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201. [Request] Remove Hitscan mechanics - in Feedback/Requests [original thread]
I don't think things are best left as they are necessarily. This isn't new or particularly high tech. Any devs want to comment?
- by Buster Friently - at 2013.08.02 20:47:00
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202. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: Buster Friently wrote: Text Grant wrote: People use the AR because it is familiar. Not OP. if it was op nobody would use the scrambler rifle. Nobody uses the Scrambler rifle. ARs score 10 times as many kills as scr...
- by Buster Friently - at 2013.08.02 20:34:00
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203. Dev Please Read and plesse reply to this, it's a urgent matter thank you. - in Feedback/Requests [original thread]
Yisuki wrote: Buster Friently wrote: Any weapon, like the AR, that's used by the vast majority of players, and outguns it's close cousin (scrambler rifle) 10 to one, is, most definitely OP and hurting the game. I know you guys all use it, ...
- by Buster Friently - at 2013.08.02 20:30:00
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204. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: In a RPG the classes would go; Logi = Support (Medic / buffer) Scout = Rogue (debuffer/assassin) Heavy = Tank (team guardian) Assault = DPS (damage dealer) Armed with an assault rifle you would be able to do just that......
- by Buster Friently - at 2013.08.02 20:25:00
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205. ARs are OP, why nerfing everything is not the right way to balance - in Feedback/Requests [original thread]
TheAmazing FlyingPig wrote: Rather than buff everything, why not just nerf the AR? I'd think balancing every weapon against each other again would be much harder, more time consuming, and more prone to FotM solutions compared to reducing the AR...
- by Buster Friently - at 2013.08.02 20:22:00
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206. Flaylocks still OP, Nothing happened to Mass drivers. - in Feedback/Requests [original thread]
Wow. Let me be honest here, if you are using an AR and we're killed by someone using the MD, you deserved it. There is no comparison. The MD is still slightly UP, whereas the AR is the most EZ mode noob tube in the game. If you can't kill with ...
- by Buster Friently - at 2013.08.02 20:17:00
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207. Dev Please Read and plesse reply to this, it's a urgent matter thank you. - in Feedback/Requests [original thread]
Stile451 wrote: Just because something gets more time on the kill feed doesn't make it unbalanced. If you actually want to see if a weapon is balanced you can't just look at how many kills it gets overall, you need to look at how many kills it...
- by Buster Friently - at 2013.08.02 02:31:00
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208. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Bump.
- by Buster Friently - at 2013.08.02 00:55:00
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209. [Request] Remove Hitscan mechanics - in Feedback/Requests [original thread]
Malkai Inos wrote: Buster Friently wrote: Malkai Inos wrote: Buster Friently wrote: BL4CKST4R wrote: Rail gun would have ballistics also, it uses magnetism to fire a projectile. Yes, but the round flies very fast, making balli...
- by Buster Friently - at 2013.08.02 00:54:00
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210. Dev Please Read and plesse reply to this, it's a urgent matter thank you. - in Feedback/Requests [original thread]
Draco Cerberus wrote: Flaylock Steve is right guys. Having a nerf request on the AR or any of the other weapons at this point is like handing out feather pillows to Dusters, it won't fix anything because they are all pretty balanced. I've playe...
- by Buster Friently - at 2013.08.02 00:17:00
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211. [Request] Remove Hitscan mechanics - in Feedback/Requests [original thread]
Malkai Inos wrote: Buster Friently wrote: BL4CKST4R wrote: Buster Friently wrote: Except for laser weapons and rails, please remove hitscan type weapon modes. Please replace the non laser, non rail weapons with projectiles that have tr...
- by Buster Friently - at 2013.08.01 23:47:00
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212. [Request] Remove Hitscan mechanics - in Feedback/Requests [original thread]
BL4CKST4R wrote: Buster Friently wrote: Except for laser weapons and rails, please remove hitscan type weapon modes. Please replace the non laser, non rail weapons with projectiles that have travel time and ballistics as appropriate. Concer...
- by Buster Friently - at 2013.08.01 23:28:00
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213. Dev Please Read and plesse reply to this, it's a urgent matter thank you. - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: As you can see there are a lot of people complaining about weapons being OP. I'm not trying insult CCP in anyway shape or form but urge you to just stop nerfing things. I decided to buy the elite pack so I can invest my S...
- by Buster Friently - at 2013.08.01 23:27:00
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214. The Assault Rifle is way too accurate at range, especially when strafing. - in Feedback/Requests [original thread]
I-Shayz-I wrote: I like how half of these posts are about the kdr's I posted at the top. WELL THEN, DELETE Cause apparently 4 players with over 2500 wp each going SOLO (i.e. not working as a team) isn't a way to show how crazy the AR is. ...
- by Buster Friently - at 2013.08.01 22:52:00
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215. [Request] Remove Hitscan mechanics - in Feedback/Requests [original thread]
Meeko Fent wrote: Hmm, on one hand, bullets that move and have things like bullet drop sound great, but on the other, I feel that CCPs severs might explode from the stress of tens of thousands of people flying in spaceships, and hundreds of oth...
- by Buster Friently - at 2013.08.01 22:45:00
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216. CCP Explosive weapons are hurting your pockets. - in Feedback/Requests [original thread]
deezy dabest wrote: Buster Friently wrote: Cosgar wrote: You know, you can always: -Snipe them -Flank them -Engage at a longer range -Get above them -Run away and try one of the options above -Stop rushing in blindly QFT. Or, he can g...
- by Buster Friently - at 2013.08.01 22:43:00
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217. [Request] Remove Hitscan mechanics - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Buster Friently wrote: Except for laser weapons and rails, please remove hitscan type weapon modes. Please replace the non laser, non rail weapons with projectiles that have travel time and ballistics as appropriate. Co...
- by Buster Friently - at 2013.08.01 22:41:00
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218. CCP Explosive weapons are hurting your pockets. - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Everyone besides the OP is no-skill scrub whose opinions are of no value, myself included. Execute those who insult the Assault Rifle. So say we all, praise be the AR. All hail king AR.
- by Buster Friently - at 2013.08.01 22:40:00
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219. The Assault Rifle is way too accurate at range, especially when strafing. - in Feedback/Requests [original thread]
CLONE117 wrote: dont blame the gun blame all the damage mods that were added to them... Pretty sure other guns can use the damage mods too. The problem is the gun. Hail AR 514.
- by Buster Friently - at 2013.08.01 22:34:00
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220. CCP Explosive weapons are hurting your pockets. - in Feedback/Requests [original thread]
Cosgar wrote: You know, you can always: -Snipe them -Flank them -Engage at a longer range -Get above them -Run away and try one of the options above -Stop rushing in blindly QFT. Or, he can get on the forums and ***** and moan because he sh...
- by Buster Friently - at 2013.08.01 22:32:00
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