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521. Just add purchasable respecs already - in Feedback/Requests [original thread]
To the OP I say no.
- by Buster Friently - at 2013.06.01 00:22:00
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522. Reduce squad size or increase player count for Instant Battles - in Feedback/Requests [original thread]
Ultimately, the correct answer is a matchmaker that works. In the meantime though, yes, the squadsize of 6 has made pubstomping worse.
- by Buster Friently - at 2013.06.01 00:21:00
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523. (request) removel of stamina - in Feedback/Requests [original thread]
Bunny hopping needs to die. If anything, make stamina more important, or get rid of jumping altogether in favor of a vaulting mechanic.
- by Buster Friently - at 2013.06.01 00:18:00
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524. When can we expect larger player counts per match? - in Feedback/Requests [original thread]
Bainlear Gorrilian wrote: Looking at the map, I had to do a double take a just how much space there is. I know people are probably tired of the MAG comparisons, but the larger maps feel perfect for 32 v 32 battles. Tomorrow
- by Buster Friently - at 2013.05.31 05:53:00
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525. An apology from CCP - in Feedback/Requests [original thread]
Talos Alomar wrote: You should have spent your SP on core skills so that no matter what happens you'l at least be able to start speccing into the FOTM. there will always be changes - nerfs, buffs new weapons or just some player figuring out h...
- by Buster Friently - at 2013.05.31 05:51:00
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526. (dev feedback) when (if ever) can we expect to get some pve going? - in Feedback/Requests [original thread]
Starne wrote: im really tired of fighting other people and tanks... i ready to fight some drones and rats (pirates). so if a dev can give me a date as to when we can start to see pve please let me know. also please do not reply with the normal ...
- by Buster Friently - at 2013.05.31 05:50:00
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527. EHP vs Damage - in Feedback/Requests [original thread]
Noc Tempre wrote: Buster Friently wrote: How's that going to work now for MD users? Not all of us use the AR you know. Headshots aren't exactly something that works well as a mechanic for MD users. Give the weapon more splash damage rang...
- by Buster Friently - at 2013.05.31 02:34:00
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528. EHP vs Damage - in Feedback/Requests [original thread]
Mithridates VI wrote: Buster Friently wrote: Noc Tempre wrote: BL4CKST4R wrote: Noc Tempre wrote: How to fix Alpha in one step - Double all HP. Double all headshot values (so 1.2 becomes 2.4). Game instantly becomes more skill bas...
- by Buster Friently - at 2013.05.31 02:32:00
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529. EHP vs Damage - in Feedback/Requests [original thread]
Noc Tempre wrote: BL4CKST4R wrote: Noc Tempre wrote: How to fix Alpha in one step - Double all HP. Double all headshot values (so 1.2 becomes 2.4). Game instantly becomes more skill based without affecting TTK in good player vs good pla...
- by Buster Friently - at 2013.05.31 02:27:00
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530. Anti OHKO Mechanic? - in Feedback/Requests [original thread]
Mike Poole wrote: Wouldn't it be nice if it was possible to survive being instantly killed from full shields/armor? Even if just for a few precious seconds? Being instantly dropped is just so... cheap... especially when you have so much to los...
- by Buster Friently - at 2013.05.30 15:39:00
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531. GIVE ME MY ******* ISK - in Feedback/Requests [original thread]
semperfi1999 wrote: Actually from my understanding it looks like Mort had plenty of ISK not including the extra amount CCP made a mistake on. Now CCP not only took the extra isk they accidentally gave but they also took an additional 200mill or...
- by Buster Friently - at 2013.05.30 15:33:00
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532. Suggestion? Is Kill Cam like from CoD trademarked? - in Feedback/Requests [original thread]
Treablo James Howard wrote: Thank you CCP for giving away my sniper perch in which I've spent millions of SP into my build so no one would ever find it... Kill cams only give away tactical info that is not earned. QFT.
- by Buster Friently - at 2013.05.30 06:53:00
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533. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Cosgar's Alt wrote: CCP Wolfman wrote: Cosgar wrote: Once the desynch issues are fixed, could you please just revert the MD back to how it was in Chromosome? There was absolutely nothing wrong with the weapon. It was balanced enough for p...
- by Buster Friently - at 2013.05.29 05:50:00
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534. [REQUEST] All Skills Need an Innate Bonus - in Feedback/Requests [original thread]
Bump.
- by Buster Friently - at 2013.05.29 05:37:00
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535. [RequestGäó] Change the name of the "Assault Rifle" to "Blaster" - in Feedback/Requests [original thread]
Negris Albedo wrote: Terrible idea. Just terrible. You can't just call them "blasters". For one, every Gallente weapon currently in game right now is a blaster. For two, we already have blaster vehicle turrets that are called blasters. For thre...
- by Buster Friently - at 2013.05.27 20:05:00
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536. [Request] SAGE this thread! - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: Buster Friently wrote: Iskandar Zul Karnain wrote: I would like the ability to sage threads when I post. There are many times I don't bother to reply to a thread because I don't want to bump it. inb4 CCP has ...
- by Buster Friently - at 2013.05.26 02:48:00
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537. [REQUEST] All Skills Need an Innate Bonus - in Feedback/Requests [original thread]
J Falcs wrote: I was surprised to see the number of skills that only unlocked items with Uprising's deployment. However, I was happy to see that many skills improved the efficacy of modules. In my opinion, that was a good first step from maki...
- by Buster Friently - at 2013.05.26 02:31:00
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538. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
ROF needs reduced at a bare minimum. Alternatively, keep the ROF but drop the damage per shot dramatically. TAR also needs some kind of short range malus. Currently, it is too good over it's entire regime ove the competing weapons over the regime.
- by Buster Friently - at 2013.05.24 23:03:00
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539. [Feedback] The lighting in 'Weapon/Dropsuit Preview Mode' is too low - in Feedback/Requests [original thread]
Malkai Inos wrote: Agreed. Also the preview function as of now is pretty weak in terms of funcionality in general. The "picture frame" has to be removed, zooming enabled, a vertical camera axis added and many of the guns and equipments have h...
- by Buster Friently - at 2013.05.24 19:34:00
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540. [Request] SAGE this thread! - in Feedback/Requests [original thread]
Iskandar Zul Karnain wrote: I would like the ability to sage threads when I post. There are many times I don't bother to reply to a thread because I don't want to bump it. inb4 CCP has important things to do sage?
- by Buster Friently - at 2013.05.24 19:32:00
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