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2561. [Merc Quarters] My Minmatar has an Amarr room. - in Technical Support/Bugs [original thread]
Spacetits CDXX wrote: Buster Friently wrote: This depends on where you are staying in new eden, not your race per se. ? My Gallente toon has always had the Gallente quarters, it hasn't ever changed with the station. Most of the time, ...
- by Buster Friently - at 2013.05.13 16:18:00
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2562. [GLITCH] Drop Uplinks Glitch into Roofs - in Technical Support/Bugs [original thread]
Seems like it's just an LOS issue for both problems. LOS obstruction prevents destruction of the uplinks, but not spawning because spawning is down from the overview map. LOS obstruction prevents nanohives from giving out supplies because it count...
- by Buster Friently - at 2013.05.13 16:13:00
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2563. [Bug] Multiple militia drop uplinks disappear - in Technical Support/Bugs [original thread]
Iskandar Zul Karnain wrote: If two militia drop uplinks are equipped you cannot place one of each on the map. Placing a second militia uplink from your second equipment slot negates the first drop uplink from the first equipment slot. Yep, ...
- by Buster Friently - at 2013.05.13 16:10:00
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2564. [GLITCH] Drop Uplinks Glitch into Roofs - in Technical Support/Bugs [original thread]
This is probably the same bug causing nanohives to not work on rooftops as well : https://forums.dust514.com/default.aspx?g=posts&t=76561&find=unread
- by Buster Friently - at 2013.05.13 15:39:00
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2565. [BUG] Nanite injector not actually reviving - in Technical Support/Bugs [original thread]
This problem still exists, and may be worse, as of 5/13.
- by Buster Friently - at 2013.05.13 15:35:00
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2566. [bug] nano Injectors still fail to revive most of the time - in Technical Support/Bugs [original thread]
Zaria Min Deir wrote: Hi, glad to see others experiencing this are making the effort to come to the forums... Can we please try and gather as many people and their comments in one thread though, so we might eventually get the devs' attention?...
- by Buster Friently - at 2013.05.13 15:34:00
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2567. [Merc Quarters] My Minmatar has an Amarr room. - in Technical Support/Bugs [original thread]
This depends on where you are staying in new eden, not your race per se.
- by Buster Friently - at 2013.05.13 15:32:00
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2568. [bug] Tab key no longer brings up teams in warbarge - in Technical Support/Bugs [original thread]
Lowkiie wrote: Nice try Buster. I see what you did there... Sneaky dude. Lol, I thought I'd spice it up just a touch. Seriously though, how will a video of the warbarge not showing the roster help? I guess I could record me mashing the tab ...
- by Buster Friently - at 2013.05.13 15:30:00
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2569. CCP when can we expect to see assault riffles sights back on all AR - in General Discussions [original thread]
HEAD- HUNTER-GEO wrote: Buster Friently wrote: HEAD- HUNTER-GEO wrote: would love to see this take effect real soon i think it would fix some aiming issues on the Assault Riffles.Benn trying to get an answer on this from a dev now for a w...
- by Buster Friently - at 2013.05.13 06:47:00
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2570. So how would the addition of flashbang grenades be to the community? - in General Discussions [original thread]
Doyle Reese wrote: don't Dropsuits have sensors that make flashbangs useless, as they're not actually using their eyes to "see"? Good Point. How about we call them sensor-jamming grenades then. I, for one, support the idea. but it needs to...
- by Buster Friently - at 2013.05.13 06:46:00
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2571. Explosions are pretty fail. - in General Discussions [original thread]
Himiko Kuronaga wrote: Unacceptable. Though I have long lobbied for CCP to get better explosions in EVE. These cries of distress have gone unnoticed for years, and it makes me sad. Maybe I should take some courses and specialize in graphical ...
- by Buster Friently - at 2013.05.13 06:40:00
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2572. CCP when can we expect to see assault riffles sights back on all AR - in General Discussions [original thread]
HEAD- HUNTER-GEO wrote: would love to see this take effect real soon i think it would fix some aiming issues on the Assault Riffles.Benn trying to get an answer on this from a dev now for a while?? The current sights are the official blaste...
- by Buster Friently - at 2013.05.13 06:39:00
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2573. isk destroyed and isk lost - in Feedback/Requests [original thread]
boba's fetta wrote: i would love to see thesse stats on the end of game screen. one of my favorite things to do is kill protosuits in my raven assualt suit using the exile rifle and toxin smg with miltia gear in the remaining slots. Trut...
- by Buster Friently - at 2013.05.13 06:37:00
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2574. Snipeing graphic issue - in Technical Support/Bugs [original thread]
Otoky wrote: Update: I now see there is a same threat in forum so pls delete this one. Yeah, there's a bunch actually, but I didn't troll because this is a really stupid decision on CCP's part, and it needs to be fixed soon. So, I figur...
- by Buster Friently - at 2013.05.13 06:33:00
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2575. [bug] nano Injectors still fail to revive most of the time - in Technical Support/Bugs [original thread]
Assuming you actually get past the horrible lack of bleedout iconification, and find a fellow bluedot bleeding out. The nanoinjector usually doesn't work. Even when you get the stabbing animation, it often fails to revive the potential revivee....
- by Buster Friently - at 2013.05.13 06:30:00
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2576. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
Jathniel wrote: (With recent changes, it seems CCP is listening again. In that case, I will participate again.) Not much needs to be done with the Tactical. It's been my weapon of choice since I've dropped the sniper rifle. Here are points on...
- by Buster Friently - at 2013.05.13 06:27:00
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2577. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Azri Sarum wrote: I've seen that 'phantom round' effect multiple times this weekend. It seems to occur after a fresh spawn, with the first shot. At least thats where i noticed it. It was noticeable because i would fire a round and still be at 6...
- by Buster Friently - at 2013.05.13 06:23:00
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2578. Charge Sniper Rifle Jams Permanently - in Technical Support/Bugs [original thread]
Jeremiah ambromot wrote: Makyre Vahliha wrote: The Charge Sniper Rifle is now useless. No matter how I try to get it to work, it just wouldn't shoot at all. I can use other sniper rifles just fine. I've tried to restock it, refit it, re-ente...
- by Buster Friently - at 2013.05.13 06:19:00
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2579. Real question on Uprising. - in General Discussions [original thread]
1 - Like. It's rough to be sure, but it's a step down the long path of a great game. Don't expect the game to stay the same.
- by Buster Friently - at 2013.05.13 06:16:00
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2580. Sticky:Instant Battle Academy - in General Discussions [original thread]
CCP Nullarbor wrote: On Tuesday 14th of May we will be enabling a special instant battle queue for new players called the Instant Battle Academy. Entry to these battles will be limited by total war points earned per character and will prevent o...
- by Buster Friently - at 2013.05.13 06:05:00
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