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201. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
CCP Remnant wrote: a lot of the complaints about the ineffectiveness of the HMG stem from the fact that people want to use it to lead the charge into enemy territory. The HMG is not well suited for use in open areas but it comes into its own w...
- by Bubba Brown - at 2013.05.08 16:04:00
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202. Matchmaking, or security levels, what would it use? - in General Discussions [original thread]
bump
- by Bubba Brown - at 2013.05.08 15:40:00
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203. Matchmaking, or security levels, what would it use? - in General Discussions [original thread]
Harkon Vysarii wrote: My suggestion for matchmaking was to have each match have a standardised Regional War Value which is a certain amount of ISK that either- Established the total amount your dropsuit / fittings can cost and there for only p...
- by Bubba Brown - at 2013.05.08 03:05:00
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204. Nerf the HMG's more !! - in General Discussions [original thread]
you are bad please get better that said, why are you in front of a heavy for more than a second? just get out of the way. he can't do anything more than waddle after you
- by Bubba Brown - at 2013.05.08 00:37:00
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205. Matchmaking, or security levels, what would it use? - in General Discussions [original thread]
bump i think the time for anger has passed, and CCP understands they screwed up (hard) time to give them some good ideas
- by Bubba Brown - at 2013.05.08 00:29:00
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206. Matchmaking, or security levels, what would it use? - in General Discussions [original thread]
the ultimate goal here is to 1) provide roughly evenly matched combat between players and teams as a whole 2) prevent new players from being slaughtered by much more experienced players, and introduce a much more sloped experience curve (but the ...
- by Bubba Brown - at 2013.05.08 00:13:00
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207. What it is like to be a new player in Uprising. - in General Discussions [original thread]
Arramakaian Eka wrote: Welcome. Good thoughts in your post, confirms what I thought. The biggest issue I see at the moment is poor matchmaking, but that can't be fixed until we have more than a few tens or hundreds of players in MM at any give...
- by Bubba Brown - at 2013.05.07 23:58:00
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208. The Heavy Gathering - in General Discussions [original thread]
if they want HMG to be useless, so be it LET THIS BE THE GLORIOUS RETURN OF THE ASSAULT RIFLE HEAVY also, look out for the Commando suit variant (like the sentinel) which will have two light weapons slots instead of a heavy and a sidearm. Scramb...
- by Bubba Brown - at 2013.05.07 19:36:00
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209. All you kb/m mouse users - in General Discussions [original thread]
i have a g500 (love it) and can vary the dpi on the fly with the little buttons on it however the x and y sensitivity have a pretty noticeable difference, and i don't know how to fix it. don't believe me? move your mouse in a perfect circle. you...
- by Bubba Brown - at 2013.05.07 19:33:00
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210. To all the QQ posters: Keep it up - in General Discussions [original thread]
make sure to also bombard the IRC. devs tend to ignore the forums because it's too "whiney", and retreat to the IRC. make it known we are unhappy there too
- by Bubba Brown - at 2013.05.07 19:32:00
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211. Why are Dust players terrified of weapons having range? - in General Discussions [original thread]
practicality of engagements also forces people into tighter firefights if this is about the HMG range nerf, who cares? just play heavy as an ambush predator now, the HMG damage nerf, that was ******* STUPID but Ar needed a range nerf, it make th...
- by Bubba Brown - at 2013.05.07 19:01:00
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212. Need security levels (high, low, null), without them the game is vitriolic to ne... - in General Discussions [original thread]
S0LlD SNAKE wrote: Adapt or Die you're not using that term correctly, by the way
- by Bubba Brown - at 2013.05.07 18:37:00
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213. Need security levels (high, low, null), without them the game is vitriolic to ne... - in General Discussions [original thread]
In eve, you start the game in a very tightly controlled area of high security space. if anyone so much as farts in your direction, they're blasted to pieces by NPCs. Sure you "can" kill new players, but why would you even bother? you gain nothing,...
- by Bubba Brown - at 2013.05.07 18:33:00
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214. This game is going to die soon... - in General Discussions [original thread]
S0LlD SNAKE wrote: Adapt or Die ironically enough, the same can be said of CCP shanghai and dust
- by Bubba Brown - at 2013.05.07 18:27:00
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215. The lack of constructive Criticism - in General Discussions [original thread]
CCP Praetorian wrote: We are monitoring these discussions actively, and we are extremely grateful for all of the feedback. Our teams are actively working on stabilizing, fixing and improving things, and following the forums helps them do their ...
- by Bubba Brown - at 2013.05.07 09:18:00
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216. mouse aim: remove the speed limit please - in General Discussions [original thread]
i'm totally cool with the mouse speed limit, that's completely fine for me. keeps things from becoming too twitch based what i am NOT COOL with is the ******** mismatch between horizontal and vertical sensitivity. seriously, draw a circle with...
- by Bubba Brown - at 2013.05.07 08:04:00
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217. Update on HMG Nerf - in General Discussions [original thread]
NeoWraith Acedia wrote: 15m is not fine man, at least 25-30 or something! if it shuts the whiners up i don't really care. i never engage things beyond 15m anyway. but if you get within my 15 meter death zone god have mercy on your scrubby l...
- by Bubba Brown - at 2013.05.07 07:16:00
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218. Update on HMG Nerf - in General Discussions [original thread]
keep the range nerf, that's fine. crouch and ADS for hmgs last build was retardedly powerful but for god's sake, why the damage nerf?
- by Bubba Brown - at 2013.05.07 07:06:00
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219. There is always Pokemon... - in General Discussions [original thread]
lowratehitman wrote: pretty much everybody is having problems killing people. just sit back and look at the threads. Every wepon, every suit. It is a matter of adjustment and wise sp dispersion that will help us overcome alot of these issues....
- by Bubba Brown - at 2013.05.07 06:58:00
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220. Let us Rejoice - in General Discussions [original thread]
NeoWraith Acedia wrote: If you had trouble with heavies last build then I regret to have to inform you that you're a scrub, or crimson moon, whichever you personally consider a worse insult. this, basically although the HMG had rather silly ...
- by Bubba Brown - at 2013.05.07 06:48:00
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