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181. I want to know what's so technically difficult about adding WP for pilots? - in General Discussions [original thread]
Elijah Sol' Dzusaki wrote: //This guy is a definitely a programer... #i know right? python comments superior
- by Bubba Brown - at 2013.05.11 21:57:00
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182. Aiming feel weird for anyone? - in General Discussions [original thread]
honestly if aiming was reverted to chromosome mode and the balance changes were (mostly) revoked and there was some kind of matchmaking and the SP sink was reverted the game would actually be pretty damn solid. like, i'd play it pretty often for ...
- by Bubba Brown - at 2013.05.10 09:10:00
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183. Aiming feel weird for anyone? - in General Discussions [original thread]
Himiko Kuronaga wrote: Sensitivity was lowered and the aim assist system slightly changed for controller users. Not necessarily for the better. For KB/M it was completely wrecked. The game has massive input with the mouse now and its pretty m...
- by Bubba Brown - at 2013.05.09 14:18:00
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184. Old players: would you quit if everyone's Sp was reset back to 500K? - in General Discussions [original thread]
LORD no, i'd be fine with it. of course, i have 3mil sp, not 12mil like some crazies on here. but generally the "race to the top" during each patch is really damn fun
- by Bubba Brown - at 2013.05.09 14:12:00
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185. So... 5k players... - in General Discussions [original thread]
Otoky wrote: Those 8mill+ SP players will be too busy on PC battles no, they need more SP like everyone else. they aren't going to get it from PC battles, they're going to get it from pub stomping people in militia gear and poisoning an al...
- by Bubba Brown - at 2013.05.09 00:41:00
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186. So... 5k players... - in General Discussions [original thread]
Otoky wrote: Tiny?!?! Lol :D You compare to a PC game. 5k in beta is more than ok. Everyone who cant accept that has no clue about gameindustry numbers. open beta, and it's been open beta for months AND that was 5k on PATCH DAY, which is us...
- by Bubba Brown - at 2013.05.09 00:40:00
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187. So... 5k players... - in General Discussions [original thread]
during planetside 2's lowest points (around christmas i believe), it had an active playerbase of about 20k. and that's a pc fps this is a FREE TO PLAY console shooter. CONSOLE and it's active player base is 5k. that's horrifically tiny
- by Bubba Brown - at 2013.05.08 23:47:00
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188. causal vs hardcore - in General Discussions [original thread]
steadyhand amarr wrote: namely people in game are loving dust hense the stable player count. it was 5k on PATCH DAY for an OPEN BETA that's absolutely horrible. planetside 2 has something like 30k active players and that's considered a d...
- by Bubba Brown - at 2013.05.08 16:14:00
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189. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
CCP Remnant wrote: a lot of the complaints about the ineffectiveness of the HMG stem from the fact that people want to use it to lead the charge into enemy territory. The HMG is not well suited for use in open areas but it comes into its own w...
- by Bubba Brown - at 2013.05.08 16:04:00
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190. Matchmaking, or security levels, what would it use? - in General Discussions [original thread]
bump
- by Bubba Brown - at 2013.05.08 15:40:00
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191. Matchmaking, or security levels, what would it use? - in General Discussions [original thread]
Harkon Vysarii wrote: My suggestion for matchmaking was to have each match have a standardised Regional War Value which is a certain amount of ISK that either- Established the total amount your dropsuit / fittings can cost and there for only p...
- by Bubba Brown - at 2013.05.08 03:05:00
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192. Nerf the HMG's more !! - in General Discussions [original thread]
you are bad please get better that said, why are you in front of a heavy for more than a second? just get out of the way. he can't do anything more than waddle after you
- by Bubba Brown - at 2013.05.08 00:37:00
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193. Matchmaking, or security levels, what would it use? - in General Discussions [original thread]
bump i think the time for anger has passed, and CCP understands they screwed up (hard) time to give them some good ideas
- by Bubba Brown - at 2013.05.08 00:29:00
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194. Matchmaking, or security levels, what would it use? - in General Discussions [original thread]
the ultimate goal here is to 1) provide roughly evenly matched combat between players and teams as a whole 2) prevent new players from being slaughtered by much more experienced players, and introduce a much more sloped experience curve (but the ...
- by Bubba Brown - at 2013.05.08 00:13:00
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195. What it is like to be a new player in Uprising. - in General Discussions [original thread]
Arramakaian Eka wrote: Welcome. Good thoughts in your post, confirms what I thought. The biggest issue I see at the moment is poor matchmaking, but that can't be fixed until we have more than a few tens or hundreds of players in MM at any give...
- by Bubba Brown - at 2013.05.07 23:58:00
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196. The Heavy Gathering - in General Discussions [original thread]
if they want HMG to be useless, so be it LET THIS BE THE GLORIOUS RETURN OF THE ASSAULT RIFLE HEAVY also, look out for the Commando suit variant (like the sentinel) which will have two light weapons slots instead of a heavy and a sidearm. Scramb...
- by Bubba Brown - at 2013.05.07 19:36:00
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197. All you kb/m mouse users - in General Discussions [original thread]
i have a g500 (love it) and can vary the dpi on the fly with the little buttons on it however the x and y sensitivity have a pretty noticeable difference, and i don't know how to fix it. don't believe me? move your mouse in a perfect circle. you...
- by Bubba Brown - at 2013.05.07 19:33:00
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198. To all the QQ posters: Keep it up - in General Discussions [original thread]
make sure to also bombard the IRC. devs tend to ignore the forums because it's too "whiney", and retreat to the IRC. make it known we are unhappy there too
- by Bubba Brown - at 2013.05.07 19:32:00
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199. Why are Dust players terrified of weapons having range? - in General Discussions [original thread]
practicality of engagements also forces people into tighter firefights if this is about the HMG range nerf, who cares? just play heavy as an ambush predator now, the HMG damage nerf, that was ******* STUPID but Ar needed a range nerf, it make th...
- by Bubba Brown - at 2013.05.07 19:01:00
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200. Need security levels (high, low, null), without them the game is vitriolic to ne... - in General Discussions [original thread]
S0LlD SNAKE wrote: Adapt or Die you're not using that term correctly, by the way
- by Bubba Brown - at 2013.05.07 18:37:00
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