Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
1101. Visualize Skill Point Cap - in Feedback/Requests [original thread]
Bump
- by Brush Master - at 2012.12.02 01:03:00
|
1102. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
+1 for more control while falling
- by Brush Master - at 2012.12.02 00:46:00
|
1103. "Do you wish to leave your sqaud to join another" option - in Feedback/Requests [original thread]
last I checked, you can't get a squad invite while your in a squad unless it was sent before you accepted the other one. So yes, it would be nice to get the invites and be able to accept them while already in one.
- by Brush Master - at 2012.12.02 00:44:00
|
1104. How I'd fix the skill points system - in Feedback/Requests [original thread]
As long as there is a cap for how much can build up, I'm all for this.
- by Brush Master - at 2012.12.02 00:40:00
|
1105. Possible fix for Disconnects - in Technical Support/Bugs [original thread]
I actually got one joining a war barge, mic disconnected but the game kept going as I did not click X to reconnect. Technically I was not disconnected but the error was due to something with the voice coms. See if you have that in common.
- by Brush Master - at 2012.12.02 00:36:00
|
1106. Disconnect While Joining a Game (additional info) - in Technical Support/Bugs [original thread]
Ok so I got the usual disconnect due to internal error while a game was loading. I was on the war barge (just as I was dropped in) when the error came up. I was not disconnected as I could still see people moving around and the game still loaded a...
- by Brush Master - at 2012.12.01 20:36:00
|
1107. logging in on 12/1 - in Technical Support/Bugs [original thread]
same thing. was in game, after the match got d/c, returned to a queue, loading...internal error. Lovely experience thus far.
- by Brush Master - at 2012.12.01 19:34:00
|
1108. New Mercenary Training - in Feedback/Requests [original thread]
this has already been confirmed as coming. Training that is. No details yet but coming SOONGäó
- by Brush Master - at 2012.12.01 17:57:00
|
1109. Free Fall Control - in Feedback/Requests [original thread]
yes that works too. the only reason I was thinking is if you would engage it early, it would give you more time to adjust.
- by Brush Master - at 2012.12.01 17:49:00
|
1110. Sticky:DUST 514 IRC channel - in General Discussions [original thread]
please add: BrushMaster to the list
- by Brush Master - at 2012.12.01 17:12:00
|
1111. Server Swarm Saturday chat channel - in General Discussions [original thread]
instructions to connecting: https://forums.dust514.com/default.aspx?g=posts&t=22699&find=unread
- by Brush Master - at 2012.12.01 16:37:00
|
1112. Limited SP Gains? - in Technical Support/Bugs [original thread]
The total cap was reduced, so how we are getting half the gain.
- by Brush Master - at 2012.12.01 16:25:00
|
1113. Readjusting Heavies - in Feedback/Requests [original thread]
I agree with the more slots to start to see how that effects the heavies. There are already modules to increase pg/cpu but you have to decide which way you will go for offensive, defensive or a balance.
- by Brush Master - at 2012.12.01 16:21:00
|
1114. Free Fall Control - in Feedback/Requests [original thread]
When falling from the MCC, with the dampener engaged, I think we should have more control over where we are landing. So titling your body to alter the course a bit like a sky diver. This would come in handy with dropship drops as well.
- by Brush Master - at 2012.12.01 16:13:00
|
1115. [Request] Dropships - Instant Dropship Pods (IDPs) - in Feedback/Requests [original thread]
Swufy wrote: I believe this would be a great feature for one reason alone, latency. Even with voice comes (which has a small delay), hearing the call to jump, reaction times, and the latency between the jumper and the dropship, I've jumped out ...
- by Brush Master - at 2012.12.01 16:09:00
|
1116. [bug] Spawn cancelled by exiting text chat - in Technical Support/Bugs [original thread]
+1 annoying at best, something for devs to do on a boring day haha.
- by Brush Master - at 2012.11.30 20:35:00
|
1117. Matchmaking - in Feedback/Requests [original thread]
Draxus Decimus wrote: Free beers-I may be wrong about the effectiveness of skill v. load out, by I think that saying that SP doesn't matter after a certain point is false. CCP has already stated that it would take approx 7yrs to fully skill out...
- by Brush Master - at 2012.11.30 20:33:00
|
1118. Physical Vehicle Customization - in Feedback/Requests [original thread]
I think this suggestion along with many other, give me more customization is just too early at this point. The ps3 is currently having trouble rendering the massive amount of graphics and data on screen as is. CCP is trying to delivery hd qualit...
- by Brush Master - at 2012.11.30 18:06:00
|
1119. [Request] Dropships - Instant Dropship Pods (IDPs) - in Feedback/Requests [original thread]
O I like the idea of a force drop. The only thing with that is that it is already hard to activate boosters while flying. If they were to implement it, they need to make the activation of such things easier. I could definitely seeing my team lik...
- by Brush Master - at 2012.11.30 17:46:00
|
1120. Special Point Bonuses - in Feedback/Requests [original thread]
I am sure these have been suggested in some form or another but just rehashing. All bonuses should be small but ads some entertaining factors and bragging rights for corp mates to talk about. Bonuses could be stacked and combined to make even bett...
- by Brush Master - at 2012.11.30 17:22:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |