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101. Lets put our positive hat on, lets make a list of what Dust does bettter than mo... - in General Discussions [original thread]
Vrain Matari wrote: For me, it has to be that it's set in New Eden, and that the only law is the law of wolves. That when DUST has been fully integrated into that universe mercs will eventually be revealed as what they truly are: saints, prince...
- by Brutus Va'Khan - at 2013.06.11 02:25:00
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102. Emp grenades - in Feedback/Requests [original thread]
I usually just get up somewhere high and snipe the buggies with my forge gun. Only takes two shots. I would think of the emp as disabling smaller electronics. Like the minimap, scanners, all other equipment. If it stopped a tank dead in its track...
- by Brutus Va'Khan - at 2013.06.10 21:38:00
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103. [Suggestion] Nanite Injectors and Death Count - in Feedback/Requests [original thread]
There should be some sort of time limit before dying after getting revived counts as a death. It gets annoying when you go down and a logihoe (not to be confused with the helpful logibro) hides behind cover while continuously reviving you when a r...
- by Brutus Va'Khan - at 2013.06.10 19:17:00
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104. Immersion - in Feedback/Requests [original thread]
If you've ever been in a serious squad with mics, you'll hear "oh **** a grenade, get out of the way, guy over there, etc" I don't think the soldiers need to do this. Maybe a grunt or short scream when they die or get shot, but nothing too distrac...
- by Brutus Va'Khan - at 2013.06.10 18:59:00
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105. (Bug) Nanohive cluster disappears after only 3 cluster cycles - in Technical Support/Bugs [original thread]
I drained one with like 2 refills on my hmg and 1 grenade. They must take more clusters.
- by Brutus Va'Khan - at 2013.06.10 17:51:00
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106. OMG Empress Jamyl.... - in General Discussions [original thread]
Aisha Ctarl wrote: Mac Dac wrote: Aero Yassavi wrote: Since this discussion was originally dedicated to Her Majesty Empress Jamyl, let us celebrate in remembrance! http://www.youtube.com/watch?v=K-TzmmJ5Tkg that remnds me i remember ...
- by Brutus Va'Khan - at 2013.06.10 16:16:00
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107. (Simple) Request: list assists on the killboard - in Feedback/Requests [original thread]
It annoys me when I go 0/2 with over 20 assists. Then the only thing people see is that I died twice. Put in a feature where if somebody does like 80% of a reds health, they get the kill for 40 pts and the teammate who stole it gets a kill steal f...
- by Brutus Va'Khan - at 2013.06.10 15:23:00
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108. buyable skill respecs - in General Discussions [original thread]
Weren't you the one trolling your own post for a respec? On a related note; sucks to suck.
- by Brutus Va'Khan - at 2013.06.10 15:18:00
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109. The LAV Debacle and Possible Solutions - in General Discussions [original thread]
Murder taxis are fairly even. A good av nade will one shot them. Even my hmg drills through them, assuming they're dumb enough to not run away. One thing that should be fixed is the damage. Hitting somebody at full speed should definitely kill t...
- by Brutus Va'Khan - at 2013.06.10 03:14:00
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110. player driven market - in General Discussions [original thread]
knight of 6 wrote: you and me both, but think of it like this. you I and everyone else needs to sell off crap. with all of us pushing to sell that will drive prices down on all but the rarest goods. now lets say a smart cookie realized all of t...
- by Brutus Va'Khan - at 2013.06.10 02:38:00
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111. Snipers Role, Sniper Feedback - in Feedback/Requests [original thread]
IMO, there only two kinds of GOOD, PRODUCTIVE snipers: tactical and overwatch. In skirmish especially, a good overwatch sniper takes a dropship up to a high point with the best view available. And a mic is necessary for this. I played with this g...
- by Brutus Va'Khan - at 2013.06.10 02:27:00
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112. [REQUEST] This is not to CCP or the CPMs - in Feedback/Requests [original thread]
No. I think CCP needs to take a more active role. If nerfing/buffing, get input from players who use militia v militia, proto v proto, etc. Figure out what type of weapon, tactical, breach, etc. Also, instead of sending down the hammer in one fat...
- by Brutus Va'Khan - at 2013.06.09 23:56:00
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113. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
I feel like character creation is confusing, even though it technically does nothing. There might be an explanation of each race's specialties such as minmatar speed, armor regen or Caldari shields, etc. Make sure it explicitly states that your st...
- by Brutus Va'Khan - at 2013.06.09 23:37:00
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114. Recall, don't destroy! - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Hmm interesting... I will allow it if the RDV comes down to pick it up. I would really like this to be implemented. Make it so that recalling is near instant, but the RDV has to actually pick it up. This way you could ...
- by Brutus Va'Khan - at 2013.06.09 22:26:00
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115. [request] countermeasures - in Feedback/Requests [original thread]
I would really enjoy it if all vehicles had a locked on warning system. Especially those poor dropship pilots.
- by Brutus Va'Khan - at 2013.06.09 03:51:00
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116. how to balance shield and armor tanks... - in Feedback/Requests [original thread]
Everyone knows that the shield generators use by Caldari are giant. To make it worse, the design specs put the generator where the engine is, requiring a weaker, smaller engine in order to fit everything. CCP logic.
- by Brutus Va'Khan - at 2013.06.09 02:54:00
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117. [Suggestion] Academy Level 2. - in Feedback/Requests [original thread]
It's definitely a good idea to keep players of similar levels on similar battlefields. It can sometimes be frustrating playing against proto suits, but I can definitely say that it is not impossible. Still +1
- by Brutus Va'Khan - at 2013.06.09 02:51:00
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118. Favorite Tank Fits - in Rookie Training Grounds [original thread]
You really want to stay out of the spotlight with tanks. AV equipment can eat through anything very quickly, even one guy can put a nasty dent and scratch the paint. That being said, use anything you can to get resistance. In any game, resistance&...
- by Brutus Va'Khan - at 2013.06.09 02:42:00
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119. Snipers - in Rookie Training Grounds [original thread]
If you are going to play as a sniper, you need to learn the maps more than getting any particular skill setup. All you need is a good spot with a nice view.I think all snipers will kill with head shots, except for heavies or people who tank themse...
- by Brutus Va'Khan - at 2013.06.09 02:31:00
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