Discussions [original thread]
Groza Tragediya wrote: I have fun, and trying to win matches is fun. So when im losing because you wont move ill troll you to make up for my lost fun. Just be prepared to be banned, 'cause that's what will happen to you.
- by Buster Friently - at 2013.02.27 15:00:00
|
3272. 4 armor hardners - in General Discussions [original thread]
Tiel Syysch wrote: From my understanding, the resists, if stacking penalties are ignored, would be: 1*0.75*0.75*0.75*0.75 = 31.6% damage taken They aren't adding together to where 4x25% = 100% damage reduction. Yay for understanding that ...
- by Buster Friently - at 2013.02.27 06:24:00
|
3273. New Blog: Tuning the Mass Driver - in General Discussions [original thread]
Sobriety Denied wrote: Zyrus Amalomyn wrote: For the most part, I don't mind the 'blindfire' part of the MD, but please, for the love of whatever deities you hold dear, get rid of some of the obscuring 'mist' that comes from an explosion. Th...
- by Buster Friently - at 2013.02.27 00:58:00
|
3274. Stasis Technology: how to implement it. - in Feedback/Requests [original thread]
How about a slight modification that makes the weapon function like the repair gun, meaning it would be continuous fire and require a short lock time to engage the webifier. This would make it more balanced - requiring the user to maintain Los. ...
- by Buster Friently - at 2013.02.26 21:26:00
|
3275. Extra Mobility options: Jump pack or grappling hook - in Feedback/Requests [original thread]
I like the idea of jet packs, but I think it should be a dedicated suit.
- by Buster Friently - at 2013.02.26 21:21:00
|
3276. Understanding the Mass Driver - in Rookie Training Grounds [original thread]
FastEddie McClintock wrote: While I personally do not use the Mass Driver, ([i wrote: I prefer to kill my enemies with pure marksmanship, rather than "noob-tubing" my way up the charts[/i]) I am trying to grasp a better understanding of said...
- by Buster Friently - at 2013.02.26 19:13:00
|
3277. Will The Jump To PS4 Ultimately Make DUST Development Easier? - in General Discussions [original thread]
Snaps Tremor wrote: Your worry is coming at the game from the wrong angle. Rather than worrying about how easy it'll be to port Unreal to PS4 (very easy), worry about how the limitations of that engine are going to gimp the game on a next-gen p...
- by Buster Friently - at 2013.02.26 17:19:00
|
3278. Will The Jump To PS4 Ultimately Make DUST Development Easier? - in General Discussions [original thread]
Panther Alpha wrote: tribal wyvern wrote: Yes. Most of the technical limitations of dust and other titles is because of the 1/2 gb of ram, considering ps4 has 8gb of ram it's going to be next to limitless. The reason bf3 was so scaled down f...
- by Buster Friently - at 2013.02.26 17:06:00
|
3279. Please do not add PvE. - in Feedback/Requests [original thread]
BASSMEANT wrote: like i said, pve for the kids, pvp for the real players. CODbois agianst PvE? you mean the same folks from the same game where you fight the zombies?????????? swwwwwwwwwwing and a miss! naw man, you guys always do this: "...
- by Buster Friently - at 2013.02.25 22:32:00
|
3280. This isn't going to turn into one of "those" games is it? - in General Discussions [original thread]
Metatron Celestias wrote: GM Vegas wrote: If you were to go by EVE 'standards' cosmetic items can be purchased for AUR however you find them as well on the ISK Market (As you would with PLEX, another real money item). Everything has an 'ISK'...
- by Buster Friently - at 2013.02.25 22:27:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |