Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
541. drop shield idea - in Feedback/Requests [original thread]
Gruul Upgrayedd wrote: Sorry if its already been suggested but wouldn't it be cool to throw down a semi-transparent shield module that you could crouch behind and lay down cover fire. It would be nice to have an option to throw down a little wa...
- by Buster Friently - at 2013.05.24 19:31:00
|
542. [request] Proper stats on modules - in Feedback/Requests [original thread]
Bump
- by Buster Friently - at 2013.05.24 16:16:00
|
543. Keyboard functionality: number buttons above QWERTY to switch weapons & equi... - in Feedback/Requests [original thread]
Yes please.
- by Buster Friently - at 2013.05.24 15:57:00
|
544. [request] Proper stats on modules - in Feedback/Requests [original thread]
Bump
- by Buster Friently - at 2013.05.23 22:33:00
|
545. [request] Proper stats on modules - in Feedback/Requests [original thread]
If you choose to "see information" on an item fitted to a dropsuit or vehicle, you should see the correct stats based on the suit, skills etc. If you choose to "see info" on an item in your assets or the marketplace, you should see the baseline ...
- by Buster Friently - at 2013.05.23 17:48:00
|
546. New AUR item: "Modded" clones - in Feedback/Requests [original thread]
Sebrone Jamleux wrote: It would be nice to have something like EVE-¦s Jump Clones in DUST. There could be different types and each give a special (small!!) advantage that can-¦t be done with modules like shorter spawn time etc. Further ideas a...
- by Buster Friently - at 2013.05.23 16:51:00
|
547. [Request] Squad members getting war points for orbital strike - in Feedback/Requests [original thread]
BuTtHuRtPEepZ wrote: Getting an orbital strike requires a team effort and a cummulation of the squad's war points. without the squad members, the leader cannot (sometimes) get the orbital. Therefore i propose squad members getting a little shar...
- by Buster Friently - at 2013.05.23 16:49:00
|
548. Losing Players to Proto Stacking - in Feedback/Requests [original thread]
Thor Odinson42 wrote: CCP LeKjart wrote: Hi, We are aware that when people drop out of the academy pool, the matchmaking becomes more uneven. This is partly due to the fact that the current matchmaking system favors shorter waiting times ra...
- by Buster Friently - at 2013.05.23 16:49:00
|
549. Certificates - in Feedback/Requests [original thread]
Certificates are supposedly on their way.
- by Buster Friently - at 2013.05.23 15:29:00
|
550. CCP-Why you reduced the SP-Reward from the Battles - in Feedback/Requests [original thread]
Road Hawk wrote: believe it or not ,there was a change in SP reward and thats a shame I don't believe it. We're just supposed to take your word for it? lol.
- by Buster Friently - at 2013.05.23 00:03:00
|
551. CCP-Why you reduced the SP-Reward from the Battles - in Feedback/Requests [original thread]
Road Hawk wrote: Buster Friently wrote: Road Hawk wrote: since some time you get 20-30% less SP in the Battles. you forget that some people also have to work and not every day want to grind the SP . its really a shame and respectless a...
- by Buster Friently - at 2013.05.22 21:53:00
|
552. CCP-Why you reduced the SP-Reward from the Battles - in Feedback/Requests [original thread]
Road Hawk wrote: since some time you get 20-30% less SP in the Battles. you forget that some people also have to work and not every day want to grind the SP . its really a shame and respectless against the working people. LOOK that you rais...
- by Buster Friently - at 2013.05.22 19:37:00
|
553. This free LAV spamming is terrible - in Feedback/Requests [original thread]
shaman oga wrote: STOP IT Why?
- by Buster Friently - at 2013.05.22 17:45:00
|
554. SO......NO TROPHIES? O.O - in Feedback/Requests [original thread]
Rachoi wrote: nope, no trophies, no point in trophies, none in EVE, so why add them in DUST? also.. why force the devs to work on something that is rather... pointless Agreed! I suppose, I could send the OP a box of gold stars though. If it'...
- by Buster Friently - at 2013.05.22 01:59:00
|
555. Make Sniper Damage a % of Suit hit and not a flat number - in Feedback/Requests [original thread]
Rachoi wrote: honestly, i think if they are sitting in the back, sniping with a free suit in redline, they should REALLY be forced to move atleast 10m from time to time... as for the damage... you're truly joking i hope, since you're getting hi...
- by Buster Friently - at 2013.05.22 00:35:00
|
556. Make Sniper Damage a % of Suit hit and not a flat number - in Feedback/Requests [original thread]
LongLostLust wrote: Getting one shotted by a sniper is getting old. These guys sitting in the red line (another arguement all together) taking pot shots is such a BS tactic. Make it a % of the suit they hit so two shots are required to down an ...
- by Buster Friently - at 2013.05.22 00:28:00
|
557. Hybrid Weapon - in Feedback/Requests [original thread]
Malkai Inos wrote: Buster Friently wrote: Malkai Inos wrote: Rachoi wrote: nothing that is a side arm as of yet >...> So true. I hope racial symmetry is added ASAP. Me wants the rail AR and snipe ya'all. The rail rifle i...
- by Buster Friently - at 2013.05.21 22:51:00
|
558. Hybrid Weapon - in Feedback/Requests [original thread]
Malkai Inos wrote: Rachoi wrote: nothing that is a side arm as of yet >...> So true. I hope racial symmetry is added ASAP. Me wants the rail AR and snipe ya'all. The rail rifle is already in the game, it's called the sniper ri...
- by Buster Friently - at 2013.05.21 22:24:00
|
559. [Request] Optional Skill Resets for Post Release Mercs - in Feedback/Requests [original thread]
Jadek Menaheim wrote: Is anyone inclined to having the option to pay a set amount to reset your skill tree? I could certainly see this being a helpful feature for new players coming on board after the official release on May 14th. What is a fai...
- by Buster Friently - at 2013.05.21 22:16:00
|
560. [request] Enable FF for FW battles - in Feedback/Requests [original thread]
CAELAN Andoril wrote: I'd prefer mild FF: Precision Strikes and explosives hit friendlies as well as enemies, but not AR's or Shotguns and the like. And yes, Mass Driver, Flaylock Pistols and even Forge Guns would count as explosives. No ...
- by Buster Friently - at 2013.05.21 19:51:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |