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41. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
Right now, tanks are basically a one-man vehicle. A solo HAV driver with a prototype railgun can destroy an organized 3-man HAV crew in about 1 - 2 shots. This needs to stop. Tanks are supposed to be a squad vehicle, not a solo one. Here's what ...
- by BulletSnitcheZ - at 2013.04.10 20:44:00
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42. Very Future suggestion: Utility Vehicles and Modules - in Feedback/Requests [original thread]
Changing the landscape of your territory would be awesome. It would actually make people have to think & strategize their own game plan before each battle. Besides, wouldn't it be cool to have some epic wrecking ball fights with your corp ma...
- by BulletSnitcheZ - at 2013.04.09 12:02:00
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43. Lancer - Minmatar Enforcer HAV - in Feedback/Requests [original thread]
I really like these ideas but don't you think they're a little unnecessary? Your threads tend to be modeled after things that are already in EVE (mining, exploration) and equipment that we'll probably receive in the future (Minmatar HAVs, Caldari ...
- by BulletSnitcheZ - at 2013.04.08 15:03:00
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44. [Request] In the Warbarge make R3 - Punch - in Feedback/Requests [original thread]
slypie11 wrote: I want to pick up bottles and smash people with them And I want to throw someone straight into the leaderboard screen :P
- by BulletSnitcheZ - at 2013.04.06 21:20:00
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45. [Request] Put the warbarge into EVE for Odyssey - in Feedback/Requests [original thread]
Aighun wrote: At least the NPC warbarge. Unless they are permanently cloaked? But it would help to tie the two games together if the capsuleers could see the warbarge along with districts, evidence of fighting on planets, etc. Let them know we ...
- by BulletSnitcheZ - at 2013.04.06 21:15:00
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46. {Request} Please look into Shield Tanks - in Feedback/Requests [original thread]
knight of 6 wrote: though i think shield tanks could use some love, it would only be a little love. they're: 1.) faster 2.) higher DAM 3.) passively heal 4.) boosters take 0 time to warm up (seems petty until your in an armor tank) i don'...
- by BulletSnitcheZ - at 2013.04.05 12:01:00
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47. [REQUEST] Make the MCC more like a Carrier. - in Feedback/Requests [original thread]
Oh this is a great idea. I honestly can't find a reason why they shouldn't make the MCC more like a carrier.
- by BulletSnitcheZ - at 2013.04.05 11:34:00
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48. New mode for shooting into EVE - in Feedback/Requests [original thread]
Honestly, this is kinda tough to read. Try putting some paragraphs in there.
- by BulletSnitcheZ - at 2013.04.05 03:22:00
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49. Bring back the proto breach forge - in Feedback/Requests [original thread]
I'll welcome the Breach Forge Gun back into the game, but there's no way it should be killing marauder tanks in 1-2 hits. HELL NO. Tanks need a resistance / HP buff before we can even think about putting that thing back in the game.
- by BulletSnitcheZ - at 2013.04.05 02:49:00
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50. {Request} Please look into Shield Tanks - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: The resistance differences between shields and armour are huge when the majority of AV is far more effective against armour, and the best anti-shield tank AV weapon only achieves standard efficiency. You're wrong and ...
- by BulletSnitcheZ - at 2013.04.02 12:48:00
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51. [Request] Railgun Suppression effect - in Feedback/Requests [original thread]
KalOfTheRathi wrote: My best was 16/0 from a Large Rail Gun Turret. At least half were just infantry. I get head shots all the time with them and use them as counter sniping weapons as well. Even if I cannot get through the Hit Detection Bug th...
- by BulletSnitcheZ - at 2013.03.24 17:20:00
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52. [Request] Railgun Suppression effect - in Feedback/Requests [original thread]
Zekain Kade wrote: BulletSnitcheZ wrote: Everyone knows how hard it is to hit people with a Railgun / Forge Gun. To make up for this, i think there should be suppression effect that temporarily blurs the enemy's vision if they're near the ex...
- by BulletSnitcheZ - at 2013.03.24 05:11:00
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53. [Request] Railgun Suppression effect - in Feedback/Requests [original thread]
Jason Pearson wrote: Rather than blind, add a dirt affect to the hud (I believe this is in Battlefield when near grenades) Make it for Explosives (Grenades, Remotes, Missiles) and Railguns. Just an added affect rather than blindness. Also rail...
- by BulletSnitcheZ - at 2013.03.24 02:17:00
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54. [Request] Railgun Suppression effect - in Feedback/Requests [original thread]
ladwar wrote: i think with every kill from a scambler pistol should have a teabag effect. naw the sun is the best for blinding people. Be careful what you wish for Ladwar Lol anyway, i don't want Railguns and Fore Guns to completely bl...
- by BulletSnitcheZ - at 2013.03.23 23:30:00
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55. [Request] Railgun Suppression effect - in Feedback/Requests [original thread]
Everyone knows how hard it is hit people with a Railgun / Forge Gun. To make up for this, i think there should be suppression effect that temporarily blinds the enemy if they're near the explosion. If you've ever played BF3 then you know what i'...
- by BulletSnitcheZ - at 2013.03.23 23:10:00
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56. [Request] Gunships - in Feedback/Requests [original thread]
Epicus Brilliuntus wrote: 2 man gunships like the ATAC off killzone highly agile for advance pilots. might be a good addition to the vehicles list and would be great for the dogfights :). Ideas for load out .a good old machine gun and rocket po...
- by BulletSnitcheZ - at 2013.03.23 22:37:00
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57. [Suggestion] Vehicle Insurance - in Feedback/Requests [original thread]
Jetteh22 wrote: Might as well just drop the price. It doesn't really make sense in Dust. You purchase these tanks knowing you're probably going to lose them in a battle or so. Nobody should expect to use the same tank for days on end. Being blo...
- by BulletSnitcheZ - at 2013.03.20 12:47:00
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58. Atmospheric Drones - in Feedback/Requests [original thread]
+1 What will the drones look/behave like and what will their function(s) be?
- by BulletSnitcheZ - at 2013.03.18 22:23:00
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59. [Request] Warbarge Brawls - in Feedback/Requests [original thread]
Are those noobs always camping in the MCC? Did that random blueberry steal your tank in a previous matchup? Don't worry, you can always beat the living crap out of them in the Warbarge waiting room! I'm talking straight up hand-to-hand combat - ...
- by BulletSnitcheZ - at 2013.03.18 05:41:00
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60. Tanks [feedback] - in Feedback/Requests [original thread]
Alderstaz wrote: Nope, everything does not kill me. I might not be pro, but I am good. I have fun, even take out tanks, but they destroy my ability to get Warpoints in a house(HAV player) always wins manner. The key is what do you do with o...
- by BulletSnitcheZ - at 2013.03.15 23:55:00
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