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2581. [Bug] Extending Boosters is no longer working correctly. - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: When extending the Booster (either one) Chromosome used to actually extend the total. Now a second booster is added to the display. In of itself that is not a real problem. However, the current Booster that Was counting d...
- by Buster Friently - at 2013.05.13 05:56:00
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2582. [bug] Tab key no longer brings up teams in warbarge - in Technical Support/Bugs [original thread]
CCP Hybrid wrote: Hi, Sorry for the delayed response to your post. Unfortunately, we have been unable to reproduce this issue as yet. Would you please be able to provide a video showing the issue? How hard is it to hit tab while in the warba...
- by Buster Friently - at 2013.05.13 05:42:00
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2583. [bug] Nanohives fail to resupply when deployed on some surfaces - in Technical Support/Bugs [original thread]
On a large number of surfaces, a deployed nanohive will look normal (bubble, etc) but will simply fail to give out supplies to anyone. I've experienced this on many rooftops and platforms. They seem to work consistently on terrain, but fail often ...
- by Buster Friently - at 2013.05.13 05:39:00
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2584. [bug] 100% mouse sensitivity (still) is broken - in Technical Support/Bugs [original thread]
PT SD wrote: Buster Friently wrote: 90% sensitivity on the mouse seems to work reasonably well (as did 70 and 80 when I tested), but 100% does something funky, and the mouse becomes seriously uncontrollable. This is after the patch on the 1...
- by Buster Friently - at 2013.05.13 05:35:00
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2585. New Player's Impressions: - in General Discussions [original thread]
Aythadis Smith wrote: Strange enough, if there were rooms for the new berries, I would have to give this room a limit on gear and war points. SP can be passive. WP you have to earn. Bad idea but..at least a gear limited room, maybe an orbital...
- by Buster Friently - at 2013.05.13 05:29:00
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2586. Please Port DUST 514 to PC - in Feedback/Requests [original thread]
Lord Gisbourne wrote: Buster Friently wrote: Quote: Quote: Why would you be against giving the game better gfx, better control's, bigger maps, more features? Because DUST is for PS3, simple as that. And i dont have the money for ...
- by Buster Friently - at 2013.05.13 03:28:00
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2587. 3398 people in dust - in General Discussions [original thread]
Here: http://eve-offline.net/?server=dust Now, please, we don't need a forum for this. Go watch the numbers if you must.
- by Buster Friently - at 2013.05.13 02:07:00
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2588. Please Port DUST 514 to PC - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Lord Gisbourne wrote: KING CHECKMATE wrote: Lord Gisbourne wrote: I always wanted this game for PC and was annoyed when i saw it was a PS3 game, GFX and controller sucks and mouse is broken for balance. Please po...
- by Buster Friently - at 2013.05.13 02:04:00
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2589. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Bumping back up to the top. The Devs need to realize this is a game killing mistake. Please post here if you agree. (Also, post if you don't agree )
- by Buster Friently - at 2013.05.12 18:32:00
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2590. Please Port DUST 514 to PC - in Feedback/Requests [original thread]
Draco Dustflier wrote: successful games get ported. 5% succes rate (ppl that tried it and still play) is not successful. 3k a day is not successful. This is wrong in the case of Dust. Porting to PC is a matter of running the Unreal build to p...
- by Buster Friently - at 2013.05.12 18:09:00
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2591. Please Port DUST 514 to PC - in Feedback/Requests [original thread]
Lord Gisbourne wrote: I always wanted this game for PC and was annoyed when i saw it was a PS3 game, GFX and controller sucks and mouse is broken for balance. Please port the game to PC so i can play with full HD 1080 resolution and a proper R...
- by Buster Friently - at 2013.05.12 18:06:00
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2592. DUST 514 is dead - in General Discussions [original thread]
Mithridates VI wrote: Expected a troll thread. Instead, just wasted my time on a pointless thread. Aren't they all?
- by Buster Friently - at 2013.05.12 01:57:00
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2593. The Definition of OP - in General Discussions [original thread]
13 pages down. Bump.
- by Buster Friently - at 2013.05.12 01:50:00
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2594. Help me understand WHY this build happened. - in General Discussions [original thread]
Dust is going to continue to change significantly as time goes on. This is good.
- by Buster Friently - at 2013.05.11 19:06:00
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2595. [Uprising] "Your connection to the Host has been lost" - in Technical Support/Bugs [original thread]
Can't get into any NA battle at all now.
- by Buster Friently - at 2013.05.11 19:04:00
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2596. Mass drivers are bugged - in Technical Support/Bugs [original thread]
I have this problem as well.
- by Buster Friently - at 2013.05.11 19:03:00
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2597. [bug] 100% mouse sensitivity (still) is broken - in Technical Support/Bugs [original thread]
Bump
- by Buster Friently - at 2013.05.11 18:02:00
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2598. [bug] radial menu (still) blows with keyboard/mouse - in Technical Support/Bugs [original thread]
Bump
- by Buster Friently - at 2013.05.11 18:01:00
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2599. CCP catering TOO much to mouse and keyboard controls - in General Discussions [original thread]
hooc order wrote: Sete Clifton wrote: Alaika Arbosa wrote: @hooc order CoD is little more than an annual object which presents reskinned items including very little innovation which is eaten up by hyperactive fools with more money than se...
- by Buster Friently - at 2013.05.11 02:07:00
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2600. [bug] 100% mouse sensitivity (still) is broken - in Technical Support/Bugs [original thread]
90% sensitivity on the mouse seems to work reasonably well (as did 70 and 80 when I tested), but 100% does something funky, and the mouse becomes seriously uncontrollable. This is after the patch on the 10th. The new patch has not corrected this ...
- by Buster Friently - at 2013.05.11 02:00:00
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