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121. Placeholder models for missing racial varients. - in General Discussions [original thread]
daily bump
- by Bubba Brown - at 2013.05.29 01:41:00
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122. Ejectors for MCC Campers... - in General Discussions [original thread]
simple; allow players to slowly push friendly players with melee or whatever people will push AFKers out of the mcc on their own
- by Bubba Brown - at 2013.05.28 20:48:00
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123. Heavies are underpowered!!! - in General Discussions [original thread]
i'm ironically much beefier (more survivable) on my medium than my heavy, because i can strafe. heavies cannot strafe to save their lives, so they take every single bullet. as such they end up being slightly weaker than an equivalent medium even ...
- by Bubba Brown - at 2013.05.28 08:41:00
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124. flynstock pistols - in General Discussions [original thread]
first option; don't let them get your shields down second option; move very very erratically. flay has almost no splash to speak of so a direct hit it almost mandatory. keep at some distance so they have to really concentrate to aim. when he's rel...
- by Bubba Brown - at 2013.05.28 08:29:00
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125. Why is the Prototype Amarr Logi PG nerfed? - in General Discussions [original thread]
problem is; lots of people are using logi suits as combat suits instead of logistics because of the ENORMOUS pg and cpu pools, and TONS of module slots. whereas the actual assault suits are pretty much inferior due to less slots and less pg/cpu
- by Bubba Brown - at 2013.05.27 21:27:00
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126. your respec change? - in General Discussions [original thread]
honestly i don't know what the hell to do heavies just aren't worth it, they're hella expensive i you want any kind of survivability and you'll still die to bullshit LAVs or grenades in your face i might get basic everything then just chill out u...
- by Bubba Brown - at 2013.05.27 08:00:00
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127. what will you do with your tax refun-i mean respec? - in General Discussions [original thread]
personally i'm shooting for basic amarr heavy suits 5, complex shield extenders, enhanced armor plates, enhanced shield reps, and maybe advanced HMGs (i'm of the opinion that some proto weapons just aren't worth the price tag as long as you have e...
- by Bubba Brown - at 2013.05.27 05:18:00
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128. I need support for aim fix! - in General Discussions [original thread]
that's a tough thing to ask, VERY VERY few people have capture cards for the ps3
- by Bubba Brown - at 2013.05.27 00:05:00
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129. Your opinion: The current state of dropships. - in General Discussions [original thread]
needlessly difficult to fly extremely fragile even when skilled into not a very clear battlefield purpose WHY ARE THEY SO HARD TO FLY, IT MAKES NO SENSE
- by Bubba Brown - at 2013.05.26 10:25:00
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130. Placeholder models for missing racial varients. - in General Discussions [original thread]
bad news; while this is a great idea that most of the CPM agree with, the ccp devs aren't really acknowledging them (hence the creation of this thread to show there is public support)
- by Bubba Brown - at 2013.05.25 23:08:00
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131. PS4 VS XBOX ONE VOTE NOW!!!!!! - in General Discussions [original thread]
PS4 will probably be a home for the hardcore crowd. xbox users will probably stick to the One but some of the outliers will jump ship due to all the EXTREMELY WORRYING copyright protection bullshit on the One. WiiU will be over in the corner chur...
- by Bubba Brown - at 2013.05.25 18:24:00
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132. CCP, nerf the sniper rifle damage, range and buff the ISK cost. - in General Discussions [original thread]
Jathniel wrote: Also, player render distance does NOT go to infinity. Are you sure you've played Uprising? You could see anyone and everyone in Chromosome, so sniping at excess of 500m was possible. In Uprising, players barely render past 400m...
- by Bubba Brown - at 2013.05.25 16:31:00
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133. CCP, nerf the sniper rifle damage, range and buff the ISK cost. - in General Discussions [original thread]
big problem is player render distance going to infinity as you're scoped in, and the sniper rifle having no real maximum range. this means the only effect counter to a sniper is a counter sniper that knows EXACTLY where the enemy sniper is, which ...
- by Bubba Brown - at 2013.05.25 08:21:00
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134. Hypothetical; the tac ar gets its nerf, where will you go? - in General Discussions [original thread]
Fiasco Llana wrote: >Assuming everybody uses the tac AR i don't think greentext works on the dust514 forums, guy. although i have a bad feeling you have no idea what greentext actually is but anyway yeah something like 30% of the playe...
- by Bubba Brown - at 2013.05.25 07:12:00
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135. Hypothetical; the tac ar gets its nerf, where will you go? - in General Discussions [original thread]
assuming nothing else is buffed, and the tac AR simply gets a flat damage nerf, hip fire accuracy nerf, and possibly a rate of fire nerf... what weapon will you switch to instead? personally i'll probably switch entirely to assault scrambler rifl...
- by Bubba Brown - at 2013.05.25 07:02:00
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136. So many great corps! Who will be the first? - in General Discussions [original thread]
it's going to be interesting in about three months when most players at PC level are in their proto stuff so the playing field is largely even. whether or not imperfects are just as good outside their 150k isk suits is a burning question
- by Bubba Brown - at 2013.05.25 05:51:00
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137. Most Popular Race in Dust 514? - in General Discussions [original thread]
Delirium Inferno wrote: Based on what I see on the forums and in the war barge, it's Gallente by a large margin. I'm assuming people read "Democracy" in the description and jump on it. Just a theory. starting race has no bearing on what suit...
- by Bubba Brown - at 2013.05.25 05:48:00
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138. Placeholder models for missing racial varients. - in General Discussions [original thread]
8 pages of "YES PLEASE" how long until something might happen jenza?
- by Bubba Brown - at 2013.05.25 03:42:00
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139. Placeholder models for missing racial varients. - in General Discussions [original thread]
question; could the rail rifle be combined with the Tac AR? and the breach AR turned into some kind of rail rifle equivalent? that way there are two gallente rifles that feel gallente (burst and assault) and two that feel caldari (breach and tac)...
- by Bubba Brown - at 2013.05.24 08:23:00
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140. Placeholder models for missing racial varients. - in General Discussions [original thread]
hourly bump that isnt so hourly
- by Bubba Brown - at 2013.05.24 05:41:00
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